Player Matchup

Zeus
Zeus
David2k123
Zeus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 92L
1,477 Elo+
Party 1
Chernobog
Chernobog
Hayden Fosterr
Chernobog
Level 50
God Stats
1W - 1L
1,656 SR
Queue Stats
10W - 21L
1,293 Elo+
Solo
Artemis
Artemis
LinynSkyline
Artemis
Level 61
God Stats
2W - 4L
1,467 SR
Queue Stats
29W - 44L
1,217 Elo+
Solo
Zhong Kui
Zhong Kui
Rocky1stex
Zhong Kui
Level 124
God Stats
15W - 12L
1,502 SR
Queue Stats
162W - 162L
1,439 Elo+
Solo
Bastet
Bastet
noris11
Bastet
Level 65
God Stats
2W - 2L
1,640 SR
Queue Stats
62W - 57L
1,494 Elo+
Party 1
Team Averages
Level 74
1,553 SR
1,384 Elo+

VS

Team Averages
Level 105
1,574 SR
1,453 Elo+
Nemesis
Nemesis
Dopesorcerer
Nemesis
Level 152
God Stats
9W - 7L
1,574 SR
Queue Stats
567W - 572L
1,429 Elo+
Party 2
Skadi
Skadi
SneakyGhost79
Skadi
Level 89
God Stats
25W - 23L
1,513 SR
Queue Stats
430W - 446L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
ThrowYirGunzUp
Sylvanus
Level 114
God Stats
16W - 10L
1,734 SR
Queue Stats
33W - 29L
1,569 Elo+
Solo
Hera
Hera
soofiane42
Hera
Level 68
God Stats
69W - 52L
1,550 SR
Queue Stats
193W - 181L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
ya_yeet_dab20
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
497W - 496L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
9,295
516
8,160
14,210
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Hayden Fosterr
Chernobog
10
0 / 3 / 1
6,529
363
5,520
10,137
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
LinynSkyline
Artemis
13
1 / 5 / 1
7,905
439
7,515
12,724
4,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Rocky1stex
Zhong Kui
16
5 / 2 / 6
10,580
588
15,481
13,331
11,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
noris11
Bastet
17
9 / 3 / 8
10,458
581
12,117
19,942
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dopesorcerer
Nemesis
16
5 / 6 / 5
9,885
549
16,894
20,082
9,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 2
9,715
540
13,911
13,214
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
12
1 / 2 / 8
8,572
476
4,729
17,021
13,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 5
9,994
555
10,741
6,458
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ya_yeet_dab20
Sun Wukong
13
0 / 5 / 2
8,400
467
3,848
12,635
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
20
Kills
19
20
Deaths
20
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Nemesis
Dopesorcerer
Nemesis
5
6
5
1.25
L
Chernobog
Hayden Fosterr
Chernobog
0
3
1
0.17
L
Artemis
LinynSkyline
Artemis
1
5
1
0.3
L
Zhong Kui
Rocky1stex
Zhong Kui
5
2
6
4
W
9
3
2
3.33
W
Sylvanus
1
2
8
2.5
L
Bastet
noris11
Bastet
9
3
8
4.33
W
4
4
5
1.63
W
Sun Wukong
ya_yeet_dab20
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,793
Damage
50,123
70,344
Taken
69,410
33,204
Mitigated
37,796
24,281
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,160
2,172
0
2,570
14,210
5,343
295
3,953
10,133
54,922
0
W
Nemesis
Dopesorcerer
Nemesis
16,894
8,779
0
3,590
20,082
9,061
0
7,424
12,516
0
82,327
L
Chernobog
Hayden Fosterr
Chernobog
5,520
2,912
0
2,859
10,137
3,539
0
2,221
7,916
0
38,045
L
Artemis
LinynSkyline
Artemis
7,515
3,524
0
1,624
12,724
4,799
0
3,235
9,489
0
45,385
L
Zhong Kui
Rocky1stex
Zhong Kui
15,481
1,800
496
7,289
13,331
11,332
657
958
11,831
74,937
0
W
13,911
5,438
0
690
13,214
5,391
2,004
2,893
10,247
0
64,305
W
Sylvanus
4,729
537
3,401
5,288
17,021
13,033
269
3,810
13,019
29,494
0
L
Bastet
noris11
Bastet
12,117
4,012
0
9,443
19,942
8,191
60
4,790
15,124
0
76,691
W
10,741
2,602
0
510
6,458
2,261
150
1,806
4,344
72,872
0
W
Sun Wukong
ya_yeet_dab20
Sun Wukong
3,848
389
0
1,388
12,635
8,050
633
7,402
5,189
0
48,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
46,566
443
Minions Killed
442
0
Camps Cleared
0
1,557,896
Distance Traveled
1,719,717
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,295
516
97
5
0
297,580
0
W
Nemesis
9,885
549
108
6
0
377,295
0
L
Chernobog
6,529
363
53
3
0
248,759
0
L
Artemis
7,905
439
73
4
0
290,533
0
L
Zhong Kui
10,580
588
118
7
0
290,535
3
W
Skadi
9,715
540
89
5
0
341,602
2
W
Sylvanus
8,572
476
30
2
0
334,657
2
L
Bastet
10,458
581
102
6
0
430,489
0
W
Hera
9,994
555
137
8
0
314,512
0
W
Sun Wukong
8,400
467
78
4
0
351,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role