Player Matchup

Susano
Susano
 
Susano
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
A_M_V_I
Neith
Level 156
God Stats
2W - 2L
1,423 SR
Queue Stats
63W - 74L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Dankey Kang2416
Nu Wa
Level 148
God Stats
0W - 4L
1,128 SR
Queue Stats
285W - 289L
1,566 Elo+
Solo
Heimdallr
Heimdallr
ShadowFury89
Heimdallr
Level 195
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 80L
1,571 Elo+
Solo
Terra
Terra
Yutoku
Terra
Level 139
God Stats
0W - 1L
1,366 SR
Queue Stats
169W - 136L
1,619 Elo+
Solo
Team Averages
Level 143
1,384 SR
1,554 Elo+

VS

Team Averages
Level 109
1,439 SR
1,540 Elo+
Ra
Ra
DrPepperWizard02
Ra
Level 104
God Stats
3W - 2L
1,504 SR
Queue Stats
409W - 371L
1,546 Elo+
Solo
Geb
Geb
Justin350
Geb
Level 149
God Stats
1W - 0L
1,513 SR
Queue Stats
146W - 160L
1,542 Elo+
Solo
Raijin
Raijin
MageVibez
Raijin
Level 127
God Stats
5W - 10L
1,483 SR
Queue Stats
207W - 186L
1,532 Elo+
Solo
Jormungandr
Jormungandr
murkcenary
Jormungandr
Level 119
God Stats
3W - 2L
1,423 SR
Queue Stats
210W - 207L
1,531 Elo+
Solo
Neith
Neith
snipeX00
Neith
Level 46
God Stats
1W - 1L
1,273 SR
Queue Stats
105W - 88L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
1
0 / 2 / 0
3,472
267
0
1,382
351
Neith
A_M_V_I
Neith
17
2 / 4 / 6
9,256
712
9,959
16,413
9,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
2 / 7 / 8
10,123
779
13,006
13,103
7,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ShadowFury89
Heimdallr
19
9 / 4 / 6
11,362
874
16,712
14,262
8,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Yutoku
Terra
16
2 / 4 / 9
9,861
759
10,982
15,827
18,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 14
10,924
840
17,056
15,177
8,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 12
10,161
782
8,011
17,568
17,436
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
MageVibez
Raijin
20
10 / 2 / 7
11,941
919
13,078
13,766
7,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
murkcenary
Jormungandr
15
0 / 2 / 13
9,995
769
6,521
13,577
12,659
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
snipeX00
Neith
17
4 / 3 / 12
10,144
780
12,605
10,873
5,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
15
Kills
21
21
Deaths
16
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
0
0
L
Neith
A_M_V_I
Neith
2
4
6
1.25
L
2
7
8
0.86
W
5
4
14
3
W
2
5
12
1.6
W
Raijin
MageVibez
Raijin
10
2
7
6.75
L
Heimdallr
ShadowFury89
Heimdallr
9
4
6
3
L
Terra
Yutoku
Terra
2
4
9
1.63
W
Jormungandr
murkcenary
Jormungandr
0
2
13
3.25
W
Neith
snipeX00
Neith
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
57,271
60,987
Taken
70,961
44,352
Mitigated
52,019
20,608
Healing
30,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
0
0
0
0
1,382
351
0
1,382
0
0
0
L
Neith
A_M_V_I
Neith
9,959
2,735
1,020
5,791
16,413
9,639
0
12,380
3,934
0
26,818
L
13,006
1,575
282
741
13,103
7,230
933
8,922
3,969
32,249
0
W
17,056
1,111
7,302
3,732
15,177
8,513
1,285
4,888
9,992
46,044
0
W
8,011
179
1,455
2,183
17,568
17,436
573
3,249
14,137
20,751
0
W
Raijin
MageVibez
Raijin
13,078
647
2,667
3,312
13,766
7,701
1,115
4,796
8,845
36,997
0
L
Heimdallr
ShadowFury89
Heimdallr
16,712
7,780
534
2,812
14,262
8,781
800
10,728
3,033
0
31,399
L
Terra
Yutoku
Terra
10,982
986
4,996
4,432
15,827
18,351
36
10,205
5,234
18,658
0
W
Jormungandr
murkcenary
Jormungandr
6,521
391
2,532
3,553
13,577
12,659
369
5,368
7,971
17,131
0
W
Neith
snipeX00
Neith
12,605
4,555
1,496
2,760
10,873
5,710
3,211
5,227
5,487
0
26,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
53,165
132
Minions Killed
181
0
Camps Cleared
0
876,458
Distance Traveled
1,342,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,472
267
0
0
0
57
0
L
Neith
9,256
712
38
3
0
215,175
0
L
Nu Wa
10,123
779
47
4
0
169,877
0
W
Ra
10,924
840
71
5
0
281,046
0
W
Geb
10,161
782
19
1
0
327,498
0
W
Raijin
11,941
919
54
4
0
233,287
0
L
Heimdallr
11,362
874
41
3
0
228,489
0
L
Terra
9,861
759
6
0
0
262,860
0
W
Jormungandr
9,995
769
9
1
0
253,011
0
W
Neith
10,144
780
28
2
0
247,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role