Player Matchup

Charon
Charon
KingKong9084
Charon
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 87L
1,462 Elo+
Solo
Hun Batz
Hun Batz
davidthaone
Hun Batz
Level 157
God Stats
6W - 9L
1,419 SR
Queue Stats
453W - 391L
1,622 Elo+
Party 1
Chang'e
Chang'e
weluvyoumeelyy
Chang'e
Level 45
God Stats
15W - 16L
1,433 SR
Queue Stats
47W - 48L
1,387 Elo+
Party 1
Team Averages
Level 116
1,451 SR
1,490 Elo+

VS

Team Averages
Level 96
1,503 SR
1,528 Elo+
Gilgamesh
Gilgamesh
ParaY3RT
Gilgamesh
Level 138
God Stats
1W - 2L
1,510 SR
Queue Stats
55W - 55L
1,444 Elo+
Party 2
Zeus
Zeus
ParaY3RT
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,461 Elo+
Party 2
Mulan
Mulan
aleehsica
Mulan
Level 137
God Stats
3W - 7L
1,500 SR
Queue Stats
64W - 58L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
2 / 0 / 19
11,177
798
7,754
12,300
14,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
davidthaone
Hun Batz
16
15 / 2 / 7
13,086
935
21,035
17,128
8,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 0 / 14
12,611
901
11,264
7,066
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ParaY3RT
Gilgamesh
9
0 / 12 / 2
8,687
621
5,563
19,433
11,552
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
1 / 7 / 1
9,764
697
13,266
10,507
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
aleehsica
Mulan
12
1 / 6 / 1
9,646
689
9,333
17,271
20,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
25
Kills
2
2
Deaths
25
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
2
0
19
11.5
L
Gilgamesh
ParaY3RT
Gilgamesh
0
12
2
0.08
L
Zeus
1
7
1
0.21
L
Mulan
aleehsica
Mulan
1
6
1
0.25
W
Hun Batz
davidthaone
Hun Batz
15
2
7
9.25
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,053
Damage
28,162
36,494
Taken
47,211
25,547
Mitigated
35,788
17,102
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,754
848
0
2,610
12,300
14,002
388
4,906
7,197
29,633
933
L
Gilgamesh
ParaY3RT
Gilgamesh
5,563
1,680
0
853
19,433
11,552
0
8,319
10,939
0
19,989
L
Zeus
13,266
754
0
220
10,507
4,074
0
3,239
7,268
53,402
0
L
Mulan
aleehsica
Mulan
9,333
758
0
2,131
17,271
20,162
0
6,783
10,094
0
24,466
W
Hun Batz
davidthaone
Hun Batz
21,035
9,459
0
5,582
17,128
8,412
1,708
5,411
11,593
0
70,108
W
11,264
1,275
3,400
5,510
7,066
3,133
956
3,882
2,915
44,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
28,097
183
Minions Killed
125
0
Camps Cleared
0
763,235
Distance Traveled
675,486
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,177
798
31
2
0
236,233
0
L
Gilgamesh
8,687
621
23
2
0
217,626
0
L
Zeus
9,764
697
75
5
0
214,884
0
L
Mulan
9,646
689
27
2
0
242,976
4
W
Hun Batz
13,086
935
80
6
0
287,910
0
W
Chang'e
12,611
901
72
5
0
239,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role