Player Matchup

Janus
Janus
MrSlashRo
Janus
Level 67
God Stats
2W - 1L
1,498 SR
Queue Stats
28W - 22L
1,482 Elo+
Solo
Atlas
Atlas
terror771
Atlas
Level 61
God Stats
2W - 0L
1,585 SR
Queue Stats
11W - 16L
1,367 Elo+
Solo
Medusa
Medusa
zallza
Medusa
Level 146
God Stats
12W - 26L
1,185 SR
Queue Stats
215W - 232L
1,396 Elo+
Solo
Team Averages
Level 91
1,423 SR
1,415 Elo+

VS

Team Averages
Level 65
1,642 SR
1,411 Elo+
Cthulhu
Cthulhu
Elkoki7
Cthulhu
Level 3
God Stats
3W - 3L
1,866 SR
Queue Stats
6W - 8L
1,407 Elo+
Party 1
Agni
Agni
KamilekPL1234
Agni
Level 85
God Stats
6W - 8L
1,317 SR
Queue Stats
322W - 331L
1,384 Elo+
Party 1
Ravana
Ravana
Pekhi
Ravana
Level 106
God Stats
9W - 3L
1,744 SR
Queue Stats
207W - 201L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MrSlashRo
Janus
12
11 / 0 / 6
9,704
970
15,719
7,258
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
terror771
Atlas
11
3 / 0 / 14
8,521
852
6,027
11,800
11,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
zallza
Medusa
11
6 / 2 / 8
8,577
858
8,286
8,685
3,587
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elkoki7
Cthulhu
7
0 / 7 / 1
6,381
638
4,794
14,408
9,201
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 1
7,462
746
10,728
9,623
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Pekhi
Ravana
10
1 / 7 / 1
7,314
731
7,530
10,385
5,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
20
Kills
2
2
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Elkoki7
Cthulhu
0
7
1
0.07
L
1
6
1
0.25
W
Janus
MrSlashRo
Janus
11
0
6
14
L
Ravana
Pekhi
Ravana
1
7
1
0.21
W
Atlas
terror771
Atlas
3
0
14
10
W
Medusa
zallza
Medusa
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
23,052
27,743
Taken
34,416
18,107
Mitigated
18,120
2,080
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Elkoki7
Cthulhu
4,794
520
160
676
14,408
9,201
0
8,977
5,384
12,884
0
L
10,728
1,079
167
2,195
9,623
3,289
0
6,009
3,605
32,066
0
W
Janus
MrSlashRo
Janus
15,719
2,173
0
1,340
7,258
3,068
0
4,526
2,732
43,306
0
L
Ravana
Pekhi
Ravana
7,530
2,443
0
824
10,385
5,630
0
6,647
3,548
0
18,336
W
Atlas
terror771
Atlas
6,027
2,547
0
250
11,800
11,452
30
7,542
4,202
9,642
261
W
Medusa
zallza
Medusa
8,286
3,737
0
490
8,685
3,587
0
3,721
4,904
0
33,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
21,157
98
Minions Killed
78
0
Camps Cleared
0
579,306
Distance Traveled
481,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,381
638
12
1
0
150,987
0
L
Agni
7,462
746
35
4
0
169,762
0
W
Janus
9,704
970
55
6
0
188,121
0
L
Ravana
7,314
731
31
3
0
161,097
0
W
Atlas
8,521
852
7
1
0
205,259
0
W
Medusa
8,577
858
36
4
0
185,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role