Player Matchup

Chronos
Chronos
 
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GuentherAKAdasma
Gilgamesh
Level 68
God Stats
1W - 3L
1,410 SR
Queue Stats
48W - 44L
1,466 Elo+
Solo
Sylvanus
Sylvanus
KnowYourRole262
Sylvanus
Level 122
God Stats
87W - 89L
1,427 SR
Queue Stats
763W - 769L
1,399 Elo+
Solo
Danzaburou
Danzaburou
SkyisLimitTR
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,471 Elo+
Solo
Team Averages
Level 90
1,467 SR
1,467 Elo+

VS

Team Averages
Level 55
1,362 SR
1,406 Elo+
Artemis
Artemis
Exoteczz
Artemis
Level 49
God Stats
17W - 16L
1,294 SR
Queue Stats
144W - 175L
1,417 Elo+
Party 2
Bacchus
Bacchus
Jz_Vrax68
Bacchus
Level 66
God Stats
9W - 7L
1,512 SR
Queue Stats
368W - 389L
1,421 Elo+
Solo
Nemesis
Nemesis
Löckheed
Nemesis
Level 82
God Stats
8W - 8L
1,537 SR
Queue Stats
211W - 217L
1,524 Elo+
Solo
Olorun
Olorun
Patayaaaaaaa
Olorun
Level 16
God Stats
8W - 8L
1,289 SR
Queue Stats
19W - 28L
1,276 Elo+
Party 2
Hades
Hades
kaidd88
Hades
Level 62
God Stats
16W - 22L
1,180 SR
Queue Stats
152W - 182L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
5 / 1 / 2
7,975
613
7,917
11,444
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
13
3 / 0 / 5
7,629
587
7,730
10,119
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
11
3 / 2 / 0
6,978
537
7,013
10,079
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
3 / 0 / 7
7,684
591
5,236
11,452
8,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SkyisLimitTR
Danzaburou
12
6 / 2 / 4
7,885
607
10,958
10,218
3,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Exoteczz
Artemis
10
1 / 4 / 0
6,380
491
5,901
8,595
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Jz_Vrax68
Bacchus
9
0 / 5 / 2
5,644
434
5,554
13,601
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Löckheed
Nemesis
13
2 / 2 / 0
7,297
561
4,483
11,751
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
11
2 / 4 / 0
6,834
526
5,786
10,191
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
kaidd88
Hades
10
0 / 5 / 1
6,432
495
7,693
12,486
7,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
5
5
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
2
6
W
Horus
 
Horus
3
0
5
5.5
L
Artemis
Exoteczz
Artemis
1
4
0
0.25
W
Gilgamesh
3
2
0
1.5
L
Bacchus
Jz_Vrax68
Bacchus
0
5
2
0.2
W
Sylvanus
3
0
7
6.5
L
Nemesis
Löckheed
Nemesis
2
2
0
1
L
Olorun
2
4
0
0.5
W
Danzaburou
SkyisLimitTR
Danzaburou
6
2
4
4
L
Hades
kaidd88
Hades
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,854
Damage
29,417
53,312
Taken
56,624
29,548
Mitigated
32,931
21,036
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,917
2,468
0
4,419
11,444
5,106
1,009
5,021
6,423
62,783
0
W
Horus
 
Horus
7,730
3,589
280
1,382
10,119
4,736
0
3,408
6,711
0
52,057
L
Artemis
Exoteczz
Artemis
5,901
3,665
0
2,872
8,595
3,060
0
1,238
7,245
0
41,294
W
Gilgamesh
7,013
2,094
0
834
10,079
6,984
0
5,993
4,086
0
41,725
L
Bacchus
Jz_Vrax68
Bacchus
5,554
623
0
3,174
13,601
12,752
0
3,799
9,718
14,085
0
W
Sylvanus
5,236
1,812
4,027
5,304
11,452
8,829
574
2,804
8,648
26,412
0
L
Nemesis
Löckheed
Nemesis
4,483
1,252
0
942
11,751
4,837
0
1,762
9,942
0
65,344
L
Olorun
5,786
3,187
120
3,253
10,191
4,480
952
4,781
5,363
45,331
0
W
Danzaburou
SkyisLimitTR
Danzaburou
10,958
5,692
0
4,790
10,218
3,893
1,070
1,937
8,281
0
45,244
L
Hades
kaidd88
Hades
7,693
1,173
40
4,810
12,486
7,802
0
1,573
10,238
41,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
32,587
349
Minions Killed
321
0
Camps Cleared
0
1,223,321
Distance Traveled
1,202,190
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,975
613
106
8
0
249,489
0
W
Horus
7,629
587
84
6
0
277,949
0
L
Artemis
6,380
491
60
5
0
228,249
0
W
Gilgamesh
6,978
537
61
5
0
252,853
0
L
Bacchus
5,644
434
11
1
0
246,207
3
W
Sylvanus
7,684
591
33
3
0
211,328
2
L
Nemesis
7,297
561
97
7
0
293,902
0
L
Olorun
6,834
526
78
6
0
216,608
0
W
Danzaburou
7,885
607
65
5
0
231,702
0
L
Hades
6,432
495
75
6
0
217,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role