Player Matchup

Izanami
Izanami
MangoShark7381
Izanami
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Reanne
Nu Wa
Level 170
God Stats
4W - 6L
1,505 SR
Queue Stats
180W - 176L
1,472 Elo+
Solo
Cabrakan
Cabrakan
ThisIsMyCityNow
Cabrakan
Level 86
God Stats
3W - 5L
1,266 SR
Queue Stats
326W - 334L
1,482 Elo+
Solo
Ra
Ra
macey26
Ra
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,754 Elo+
Party 1
Mercury
Mercury
囚牢之龙
Mercury
Level 136
God Stats
29W - 27L
1,509 SR
Queue Stats
268W - 266L
1,465 Elo+
Solo
Team Averages
Level 116
1,456 SR
1,534 Elo+

VS

Team Averages
Level 109
1,493 SR
1,477 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Crazy1337228
Zeus
Level 109
God Stats
31W - 21L
1,627 SR
Queue Stats
55W - 40L
1,553 Elo+
Solo
Hades
Hades
TimoTheos TM
Hades
Level 75
God Stats
167W - 148L
1,604 SR
Queue Stats
1,356W - 1,419L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
erez99
Baron Samedi
Level 82
God Stats
6W - 13L
1,168 SR
Queue Stats
95W - 94L
1,394 Elo+
Solo
Bakasura
Bakasura
marth135
Bakasura
Level 122
God Stats
1W - 1L
1,568 SR
Queue Stats
78W - 82L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,082
1,008
7,352
12,617
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Reanne
Nu Wa
16
2 / 1 / 12
10,284
1,028
11,259
5,930
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
16
2 / 0 / 13
11,242
1,124
8,695
14,328
15,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
7 / 1 / 6
11,578
1,158
17,596
6,125
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
囚牢之龙
Mercury
17
3 / 1 / 8
11,130
1,113
4,406
9,783
4,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

271

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 0 / 3
9,926
993
5,012
8,744
3,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 1
10,535
1,054
21,233
10,686
2,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 0
8,695
870
1,821
3,694
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
erez99
Baron Samedi
15
0 / 2 / 4
9,514
951
9,821
8,088
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
marth135
Bakasura
15
0 / 8 / 4
9,505
951
6,913
21,884
14,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
16
Kills
4
4
Deaths
16
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
3
2.5
L
3
4
1
0.88
W
2
1
12
8
W
Nu Wa
Reanne
Nu Wa
2
1
12
8
W
Cabrakan
2
0
13
8.5
L
0
2
0
0
L
Baron Samedi
erez99
Baron Samedi
0
2
4
1
W
7
1
6
10
L
Bakasura
marth135
Bakasura
0
8
4
0.25
W
Mercury
囚牢之龙
Mercury
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,308
Damage
44,800
48,783
Taken
53,096
30,728
Mitigated
26,596
9,133
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,012
1,146
0
395
8,744
3,427
0
5,987
2,627
0
22,891
L
21,233
2,027
0
11
10,686
2,719
0
8,335
2,268
58,117
0
W
7,352
4,857
0
759
12,617
5,059
0
10,280
1,986
0
22,378
W
Nu Wa
Reanne
Nu Wa
11,259
5,422
0
348
5,930
2,428
0
4,712
1,178
26,970
0
W
Cabrakan
8,695
1,261
180
4,774
14,328
15,806
0
8,805
4,649
18,675
0
L
1,821
122
40
245
3,694
1,961
0
2,161
1,533
6,552
0
L
Baron Samedi
erez99
Baron Samedi
9,821
154
1,366
722
8,088
3,691
0
6,601
1,367
32,594
0
W
17,596
1,596
1,158
401
6,125
2,668
0
4,057
2,001
51,000
0
L
Bakasura
marth135
Bakasura
6,913
3,654
0
808
21,884
14,798
0
13,969
7,702
0
19,701
W
Mercury
囚牢之龙
Mercury
4,406
2,495
0
1,513
9,783
4,767
0
5,141
4,590
0
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
48,175
241
Minions Killed
227
14
Camps Cleared
4
1,000,714
Distance Traveled
823,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,926
993
32
3
0
205,262
0
L
Zeus
10,535
1,054
82
8
2
179,426
0
W
Izanami
10,082
1,008
37
4
0
181,671
0
W
Nu Wa
10,284
1,028
27
3
1
199,792
0
W
Cabrakan
11,242
1,124
26
3
0
184,959
0
L
Hades
8,695
870
10
1
0
49,739
0
L
Baron Samedi
9,514
951
70
7
1
190,288
0
W
Ra
11,578
1,158
96
10
0
201,696
0
L
Bakasura
9,505
951
33
3
1
198,738
0
W
Mercury
11,130
1,113
55
6
13
232,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role