Player Matchup

Hachiman
Hachiman
Buju96
Hachiman
Level 111
God Stats
1W - 1L
1,560 SR
Queue Stats
127W - 121L
1,526 Elo+
Solo
Pele
Pele
GOD1SHOOTER1
Pele
Level 40
God Stats
2W - 5L
1,119 SR
Queue Stats
257W - 258L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Sh1z1cK
Cabrakan
Level 159
God Stats
5W - 1L
1,812 SR
Queue Stats
292W - 146L
1,656 Elo+
Solo
Guan Yu
Guan Yu
Ziteck
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,274 Elo+
Solo
Fafnir
Fafnir
xMOCx9082
Fafnir
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
478W - 517L
1,490 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,493 Elo+

VS

Team Averages
Level 93
1,475 SR
1,499 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dreadnught
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,403 Elo+
Solo
Thanatos
Thanatos
Miwell
Thanatos
Level 212
God Stats
4W - 10L
1,364 SR
Queue Stats
1,268W - 1,273L
1,453 Elo+
Solo
Loki
Loki
papermoons
Loki
Level 102
God Stats
3W - 3L
1,513 SR
Queue Stats
225W - 207L
1,578 Elo+
Solo
Set
Set
serko19994
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buju96
Hachiman
16
5 / 1 / 13
9,211
921
18,206
9,174
3,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 2 / 10
8,878
888
13,438
11,575
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Sh1z1cK
Cabrakan
16
6 / 2 / 10
9,382
938
11,666
12,843
16,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Ziteck
Guan Yu
15
3 / 1 / 15
9,400
940
5,411
16,665
16,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fafnir
xMOCx9082
Fafnir
13
0 / 2 / 15
8,771
877
2,762
7,119
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 2 / 5
7,888
789
6,255
11,652
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
Dreadnught
Kumbhakarna
13
0 / 3 / 6
7,724
772
2,806
13,826
10,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Miwell
Thanatos
14
2 / 2 / 4
8,178
818
8,230
7,143
3,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 5
8,383
838
11,668
9,966
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 3
7,831
783
8,066
13,712
8,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
18
Kills
8
8
Deaths
18
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
5
1.25
W
Hachiman
Buju96
Hachiman
5
1
13
11.5
L
Kumbhakarna
Dreadnught
Kumbhakarna
0
3
6
1
W
4
2
10
4.5
L
Thanatos
Miwell
Thanatos
2
2
4
2
W
Cabrakan
Sh1z1cK
Cabrakan
6
2
10
5.5
W
Guan Yu
Ziteck
Guan Yu
3
1
15
10.5
L
3
4
5
1.38
L
3
7
3
0.64
W
Fafnir
xMOCx9082
Fafnir
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
37,025
57,376
Taken
56,299
53,023
Mitigated
38,767
34,858
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,255
702
4,472
3,974
11,652
11,637
308
2,372
8,668
9,877
0
W
Hachiman
Buju96
Hachiman
18,206
11,432
609
787
9,174
3,951
1,512
835
8,339
0
32,821
L
Kumbhakarna
Dreadnught
Kumbhakarna
2,806
210
2,954
2,225
13,826
10,767
0
2,632
10,661
5,817
0
W
13,438
2,138
1,364
2,909
11,575
5,718
1,486
1,918
9,362
0
30,005
L
Thanatos
Miwell
Thanatos
8,230
424
591
4,244
7,143
3,430
619
3,264
3,646
0
17,497
W
Cabrakan
Sh1z1cK
Cabrakan
11,666
862
2,245
1,957
12,843
16,761
369
2,629
10,079
16,819
0
W
Guan Yu
Ziteck
Guan Yu
5,411
375
13,989
8,764
16,665
16,593
185
3,247
13,378
0
13,101
L
11,668
936
1,631
1,175
9,966
4,487
0
1,044
8,669
0
32,670
L
8,066
2,148
240
1,280
13,712
8,446
702
4,307
9,040
0
13,482
W
Fafnir
xMOCx9082
Fafnir
2,762
921
1,399
835
7,119
10,000
189
674
6,313
9,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
40,004
147
Minions Killed
80
0
Camps Cleared
0
990,971
Distance Traveled
852,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,888
789
9
1
0
134,151
0
W
Hachiman
9,211
921
70
7
0
185,677
0
L
Kumbhakarna
7,724
772
7
1
0
155,766
0
W
Pele
8,878
888
28
3
0
206,842
0
L
Thanatos
8,178
818
17
2
0
168,852
0
W
Cabrakan
9,382
938
15
2
0
172,117
0
W
Guan Yu
9,400
940
17
2
0
240,495
0
L
Loki
8,383
838
32
3
0
210,633
0
L
Set
7,831
783
15
2
0
182,715
0
W
Fafnir
8,771
877
17
2
0
185,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role