Player Matchup

Ishtar
Ishtar
Backstbber172
Ishtar
Level 39
God Stats
5W - 3L
1,328 SR
Queue Stats
121W - 117L
1,356 Elo+
Party 2
Ah Puch
Ah Puch
BuuHungry1
Ah Puch
Level 69
God Stats
8W - 2L
1,616 SR
Queue Stats
165W - 164L
1,405 Elo+
Solo
Charon
Charon
Cuwejus
Charon
Level 78
God Stats
1W - 0L
1,347 SR
Queue Stats
82W - 80L
1,420 Elo+
Solo
Shiva
Shiva
Pure_LuckFr
Shiva
Level 39
God Stats
35W - 21L
1,612 SR
Queue Stats
273W - 281L
1,299 Elo+
Solo
Da Ji
Da Ji
insinerrater
Da Ji
Level 65
God Stats
2W - 1L
1,501 SR
Queue Stats
261W - 260L
1,405 Elo+
Party 2
Team Averages
Level 58
1,481 SR
1,377 Elo+

VS

Team Averages
Level 82
1,469 SR
1,436 Elo+
Thanatos
Thanatos
Gustavo52535
Thanatos
Level 29
God Stats
3W - 8L
1,404 SR
Queue Stats
23W - 24L
1,410 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IMeninaPimentaI
Morgan Le Fay
Level 85
God Stats
8W - 11L
1,426 SR
Queue Stats
114W - 108L
1,412 Elo+
Solo
King Arthur
King Arthur
StraitNickel186
King Arthur
Level 93
God Stats
22W - 29L
1,489 SR
Queue Stats
223W - 211L
1,467 Elo+
Party 1
Hades
Hades
devildog3543
Hades
Level 149
God Stats
2W - 5L
1,396 SR
Queue Stats
196W - 177L
1,473 Elo+
Solo
Hou Yi
Hou Yi
iPress_W
Hou Yi
Level 55
God Stats
7W - 8L
1,631 SR
Queue Stats
140W - 161L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,300
519
6,842
7,631
3,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
BuuHungry1
Ah Puch
12
0 / 3 / 2
7,288
456
5,973
10,169
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Cuwejus
Charon
12
4 / 2 / 3
8,791
549
9,915
14,949
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 2 / 1
8,232
515
7,039
12,905
7,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
2 / 5 / 0
7,298
456
4,022
14,061
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gustavo52535
Thanatos
14
6 / 1 / 2
8,357
522
6,501
11,526
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
IMeninaPimentaI
Morgan Le Fay
10
0 / 0 / 2
6,974
436
6,309
5,322
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
StraitNickel186
King Arthur
10
1 / 4 / 2
6,389
399
5,701
12,881
9,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 2
9,122
570
12,631
14,639
7,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
iPress_W
Hou Yi
10
0 / 4 / 1
6,834
427
4,171
10,985
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
13
13
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Ah Puch
BuuHungry1
Ah Puch
0
3
2
0.33
W
Charon
Cuwejus
Charon
4
2
3
2.75
L
Thanatos
Gustavo52535
Thanatos
6
1
2
7
L
Morgan Le Fay
IMeninaPimentaI
Morgan Le Fay
0
0
2
1
W
0
2
1
0.25
L
King Arthur
StraitNickel186
King Arthur
1
4
2
0.5
L
6
0
2
7
L
Hou Yi
iPress_W
Hou Yi
0
4
1
0.13
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
35,313
59,715
Taken
55,353
34,505
Mitigated
27,172
18,633
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,842
4,844
0
3,298
7,631
3,016
3,795
86
7,545
0
54,950
W
Ah Puch
BuuHungry1
Ah Puch
5,973
244
0
3,355
10,169
4,286
0
4,853
5,316
45,741
0
W
Charon
Cuwejus
Charon
9,915
1,168
0
3,218
14,949
13,899
27
4,271
10,678
42,213
892
L
Thanatos
Gustavo52535
Thanatos
6,501
583
0
6,899
11,526
4,506
231
3,055
8,331
0
49,992
L
Morgan Le Fay
IMeninaPimentaI
Morgan Le Fay
6,309
978
0
1,598
5,322
1,990
0
3,117
2,003
43,627
0
W
7,039
1,048
55
4,275
12,905
7,754
100
5,767
6,994
174
72,589
L
King Arthur
StraitNickel186
King Arthur
5,701
223
49
408
12,881
9,529
0
3,837
8,980
641
27,608
L
12,631
1,654
100
10,430
14,639
7,222
685
2,771
11,806
74,910
0
L
Hou Yi
iPress_W
Hou Yi
4,171
1,905
0
1,761
10,985
3,925
488
2,235
8,706
0
45,767
W
4,022
963
0
4,432
14,061
5,550
134
4,194
9,791
0
38,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,909
Gold Earned
37,676
401
Minions Killed
357
0
Camps Cleared
0
1,534,374
Distance Traveled
1,365,753
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,300
519
89
6
0
291,313
0
W
Ah Puch
7,288
456
85
5
0
293,017
0
W
Charon
8,791
549
44
3
0
301,017
7
L
Thanatos
8,357
522
66
4
0
316,335
0
L
Morgan Le Fay
6,974
436
70
4
0
226,716
5
W
Shiva
8,232
515
118
7
0
325,719
0
L
King Arthur
6,389
399
27
2
0
252,753
0
L
Hades
9,122
570
119
7
0
293,232
2
L
Hou Yi
6,834
427
75
5
0
276,717
0
W
Da Ji
7,298
456
65
4
0
323,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role