Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EVILAVENGER1010
Sylvanus
Level 146
God Stats
4W - 7L
1,276 SR
Queue Stats
97W - 123L
1,384 Elo+
Solo
Danzaburou
Danzaburou
HoodedAlien
Danzaburou
Level 126
God Stats
7W - 5L
1,589 SR
Queue Stats
152W - 134L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
SHADOW_MASTER256
Baron Samedi
Level 88
God Stats
4W - 3L
1,512 SR
Queue Stats
170W - 154L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
weazal321
Ratatoskr
Level 149
God Stats
14W - 8L
1,733 SR
Queue Stats
292W - 285L
1,514 Elo+
Solo
Team Averages
Level 133
1,522 SR
1,481 Elo+

VS

Team Averages
Level 100
1,460 SR
1,379 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BADASS_CAPTAIN
Janus
Level 84
God Stats
11W - 11L
1,532 SR
Queue Stats
71W - 72L
1,437 Elo+
Party 1
Charon
Charon
BastingBunion10
Charon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,071 Elo+
Solo
Thor
Thor
Da_Penguin02
Thor
Level 143
God Stats
8W - 13L
1,381 SR
Queue Stats
138W - 149L
1,422 Elo+
Party 1
Horus
Horus
Huh_Confusion
Horus
Level 56
God Stats
11W - 6L
1,384 SR
Queue Stats
118W - 139L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 3 / 2
7,333
564
4,733
10,378
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
12
4 / 3 / 0
7,945
611
7,980
11,346
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
HoodedAlien
Danzaburou
12
1 / 2 / 0
7,177
552
4,757
7,030
2,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SHADOW_MASTER256
Baron Samedi
13
3 / 2 / 1
7,617
586
5,621
9,339
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
weazal321
Ratatoskr
7
0 / 4 / 2
5,905
454
3,014
7,872
4,849
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 2 / 7
6,980
537
8,851
8,291
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
7,694
592
5,518
6,934
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
7,407
570
3,766
6,719
3,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
5 / 3 / 1
7,491
576
4,340
13,950
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 3
6,625
510
5,388
13,126
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
14
14
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
2
0.67
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
7
2.75
W
3
2
1
1.75
W
2
0
4
4
W
5
3
1
1.83
L
Sylvanus
4
3
0
1.33
L
Danzaburou
HoodedAlien
Danzaburou
1
2
0
0.5
W
2
3
3
1.17
L
Baron Samedi
SHADOW_MASTER256
Baron Samedi
3
2
1
1.75
L
Ratatoskr
weazal321
Ratatoskr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
27,863
45,965
Taken
49,020
22,693
Mitigated
24,627
12,924
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,733
1,399
220
1,138
10,378
4,336
171
1,272
9,029
0
55,855
W
Ah Muzen Cab
 
Ah Muzen Cab
8,851
5,797
0
1,524
8,291
2,885
2,141
1,489
6,802
0
48,110
W
5,518
268
0
1,409
6,934
2,508
174
3,689
3,145
59,315
0
W
3,766
736
212
2,321
6,719
3,764
591
0
6,719
31,026
0
W
4,340
1,510
0
2,130
13,950
5,186
66
2,687
11,263
0
58,908
L
Sylvanus
7,980
2,286
186
4,835
11,346
6,566
266
86
10,412
41,378
9,987
L
Danzaburou
HoodedAlien
Danzaburou
4,757
1,533
0
3,003
7,030
2,725
712
1,539
5,491
0
60,222
W
5,388
1,884
160
1,499
13,126
10,284
154
5,383
7,699
0
20,469
L
Baron Samedi
SHADOW_MASTER256
Baron Samedi
5,621
441
31
1,816
9,339
4,217
210
4,747
4,592
51,260
0
L
Ratatoskr
weazal321
Ratatoskr
3,014
807
0
1,695
7,872
4,849
0
1,733
6,139
0
16,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
36,197
374
Minions Killed
350
0
Camps Cleared
0
1,131,240
Distance Traveled
1,336,122
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,333
564
85
7
0
263,362
1
W
Ah Muzen Cab
6,980
537
85
7
0
269,651
0
W
Janus
7,694
592
114
9
0
262,407
0
W
Charon
7,407
570
45
3
0
275,045
0
W
Thor
7,491
576
82
6
0
274,898
0
L
Sylvanus
7,945
611
75
6
0
182,195
0
L
Danzaburou
7,177
552
90
7
0
261,816
0
W
Horus
6,625
510
24
2
0
254,121
0
L
Baron Samedi
7,617
586
104
8
0
234,255
2
L
Ratatoskr
5,905
454
20
2
0
189,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role