Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ACTIGER924
Cerberus
Level 58
God Stats
4W - 1L
1,799 SR
Queue Stats
20W - 10L
1,532 Elo+
Party 3
Loki
Loki
I_AM_TREYY
Loki
Level 15
God Stats
3W - 3L
1,821 SR
Queue Stats
5W - 10L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
StopTrying5150
Jing Wei
Level 56
God Stats
0W - 2L
1,311 SR
Queue Stats
13W - 20L
1,421 Elo+
Party 1
Anubis
Anubis
idk10101010
Anubis
Level 66
God Stats
1W - 1L
1,755 SR
Queue Stats
21W - 13L
1,464 Elo+
Party 3
Team Averages
Level 52
1,637 SR
1,467 Elo+

VS

Team Averages
Level 65
1,623 SR
1,431 Elo+
Chiron
Chiron
Alheyk
Chiron
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 120L
1,389 Elo+
Party 2
Awilix
Awilix
Jazirix
Awilix
Level 64
God Stats
4W - 3L
1,514 SR
Queue Stats
94W - 106L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
PhentlyyOnSnap
Danzaburou
Level 62
God Stats
4W - 0L
1,742 SR
Queue Stats
31W - 14L
1,599 Elo+
Solo
Nu Wa
Nu Wa
stealthshot410
Nu Wa
Level 87
God Stats
18W - 8L
1,525 SR
Queue Stats
96W - 127L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
wolfblade691
Gilgamesh
Level 48
God Stats
5W - 2L
1,833 SR
Queue Stats
36W - 36L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 0 / 0
4,070
370
489
1,380
423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
ACTIGER924
Cerberus
8
1 / 3 / 1
5,533
503
3,841
11,990
7,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 5 / 3
5,243
477
1,907
7,866
2,148
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jing Wei
10
2 / 4 / 0
5,613
510
5,839
8,834
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
3 / 3 / 1
5,607
510
5,743
8,781
4,128
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alheyk
Chiron
10
4 / 1 / 6
6,527
593
4,030
7,720
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Jazirix
Awilix
9
2 / 4 / 5
5,982
544
4,094
7,512
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
PhentlyyOnSnap
Danzaburou
11
5 / 1 / 2
7,125
648
8,920
7,371
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 2
5,866
533
4,410
4,480
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
wolfblade691
Gilgamesh
11
1 / 0 / 2
6,352
577
2,179
4,767
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
14
15
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Cerberus
ACTIGER924
Cerberus
1
3
1
0.5
W
Chiron
Alheyk
Chiron
4
1
6
7
L
1
5
3
0.5
W
Awilix
Jazirix
Awilix
2
4
5
1.13
W
Danzaburou
PhentlyyOnSnap
Danzaburou
5
1
2
6
L
Jing Wei
2
4
0
0.5
L
Anubis
3
3
1
1.17
W
2
1
2
3
W
Gilgamesh
wolfblade691
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
23,633
38,851
Taken
31,850
17,379
Mitigated
10,587
8,499
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
489
45
0
116
1,380
423
0
335
977
0
6,163
L
Cerberus
ACTIGER924
Cerberus
3,841
203
993
3,773
11,990
7,672
0
1,172
10,631
20,724
0
W
Chiron
Alheyk
Chiron
4,030
1,782
89
3,257
7,720
2,306
996
2,031
5,689
0
26,590
L
1,907
781
0
538
7,866
2,148
0
325
7,504
0
17,273
W
Awilix
Jazirix
Awilix
4,094
2,282
0
542
7,512
1,947
1,229
2,758
4,748
0
15,091
W
Danzaburou
PhentlyyOnSnap
Danzaburou
8,920
4,669
0
2,158
7,371
2,432
324
4,490
2,881
0
44,884
L
Jing Wei
5,839
3,856
0
615
8,834
3,008
7
2,333
6,501
0
47,187
L
Anubis
5,743
426
0
2,464
8,781
4,128
0
312
8,425
28,934
0
W
4,410
1,653
0
0
4,480
1,355
628
325
4,155
27,299
0
W
Gilgamesh
wolfblade691
Gilgamesh
2,179
811
0
1,661
4,767
2,547
994
379
4,388
0
35,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
31,852
220
Minions Killed
243
0
Camps Cleared
0
909,408
Distance Traveled
1,053,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,070
370
7
1
0
57,065
0
L
Cerberus
5,533
503
58
5
0
204,201
0
W
Chiron
6,527
593
50
5
0
218,388
0
L
Loki
5,243
477
29
3
0
254,507
0
W
Awilix
5,982
544
20
2
0
211,468
0
W
Danzaburou
7,125
648
68
6
0
217,672
0
L
Jing Wei
5,613
510
75
7
0
203,608
0
L
Anubis
5,607
510
51
5
0
190,027
0
W
Nu Wa
5,866
533
36
3
0
207,248
0
W
Gilgamesh
6,352
577
69
6
0
198,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role