Player Matchup

Cernunnos
Cernunnos
Alstoxen
Cernunnos
Level 104
God Stats
22W - 12L
1,672 SR
Queue Stats
135W - 126L
1,562 Elo+
Party 3
Mercury
Mercury
INSALUBRE 84
Mercury
Level 84
God Stats
15W - 21L
1,373 SR
Queue Stats
96W - 87L
1,468 Elo+
Party 2
Yu Huang
Yu Huang
TacoDGuisao
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 80L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
WolvesYell
Cthulhu
Level 8
God Stats
2W - 7L
1,537 SR
Queue Stats
2W - 9L
1,428 Elo+
Party 3
Surtr
Surtr
ayan2200
Surtr
Level 64
God Stats
2W - 5L
1,444 SR
Queue Stats
29W - 25L
1,572 Elo+
Party 2
Team Averages
Level 76
1,505 SR
1,511 Elo+

VS

Team Averages
Level 103
1,553 SR
1,481 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
MvP NastyPanda
Chernobog
Level 69
God Stats
5W - 2L
1,533 SR
Queue Stats
53W - 53L
1,487 Elo+
Solo
Discordia
Discordia
SkinnySlay
Discordia
Level 118
God Stats
19W - 15L
1,498 SR
Queue Stats
211W - 215L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
aidenboy2005
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 77L
1,581 Elo+
Party 1
Ymir
Ymir
darkwarlord99203
Ymir
Level 59
God Stats
5W - 0L
1,736 SR
Queue Stats
114W - 91L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alstoxen
Cernunnos
12
0 / 7 / 2
7,457
414
7,959
17,265
7,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
INSALUBRE 84
Mercury
12
1 / 6 / 1
7,570
421
3,065
15,025
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
TacoDGuisao
Yu Huang
15
5 / 0 / 1
8,915
495
16,931
12,598
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
WolvesYell
Cthulhu
12
0 / 5 / 5
7,881
438
7,795
16,897
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
ayan2200
Surtr
12
0 / 3 / 1
7,217
401
6,614
17,617
12,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 3 / 9
9,023
501
11,906
16,079
11,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
MvP NastyPanda
Chernobog
15
4 / 0 / 8
9,621
535
13,136
15,119
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SkinnySlay
Discordia
15
6 / 1 / 6
9,485
527
13,513
9,856
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
aidenboy2005
Gilgamesh
17
5 / 2 / 2
11,347
630
19,500
16,639
16,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
2 / 0 / 11
9,027
502
2,977
9,930
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
21
21
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
3
9
2.83
L
Cernunnos
Alstoxen
Cernunnos
0
7
2
0.14
L
Mercury
INSALUBRE 84
Mercury
1
6
1
0.25
W
Chernobog
MvP NastyPanda
Chernobog
4
0
8
8
W
Discordia
SkinnySlay
Discordia
6
1
6
9
L
Yu Huang
TacoDGuisao
Yu Huang
5
0
1
5.5
L
Cthulhu
WolvesYell
Cthulhu
0
5
5
0.5
W
Gilgamesh
aidenboy2005
Gilgamesh
5
2
2
3
L
Surtr
ayan2200
Surtr
0
3
1
0.17
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,364
Damage
61,032
79,402
Taken
67,623
47,296
Mitigated
49,998
13,096
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,906
1,537
0
4,865
16,079
11,980
186
7,328
8,664
59,558
0
L
Cernunnos
Alstoxen
Cernunnos
7,959
3,352
0
3,251
17,265
7,495
0
6,339
10,926
0
46,236
L
Mercury
INSALUBRE 84
Mercury
3,065
1,410
0
547
15,025
6,023
0
3,565
11,270
0
51,418
W
Chernobog
MvP NastyPanda
Chernobog
13,136
7,057
63
6,906
15,119
6,993
674
3,972
11,119
0
85,045
W
Discordia
SkinnySlay
Discordia
13,513
221
392
2,566
9,856
4,240
1,721
4,899
4,957
70,994
0
L
Yu Huang
TacoDGuisao
Yu Huang
16,931
1,902
0
500
12,598
5,412
126
6,988
5,409
67,251
0
L
Cthulhu
WolvesYell
Cthulhu
7,795
634
472
2,265
16,897
15,381
0
8,451
8,371
26,383
0
W
Gilgamesh
aidenboy2005
Gilgamesh
19,500
7,273
0
4,042
16,639
16,682
559
3,268
13,371
0
103,549
L
Surtr
ayan2200
Surtr
6,614
2,957
0
6,061
17,617
12,985
0
3,045
13,595
282
40,192
W
2,977
408
0
1,218
9,930
10,103
403
5,968
3,828
17,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
48,503
351
Minions Killed
462
0
Camps Cleared
0
1,740,489
Distance Traveled
1,721,259
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,023
501
68
4
0
347,206
4
L
Cernunnos
7,457
414
91
5
0
326,643
8
L
Mercury
7,570
421
75
4
0
385,351
0
W
Chernobog
9,621
535
110
6
0
331,031
0
W
Discordia
9,485
527
93
5
0
333,496
0
L
Yu Huang
8,915
495
97
5
0
366,699
0
L
Cthulhu
7,881
438
34
2
0
334,716
0
W
Gilgamesh
11,347
630
161
9
0
338,824
2
L
Surtr
7,217
401
54
3
0
327,080
0
W
Ymir
9,027
502
30
2
0
370,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role