Player Matchup

Terra
Terra
Arday
Terra
Level 188
God Stats
1W - 0L
1,720 SR
Queue Stats
53W - 32L
1,562 Elo+
Party 2
Nemesis
Nemesis
Darkrosa4247
Nemesis
Level 103
God Stats
1W - 1L
1,599 SR
Queue Stats
13W - 16L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
Giqgle
Baba Yaga
Level 149
God Stats
2W - 0L
1,285 SR
Queue Stats
134W - 102L
1,630 Elo+
Solo
Hun Batz
Hun Batz
PIKACHUKILL
Hun Batz
Level 184
God Stats
1W - 0L
1,197 SR
Queue Stats
34W - 32L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
XxCrowellaxX
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 2
Team Averages
Level 156
1,460 SR
1,541 Elo+

VS

Team Averages
Level 114
1,448 SR
1,595 Elo+
Ravana
Ravana
 
Ravana
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrTHCjones
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,771 Elo+
Party 1
Heimdallr
Heimdallr
GGumm
Heimdallr
Level 160
God Stats
3W - 5L
1,395 SR
Queue Stats
267W - 256L
1,576 Elo+
Solo
Chang'e
Chang'e
Heathen Witch
Chang'e
Level 127
God Stats
0W - 2L
1,580 SR
Queue Stats
138W - 132L
1,491 Elo+
Solo
Lancelot
Lancelot
cozdawg
Lancelot
Level 85
God Stats
0W - 1L
1,263 SR
Queue Stats
60W - 54L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arday
Terra
16
4 / 2 / 18
10,009
834
9,293
15,192
13,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
Darkrosa4247
Nemesis
16
6 / 7 / 10
9,496
791
6,959
14,550
8,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
Giqgle
Baba Yaga
19
9 / 1 / 12
10,684
890
24,440
7,921
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
PIKACHUKILL
Hun Batz
15
4 / 5 / 14
9,203
767
13,467
13,384
7,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
XxCrowellaxX
Ah Puch
19
3 / 3 / 15
10,312
859
15,171
12,671
6,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 8 / 9
8,827
736
9,530
19,194
18,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
DrTHCjones
Tsukuyomi
14
0 / 7 / 7
7,706
642
6,234
13,423
5,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
GGumm
Heimdallr
16
2 / 5 / 9
9,232
769
8,000
12,425
5,154
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
19
6 / 2 / 7
9,878
823
11,131
13,637
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
cozdawg
Lancelot
15
5 / 5 / 9
9,004
750
12,137
14,949
10,103
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
26
Kills
18
18
Deaths
27
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
8
9
1.19
W
Terra
Arday
Terra
4
2
18
6.5
W
Nemesis
Darkrosa4247
Nemesis
6
7
10
1.57
L
Tsukuyomi
DrTHCjones
Tsukuyomi
0
7
7
0.5
L
Heimdallr
GGumm
Heimdallr
2
5
9
1.3
W
Baba Yaga
Giqgle
Baba Yaga
9
1
12
15
L
Chang'e
6
2
7
4.75
W
Hun Batz
PIKACHUKILL
Hun Batz
4
5
14
2.2
W
Ah Puch
XxCrowellaxX
Ah Puch
3
3
15
3.5
L
Lancelot
cozdawg
Lancelot
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,330
Damage
47,032
63,718
Taken
73,628
40,405
Mitigated
44,925
26,634
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,530
1,074
413
2,440
19,194
18,006
0
10,979
8,178
0
16,164
W
Terra
Arday
Terra
9,293
157
6,341
5,583
15,192
13,736
209
3,199
11,736
14,214
0
W
Nemesis
Darkrosa4247
Nemesis
6,959
3,015
0
2,011
14,550
8,428
219
2,972
11,578
0
10,980
L
Tsukuyomi
DrTHCjones
Tsukuyomi
6,234
1,208
130
590
13,423
5,870
0
8,933
4,367
0
14,857
L
Heimdallr
GGumm
Heimdallr
8,000
3,384
808
806
12,425
5,154
0
8,043
4,278
0
25,222
W
Baba Yaga
Giqgle
Baba Yaga
24,440
1,323
1,134
2,403
7,921
3,941
856
1,490
6,431
45,785
0
L
Chang'e
11,131
515
7,197
7,208
13,637
5,792
0
9,229
4,399
24,927
0
W
Hun Batz
PIKACHUKILL
Hun Batz
13,467
2,169
1,696
1,188
13,384
7,842
335
2,939
10,386
0
22,087
W
Ah Puch
XxCrowellaxX
Ah Puch
15,171
722
1,847
4,431
12,671
6,458
570
2,899
9,639
37,398
0
L
Lancelot
cozdawg
Lancelot
12,137
625
487
758
14,949
10,103
0
11,608
3,339
3,511
15,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,704
Gold Earned
44,647
145
Minions Killed
136
0
Camps Cleared
0
1,218,054
Distance Traveled
1,137,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,827
736
7
1
0
208,623
0
W
Terra
10,009
834
10
1
0
271,234
0
W
Nemesis
9,496
791
8
1
0
233,035
0
L
Tsukuyomi
7,706
642
17
1
0
228,707
0
L
Heimdallr
9,232
769
67
6
0
197,888
0
W
Baba Yaga
10,684
890
40
3
0
231,086
0
L
Chang'e
9,878
823
40
3
0
237,505
0
W
Hun Batz
9,203
767
24
2
0
232,033
0
W
Ah Puch
10,312
859
63
5
0
250,666
0
L
Lancelot
9,004
750
5
0
0
264,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role