Player Matchup

Danzaburou
Danzaburou
Buster46
Danzaburou
Level 87
God Stats
11W - 4L
1,713 SR
Queue Stats
45W - 34L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
HoldenQrow
Kumbhakarna
Level 125
God Stats
7W - 5L
1,507 SR
Queue Stats
201W - 234L
1,462 Elo+
Party 1
Horus
Horus
S0_MUCH_PA1N
Horus
Level 89
God Stats
7W - 4L
1,644 SR
Queue Stats
84W - 89L
1,495 Elo+
Party 1
Thanatos
Thanatos
hyperfox2345
Thanatos
Level 39
God Stats
12W - 18L
1,408 SR
Queue Stats
76W - 105L
1,382 Elo+
Party 1
Anubis
Anubis
jake123xyz
Anubis
Level 89
God Stats
28W - 17L
1,614 SR
Queue Stats
155W - 179L
1,463 Elo+
Party 1
Team Averages
Level 86
1,577 SR
1,475 Elo+

VS

Team Averages
Level 75
1,508 SR
1,510 Elo+
Bellona
Bellona
Brajcich
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Dressiie
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
HMKSmokeEvil
Ao Kuang
Level 64
God Stats
8W - 4L
1,786 SR
Queue Stats
39W - 25L
1,541 Elo+
Solo
Yemoja
Yemoja
Halbschatten
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
xXCESAR11Xx
Janus
Level 159
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buster46
Danzaburou
11
2 / 0 / 5
8,016
573
7,015
6,764
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
HoldenQrow
Kumbhakarna
9
1 / 3 / 6
7,065
505
2,614
15,958
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 6
8,698
621
7,173
12,212
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
hyperfox2345
Thanatos
11
5 / 4 / 3
7,863
562
4,581
11,390
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
jake123xyz
Anubis
15
14 / 1 / 4
10,070
719
20,621
13,370
6,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brajcich
Bellona
10
1 / 8 / 3
6,335
453
6,382
17,118
13,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
Dressiie
Artemis
10
1 / 5 / 2
6,367
455
7,693
11,151
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
HMKSmokeEvil
Ao Kuang
12
3 / 4 / 2
7,532
538
5,954
14,486
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
2 / 3 / 3
6,811
487
4,233
10,331
3,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 5 / 1
6,751
482
7,919
8,752
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
25
Kills
8
9
Deaths
25
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brajcich
Bellona
1
8
3
0.31
W
Danzaburou
Buster46
Danzaburou
2
0
5
4.5
L
Artemis
Dressiie
Artemis
1
5
2
0.4
L
Ao Kuang
HMKSmokeEvil
Ao Kuang
3
4
2
1
L
Yemoja
2
3
3
1.17
W
Kumbhakarna
HoldenQrow
Kumbhakarna
1
3
6
1.33
W
3
1
6
6
W
Thanatos
hyperfox2345
Thanatos
5
4
3
1.63
W
Anubis
jake123xyz
Anubis
14
1
4
16
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
32,181
59,694
Taken
61,838
30,229
Mitigated
27,314
19,815
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brajcich
Bellona
6,382
2,275
0
2,831
17,118
13,230
0
5,914
11,204
0
36,423
W
Danzaburou
Buster46
Danzaburou
7,015
3,916
0
2,005
6,764
2,316
265
916
5,693
0
55,234
L
Artemis
Dressiie
Artemis
7,693
3,793
0
1,126
11,151
3,189
0
4,478
6,673
0
35,436
L
Ao Kuang
HMKSmokeEvil
Ao Kuang
5,954
2,393
0
5,346
14,486
4,574
0
5,445
9,041
44,737
0
L
Yemoja
4,233
1,236
3,214
2,414
10,331
3,968
90
3,176
7,155
20,557
0
W
Kumbhakarna
HoldenQrow
Kumbhakarna
2,614
338
0
2,890
15,958
8,859
0
4,533
11,349
16,281
0
W
7,173
3,688
351
2,879
12,212
8,250
229
3,426
8,678
0
51,223
W
Thanatos
hyperfox2345
Thanatos
4,581
1,557
0
3,818
11,390
4,159
85
3,097
8,221
0
36,837
W
Anubis
jake123xyz
Anubis
20,621
174
0
7,872
13,370
6,645
430
7,137
5,855
74,919
0
L
7,919
764
0
580
8,752
2,353
0
4,278
4,474
52,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
33,796
314
Minions Killed
309
0
Camps Cleared
0
1,434,047
Distance Traveled
1,358,164
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,335
453
59
4
0
253,390
0
W
Danzaburou
8,016
573
71
5
0
275,556
0
L
Artemis
6,367
455
66
5
0
247,911
0
L
Ao Kuang
7,532
538
78
6
0
325,079
0
L
Yemoja
6,811
487
22
2
0
238,163
5
W
Kumbhakarna
7,065
505
17
1
0
269,456
3
W
Horus
8,698
621
69
5
0
284,806
6
W
Thanatos
7,863
562
40
3
0
325,175
2
W
Anubis
10,070
719
117
8
0
279,054
1
L
Janus
6,751
482
84
6
0
293,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role