Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FENIXHBK99
Thor
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 172L
1,523 Elo+
Solo
Discordia
Discordia
RiZe Clutch
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,273 Elo+
Solo
Kuzenbo
Kuzenbo
UnusualComa3
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,462 Elo+
Solo
Vulcan
Vulcan
vikman1315
Vulcan
Level 156
God Stats
17W - 12L
1,572 SR
Queue Stats
670W - 684L
1,495 Elo+
Solo
Team Averages
Level 117
1,514 SR
1,451 Elo+

VS

Team Averages
Level 87
1,482 SR
1,490 Elo+
Ymir
Ymir
ISuckAtSmit
Ymir
Level 109
God Stats
1W - 2L
1,390 SR
Queue Stats
159W - 159L
1,510 Elo+
Solo
King Arthur
King Arthur
Seki937
King Arthur
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 84L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
Theindigoelixir
The Morrigan
Level 131
God Stats
1W - 2L
1,521 SR
Queue Stats
34W - 52L
1,385 Elo+
Solo
Raijin
Raijin
micheljacsonkush
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,412 Elo+
Solo
Janus
Janus
xxshadoltxx
Janus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 40L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 4
5,844
1,169
3,515
4,161
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 1 / 5
6,106
1,221
3,209
2,749
1,823
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RiZe Clutch
Discordia
10
2 / 0 / 5
5,569
1,114
4,647
2,619
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
UnusualComa3
Kuzenbo
10
1 / 0 / 6
5,733
1,147
1,881
4,463
4,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vulcan
vikman1315
Vulcan
12
2 / 0 / 5
6,093
1,219
11,226
2,049
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,075
1,015
551
5,263
5,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Seki937
King Arthur
9
0 / 3 / 1
4,927
985
5,232
11,054
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Theindigoelixir
The Morrigan
8
1 / 2 / 1
5,009
1,002
2,078
3,186
1,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
4,878
976
2,081
3,886
1,811
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,343
1,069
2,636
3,846
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
12
Kills
2
2
Deaths
12
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
4
4
W
5
1
5
7.5
L
0
2
2
0.5
W
Discordia
RiZe Clutch
Discordia
2
0
5
4.5
L
King Arthur
Seki937
King Arthur
0
3
1
0.17
L
The Morrigan
Theindigoelixir
The Morrigan
1
2
1
0.75
W
Kuzenbo
UnusualComa3
Kuzenbo
1
0
6
4
L
0
3
1
0.17
W
Vulcan
vikman1315
Vulcan
2
0
5
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,478
Damage
12,578
16,041
Taken
27,235
11,264
Mitigated
16,441
6,749
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,515
388
885
1,272
4,161
3,458
0
2,530
1,583
9,476
0
W
3,209
340
611
277
2,749
1,823
108
800
1,801
27
6,087
L
551
41
413
531
5,263
5,253
0
4,172
971
2,681
0
W
Discordia
RiZe Clutch
Discordia
4,647
206
0
568
2,619
966
72
1,045
1,574
8,407
0
L
King Arthur
Seki937
King Arthur
5,232
735
742
2,917
11,054
6,388
0
8,308
2,686
0
14,039
L
The Morrigan
Theindigoelixir
The Morrigan
2,078
95
323
159
3,186
1,332
0
2,428
758
2,587
0
W
Kuzenbo
UnusualComa3
Kuzenbo
1,881
663
799
1,443
4,463
4,174
9
1,569
2,802
3,608
0
L
2,081
77
236
78
3,886
1,811
0
3,424
462
8,296
0
W
Vulcan
vikman1315
Vulcan
11,226
7,199
205
689
2,049
843
0
1,402
647
23,562
0
L
2,636
138
489
754
3,846
1,657
0
2,784
1,062
9,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
25,232
64
Minions Killed
59
0
Camps Cleared
0
581,475
Distance Traveled
507,572
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,844
1,169
8
2
0
110,486
0
W
Thor
6,106
1,221
5
1
0
103,795
0
L
Ymir
5,075
1,015
6
1
0
100,073
0
W
Discordia
5,569
1,114
7
1
0
113,673
0
L
King Arthur
4,927
985
14
3
0
114,624
3
L
The Morrigan
5,009
1,002
2
0
0
85,831
0
W
Kuzenbo
5,733
1,147
4
1
0
107,023
0
L
Raijin
4,878
976
13
3
0
91,939
0
W
Vulcan
6,093
1,219
40
8
0
146,498
0
L
Janus
5,343
1,069
24
5
0
115,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role