Player Matchup

Anubis
Anubis
HEY CATCH
Anubis
Level 127
God Stats
5W - 5L
1,706 SR
Queue Stats
367W - 358L
1,530 Elo+
Party 1
Tiamat
Tiamat
Heroticz
Tiamat
Level 129
God Stats
3W - 6L
1,379 SR
Queue Stats
421W - 402L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
Mushoo69
Ratatoskr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Satans Shark
Thor
Level 140
God Stats
4W - 5L
1,262 SR
Queue Stats
272W - 264L
1,508 Elo+
Party 1
Baba Yaga
Baba Yaga
TheJungleDiener
Baba Yaga
Level 152
God Stats
3W - 3L
1,560 SR
Queue Stats
352W - 340L
1,452 Elo+
Solo
Team Averages
Level 119
1,481 SR
1,514 Elo+

VS

Team Averages
Level 120
1,498 SR
1,535 Elo+
Vulcan
Vulcan
Bowskisan
Vulcan
Level 107
God Stats
3W - 0L
1,597 SR
Queue Stats
67W - 65L
1,523 Elo+
Party 2
Odin
Odin
HelaerBear
Odin
Level 117
God Stats
1W - 2L
1,156 SR
Queue Stats
65W - 63L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
RaimboCarp
Cthulhu
Level 101
God Stats
3W - 3L
1,362 SR
Queue Stats
301W - 303L
1,503 Elo+
Solo
Hades
Hades
TheRealMiG47
Hades
Level 116
God Stats
4W - 1L
1,733 SR
Queue Stats
109W - 107L
1,512 Elo+
Party 2
Ganesha
Ganesha
WaffleCat2
Ganesha
Level 159
God Stats
4W - 0L
1,641 SR
Queue Stats
53W - 42L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HEY CATCH
Anubis
16
4 / 5 / 5
8,362
760
9,372
9,088
5,569
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Heroticz
Tiamat
17
5 / 2 / 6
8,664
788
8,179
9,172
8,072
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ratatoskr
Mushoo69
Ratatoskr
14
1 / 4 / 8
7,414
674
3,743
9,932
8,971
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 4 / 6
7,689
699
9,484
9,207
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
TheJungleDiener
Baba Yaga
15
1 / 5 / 8
7,713
701
6,554
9,862
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bowskisan
Vulcan
16
5 / 2 / 12
9,453
859
13,936
6,759
3,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 8
9,431
857
6,964
10,339
10,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
RaimboCarp
Cthulhu
16
4 / 3 / 9
8,944
813
8,292
13,910
13,992
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 6
7,855
714
5,783
10,850
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
WaffleCat2
Ganesha
15
1 / 3 / 17
8,974
816
6,384
11,925
13,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
14
Kills
20
20
Deaths
14
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bowskisan
Vulcan
5
2
12
5.5
L
Anubis
HEY CATCH
Anubis
4
5
5
1.3
W
8
2
8
6
L
Tiamat
Heroticz
Tiamat
5
2
6
4
L
Ratatoskr
Mushoo69
Ratatoskr
1
4
8
1.25
W
Cthulhu
RaimboCarp
Cthulhu
4
3
9
2.83
L
3
4
6
1.5
L
Baba Yaga
TheJungleDiener
Baba Yaga
1
5
8
1
W
2
4
6
1.25
W
Ganesha
WaffleCat2
Ganesha
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,332
Damage
41,359
47,261
Taken
53,783
31,609
Mitigated
47,926
11,245
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bowskisan
Vulcan
13,936
3,487
1,861
1,731
6,759
3,071
1,346
2,395
4,266
32,866
0
L
Anubis
HEY CATCH
Anubis
9,372
523
0
1,068
9,088
5,569
0
7,811
1,159
23,426
0
W
6,964
800
1,253
3,438
10,339
10,625
0
4,714
5,330
2,416
9,843
L
Tiamat
Heroticz
Tiamat
8,179
516
1,505
3,221
9,172
8,072
492
5,745
3,129
20,758
0
L
Ratatoskr
Mushoo69
Ratatoskr
3,743
190
134
1,517
9,932
8,971
0
6,523
3,128
0
5,459
W
Cthulhu
RaimboCarp
Cthulhu
8,292
136
858
2,345
13,910
13,992
360
6,383
7,052
16,996
592
L
9,484
600
1,399
641
9,207
4,083
665
6,560
2,268
0
17,407
L
Baba Yaga
TheJungleDiener
Baba Yaga
6,554
283
384
1,376
9,862
4,914
47
7,164
2,457
17,361
0
W
5,783
152
1,994
1,568
10,850
6,260
440
5,023
5,640
10,309
0
W
Ganesha
WaffleCat2
Ganesha
6,384
38
1,273
2,425
11,925
13,978
321
4,440
7,352
16,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
44,657
116
Minions Killed
124
0
Camps Cleared
0
930,274
Distance Traveled
1,001,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,453
859
55
5
0
209,406
0
L
Anubis
8,362
760
22
2
0
169,849
0
W
Odin
9,431
857
23
2
0
233,270
0
L
Tiamat
8,664
788
34
3
0
215,404
0
L
Ratatoskr
7,414
674
9
1
0
204,080
0
W
Cthulhu
8,944
813
26
2
0
194,118
0
L
Thor
7,689
699
23
2
0
176,617
0
L
Baba Yaga
7,713
701
28
3
0
164,324
0
W
Hades
7,855
714
20
2
0
156,461
0
W
Ganesha
8,974
816
0
0
0
208,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role