Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cloner1998
Fenrir
Level 144
God Stats
8W - 11L
1,410 SR
Queue Stats
158W - 167L
1,340 Elo+
Solo
Merlin
Merlin
MrBerryMccokiner
Merlin
Level 69
God Stats
1W - 3L
1,452 SR
Queue Stats
86W - 92L
1,449 Elo+
Solo
Apollo
Apollo
RaR0od
Apollo
Level 86
God Stats
4W - 15L
1,308 SR
Queue Stats
133W - 146L
1,410 Elo+
Solo
Team Averages
Level 101
1,434 SR
1,440 Elo+

VS

Team Averages
Level 41
1,508 SR
1,241 Elo+
Baron Samedi
Baron Samedi
KiraAckerman
Baron Samedi
Level 112
God Stats
1W - 0L
1,496 SR
Queue Stats
6W - 9L
1,180 Elo+
Party 1
Shiva
Shiva
Raftbuilder
Shiva
Level 12
God Stats
3W - 7L
1,287 SR
Queue Stats
8W - 17L
1,195 Elo+
Party 2
Arachne
Arachne
RohanVeidt
Arachne
Level 36
God Stats
1W - 2L
1,647 SR
Queue Stats
4W - 8L
1,091 Elo+
Party 1
Janus
Janus
SenpaiDigital
Janus
Level 26
God Stats
18W - 20L
1,523 SR
Queue Stats
185W - 207L
1,426 Elo+
Solo
Horus
Horus
TheThingYouFear
Horus
Level 21
God Stats
4W - 1L
1,585 SR
Queue Stats
15W - 28L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 0
5,763
823
4,967
3,940
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
9
0 / 3 / 0
4,915
702
1,397
3,834
1,931
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Cloner1998
Fenrir
10
1 / 3 / 0
5,383
769
2,990
5,957
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
5,543
792
5,176
5,869
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
RaR0od
Apollo
10
0 / 1 / 0
5,156
737
1,973
3,301
1,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KiraAckerman
Baron Samedi
13
2 / 0 / 5
6,361
909
6,364
5,091
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 4
6,435
919
4,224
5,872
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
RohanVeidt
Arachne
11
1 / 0 / 6
5,984
855
2,189
5,295
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 2 / 3
6,885
984
4,388
3,442
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
6,192
885
1,827
6,236
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
12
12
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Fenrir
Cloner1998
Fenrir
1
3
0
0.33
W
Baron Samedi
KiraAckerman
Baron Samedi
2
0
5
4.5
L
0
3
0
0
L
Apollo
RaR0od
Apollo
0
1
0
0
W
4
0
4
6
W
Arachne
RohanVeidt
Arachne
1
0
6
4
W
3
2
3
2.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,503
Damage
18,992
22,901
Taken
25,936
9,828
Mitigated
14,206
1,200
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,967
1,291
0
145
3,940
1,221
0
2,333
1,498
19,918
0
L
Gilgamesh
 
Gilgamesh
1,397
333
0
374
3,834
1,931
0
595
3,018
0
4,650
L
Fenrir
Cloner1998
Fenrir
2,990
381
0
97
5,957
3,293
0
2,655
3,139
0
7,070
W
Baron Samedi
KiraAckerman
Baron Samedi
6,364
825
551
1,676
5,091
2,432
1,755
2,695
2,396
22,920
0
L
5,176
255
0
500
5,869
2,228
0
3,440
2,308
21,632
0
L
Apollo
RaR0od
Apollo
1,973
913
0
84
3,301
1,155
282
1,689
1,490
0
8,898
W
4,224
567
200
1,991
5,872
3,952
786
2,049
3,823
1,177
11,686
W
Arachne
RohanVeidt
Arachne
2,189
1,471
0
587
5,295
2,939
652
1,583
3,712
0
9,236
W
4,388
156
0
180
3,442
1,254
0
1,062
2,380
29,355
0
W
1,827
551
602
1,176
6,236
3,629
855
2,819
3,417
0
7,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
31,857
110
Minions Killed
158
0
Camps Cleared
0
517,190
Distance Traveled
757,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,763
823
31
4
0
115,842
0
L
Gilgamesh
4,915
702
14
2
0
53,013
0
L
Fenrir
5,383
769
6
1
0
101,171
0
W
Baron Samedi
6,361
909
30
4
0
132,194
0
L
Merlin
5,543
792
40
6
0
147,906
0
L
Apollo
5,156
737
19
3
0
99,258
0
W
Shiva
6,435
919
32
5
0
143,373
0
W
Arachne
5,984
855
14
2
0
179,901
0
W
Janus
6,885
984
66
9
0
144,319
0
W
Horus
6,192
885
16
2
0
158,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role