Player Matchup

Atlas
Atlas
 
Atlas
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
DeltaWizard
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Pele
Pele
Grim Reaper6723
Pele
Level 129
God Stats
0W - 3L
1,177 SR
Queue Stats
78W - 86L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
OfficialFish926
Hou Yi
Level 147
God Stats
2W - 2L
1,758 SR
Queue Stats
206W - 200L
1,531 Elo+
Party 2
Serqet
Serqet
xxChane583xx
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,435 Elo+

VS

Team Averages
Level 80
1,536 SR
1,450 Elo+
Kali
Kali
CLeVerKloGs_3
Kali
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 229L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
EmboOnline
Baba Yaga
Level 109
God Stats
15W - 7L
1,597 SR
Queue Stats
731W - 651L
1,528 Elo+
Party 3
Odin
Odin
WorldlierComb69
Odin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,204 Elo+
Solo
Artemis
Artemis
WretchedMango59
Artemis
Level 64
God Stats
4W - 2L
1,583 SR
Queue Stats
441W - 416L
1,544 Elo+
Party 3
Bacchus
Bacchus
YaBoiSenpaiTx
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 3 / 1
6,406
641
2,067
6,065
4,482
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
DeltaWizard
Chernobog
13
1 / 5 / 4
7,274
727
2,775
9,735
4,525
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
4 / 7 / 7
8,841
884
11,151
13,506
6,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 3
7,418
742
9,724
8,633
3,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
16
4 / 6 / 3
8,811
881
5,510
14,415
18,451
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 20
8,548
855
4,767
10,778
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
EmboOnline
Baba Yaga
17
9 / 0 / 15
10,309
1,031
13,307
7,148
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 3 / 16
9,416
942
7,317
10,795
14,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 3 / 10
10,315
1,032
15,630
9,023
4,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
15
1 / 5 / 21
8,546
855
7,595
10,583
16,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
108
13
Kills
26
26
Deaths
16
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
1
0.83
W
1
5
20
2.2
L
Chernobog
DeltaWizard
Chernobog
1
5
4
0.6
W
Baba Yaga
EmboOnline
Baba Yaga
9
0
15
16.5
L
4
7
7
1.07
L
2
5
3
0.7
W
5
3
16
4.33
W
10
3
10
5
W
Bacchus
1
5
21
2.3
L
Serqet
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
48,616
52,354
Taken
48,327
37,573
Mitigated
45,390
6,138
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,067
825
766
423
6,065
4,482
0
2,014
4,051
3,783
0
W
4,767
1,290
0
2,166
10,778
5,437
1,841
688
10,090
0
12,183
L
Chernobog
DeltaWizard
Chernobog
2,775
1,899
351
1,289
9,735
4,525
0
3,663
6,072
0
10,414
W
Baba Yaga
EmboOnline
Baba Yaga
13,307
985
1,466
3,817
7,148
4,190
1,400
601
6,287
37,275
0
L
11,151
928
0
1,527
13,506
6,203
0
5,455
7,835
0
29,316
L
9,724
2,515
37
744
8,633
3,912
0
4,264
4,327
0
15,407
W
7,317
1,589
151
780
10,795
14,489
329
285
10,350
1,660
13,331
W
15,630
9,551
1,769
1,520
9,023
4,714
3,939
844
7,892
0
30,784
W
Bacchus
7,595
918
386
739
10,583
16,560
224
520
9,333
11,879
0
L
Serqet
5,510
848
210
791
14,415
18,451
0
6,460
7,955
1,163
8,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
47,134
95
Minions Killed
119
0
Camps Cleared
0
662,449
Distance Traveled
1,047,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,406
641
0
0
0
84,305
0
W
Kali
8,548
855
17
2
0
216,501
0
L
Chernobog
7,274
727
17
2
0
130,063
0
W
Baba Yaga
10,309
1,031
50
5
0
226,405
0
L
Pele
8,841
884
47
5
0
146,408
0
L
Hou Yi
7,418
742
21
2
0
141,478
0
W
Odin
9,416
942
14
1
0
227,723
0
W
Artemis
10,315
1,032
26
3
0
185,808
0
W
Bacchus
8,546
855
12
1
0
191,041
0
L
Serqet
8,811
881
10
1
0
160,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role