Player Matchup

Sol
Sol
Silver III
CJWillyMac
Sol
Silver III
Level 107
God Stats
6W - 10L
1,356 SR
Queue Stats
430W - 478L
792 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
Joshmen22
Zhong Kui
Silver V
Level 123
God Stats
8W - 7L
1,506 SR
Queue Stats
393W - 468L
530 MMR
Solo
Bastet
Bastet
Silver V
RGA FURY
Bastet
Silver V
Level 118
God Stats
12W - 8L
1,705 SR
Queue Stats
160W - 208L
534 MMR
Solo
Hercules
Hercules
Silver V
Skywalker790
Hercules
Silver V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 72L
495 MMR
Solo
Aphrodite
Aphrodite
Bronze II
Wraiths_SO
Aphrodite
Bronze II
Level 121
God Stats
8W - 5L
1,380 SR
Queue Stats
281W - 292L
264 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,489 SR
523 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,533 SR
790 MMR
Odin
Odin
Bronze III
 
Odin
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver IV
Chubby_Dragon999
Hel
Silver IV
Level 143
God Stats
37W - 67L
1,347 SR
Queue Stats
691W - 691L
536 MMR
Solo
Hou Yi
Hou Yi
Silver V
DarkKing102
Hou Yi
Silver V
Level 124
God Stats
0W - 1L
1,734 SR
Queue Stats
16W - 33L
973 MMR
Party 1
Scylla
Scylla
Bronze II
HumbleBeast96
Scylla
Bronze II
Level 67
God Stats
5W - 4L
1,586 SR
Queue Stats
169W - 210L
328 MMR
Solo
Bakasura
Bakasura
Silver V
Princejay019
Bakasura
Silver V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 80L
615 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,032
602
3,422
6,212
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Joshmen22
Zhong Kui
14
3 / 1 / 1
8,603
574
6,381
8,677
8,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
RGA FURY
Bastet
13
5 / 0 / 4
8,162
544
6,914
9,743
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
Skywalker790
Hercules
11
1 / 0 / 3
6,757
450
4,569
9,054
7,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
Wraiths_SO
Aphrodite
13
3 / 3 / 2
7,806
520
5,209
11,372
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MartichorasBacchusJormungandrAchilles

VS

Bans
SkadiPoseidonKaliYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 1 / 2
6,619
441
3,253
9,113
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 0
7,352
490
1,938
6,719
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
0 / 0 / 0
6,869
458
3,803
5,407
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 6 / 1
7,254
484
8,777
9,353
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Princejay019
Bakasura
13
1 / 5 / 2
7,582
505
5,721
15,842
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
4
4
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
2
1
W
1
0
0
1
L
1
1
0
1
L
Hou Yi
0
0
0
0
L
2
6
1
0.42
W
Zhong Kui
Joshmen22
Zhong Kui
3
1
1
3.5
L
Bakasura
Princejay019
Bakasura
1
5
2
0.4
W
Bastet
RGA FURY
Bastet
5
0
4
7
W
Hercules
Skywalker790
Hercules
1
0
3
2.5
W
Aphrodite
Wraiths_SO
Aphrodite
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,495
Damage
23,492
45,058
Taken
46,434
27,278
Mitigated
25,408
18,655
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,253
268
0
3,020
9,113
7,453
0
3,874
5,182
312
20,912
W
3,422
1,846
0
4,489
6,212
3,135
1,332
49
6,163
78,420
10,084
L
1,938
358
49
1,778
6,719
5,307
0
2,556
4,163
41,127
4,129
L
Hou Yi
3,803
2,777
0
1,250
5,407
1,856
0
1,976
3,431
0
47,790
L
8,777
1,804
0
750
9,353
3,376
0
2,794
6,539
44,750
0
W
Zhong Kui
Joshmen22
Zhong Kui
6,381
1,166
0
3,809
8,677
8,770
667
1,746
6,320
62,338
0
L
Bakasura
Princejay019
Bakasura
5,721
3,838
0
3,238
15,842
7,416
44
3,508
12,331
0
70,735
W
Bastet
RGA FURY
Bastet
6,914
2,638
0
2,689
9,743
3,276
237
1,188
8,155
0
40,168
W
Hercules
Skywalker790
Hercules
4,569
1,982
0
2,152
9,054
7,200
80
1,626
7,346
0
16,010
W
Aphrodite
Wraiths_SO
Aphrodite
5,209
462
517
4,999
11,372
4,897
327
5,758
5,218
54,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
35,676
433
Minions Killed
363
0
Camps Cleared
0
1,405,495
Distance Traveled
1,313,098
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,619
441
25
2
0
296,778
1
W
Sol
9,032
602
160
11
0
251,680
0
L
Hel
7,352
490
74
5
0
221,037
4
L
Hou Yi
6,869
458
88
6
0
267,585
0
L
Scylla
7,254
484
67
4
0
216,943
0
W
Zhong Kui
8,603
574
106
7
0
220,259
0
L
Bakasura
7,582
505
109
7
0
310,755
0
W
Bastet
8,162
544
58
4
0
332,695
2
W
Hercules
6,757
450
13
1
0
322,934
2
W
Aphrodite
7,806
520
96
6
0
277,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role