Player Matchup

Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold I
Aëther
Janus
Gold I
Level 138
God Stats
4W - 9L
1,300 SR
Queue Stats
176W - 186L
1,482 MMR
Solo
Thor
Thor
Gold IV
Cdubbs1
Thor
Gold IV
Level 156
God Stats
23W - 20L
1,584 SR
Queue Stats
360W - 383L
1,354 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
rRlCH
Zhong Kui
Gold IV
Level 102
God Stats
18W - 20L
1,593 SR
Queue Stats
348W - 361L
1,480 MMR
Solo
Jing Wei
Jing Wei
Platinum V
starlingfan
Jing Wei
Platinum V
Level 156
God Stats
24W - 38L
1,509 SR
Queue Stats
400W - 395L
1,479 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,497 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,570 SR
1,493 MMR
Geb
Geb
Bronze III
Gazimba
Geb
Bronze III
Level 88
God Stats
1W - 1L
1,640 SR
Queue Stats
3W - 2L
1,500 MMR
Party 3
Bastet
Bastet
Gold II
OldToby
Bastet
Gold II
Level 149
God Stats
6W - 3L
1,658 SR
Queue Stats
57W - 60L
1,553 MMR
Party 1
Scylla
Scylla
Gold II
Prospectivez
Scylla
Gold II
Level 153
God Stats
14W - 9L
1,694 SR
Queue Stats
190W - 195L
1,505 MMR
Solo
Hercules
Hercules
Gold III
StringyChees
Hercules
Gold III
Level 128
God Stats
2W - 0L
1,607 SR
Queue Stats
38W - 43L
1,404 MMR
Party 1
Neith
Neith
Bronze III
Yulioda
Neith
Bronze III
Level 88
God Stats
1W - 0L
1,252 SR
Queue Stats
3W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,410
682
1,514
5,092
3,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Aëther
Janus
6
0 / 1 / 0
3,279
656
741
1,849
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Cdubbs1
Thor
4
1 / 2 / 0
3,149
630
1,795
3,559
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
rRlCH
Zhong Kui
6
0 / 2 / 0
3,330
666
1,370
3,504
2,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
starlingfan
Jing Wei
1
0 / 0 / 0
2,409
482
0
0
0
Bans
Morgan Le FayFreyaAo Kuang

VS

Bans
Sun WukongMartichorasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
4
0 / 0 / 1
3,315
663
586
3,505
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
OldToby
Bastet
6
2 / 0 / 1
3,810
762
2,682
4,526
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
7
1 / 1 / 1
3,998
800
759
2,076
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
StringyChees
Hercules
7
2 / 0 / 0
3,744
749
2,683
3,244
1,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Neith
Yulioda
Neith
5
0 / 0 / 0
3,322
664
1,569
1,528
498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
Janus
Aëther
Janus
0
1
0
0
L
Thor
Cdubbs1
Thor
1
2
0
0.5
W
Geb
0
0
1
0.5
W
Bastet
OldToby
Bastet
2
0
1
2.5
W
Scylla
1
1
1
1.5
W
Hercules
StringyChees
Hercules
2
0
0
2
W
Neith
Yulioda
Neith
0
0
0
0
L
Zhong Kui
rRlCH
Zhong Kui
0
2
0
0
L
Jing Wei
starlingfan
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,420
Damage
8,279
14,004
Taken
14,879
6,952
Mitigated
5,567
5,497
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,514
0
0
2,297
5,092
3,065
0
279
4,813
12,667
0
L
Janus
Aëther
Janus
741
0
0
560
1,849
454
0
343
1,506
21,167
0
L
Thor
Cdubbs1
Thor
1,795
742
0
1,175
3,559
1,041
0
793
2,766
0
10,586
W
Geb
586
208
0
1,160
3,505
1,627
0
855
2,650
6,251
0
W
Bastet
OldToby
Bastet
2,682
1,069
0
1,600
4,526
1,223
0
383
4,143
0
20,887
W
Scylla
759
362
0
913
2,076
478
0
451
1,625
20,579
0
W
Hercules
StringyChees
Hercules
2,683
1,890
0
1,524
3,244
1,741
0
1,370
1,874
0
19,699
W
Neith
Yulioda
Neith
1,569
635
0
151
1,528
498
0
594
934
0
21,034
L
Zhong Kui
rRlCH
Zhong Kui
1,370
632
0
1,465
3,504
2,392
0
0
3,504
19,265
0
L
Jing Wei
starlingfan
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,577
Gold Earned
18,189
108
Minions Killed
147
0
Camps Cleared
0
376,107
Distance Traveled
490,033
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,410
682
17
3
0
103,003
0
L
Janus
3,279
656
31
6
0
92,760
0
L
Thor
3,149
630
27
5
0
74,427
0
W
Geb
3,315
663
12
2
0
91,870
1
W
Bastet
3,810
762
35
7
0
119,744
1
W
Scylla
3,998
800
41
8
0
91,005
0
W
Hercules
3,744
749
27
5
0
99,606
0
W
Neith
3,322
664
32
6
0
87,808
0
L
Zhong Kui
3,330
666
33
7
0
101,942
1
L
Jing Wei
2,409
482
0
0
0
3,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role