Player Matchup

Baron Samedi
Baron Samedi
bjrojas2010
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 47L
1,243 Elo+
Party 2
Ymir
Ymir
elbldode_santabr
Ymir
Level 11
God Stats
5W - 32L
1,089 SR
Queue Stats
5W - 49L
1,035 Elo+
Party 2
Anhur
Anhur
fazestefii69
Anhur
Level 46
God Stats
1W - 2L
1,260 SR
Queue Stats
33W - 115L
1,113 Elo+
Party 2
Thor
Thor
mateuchi2003
Thor
Level 65
God Stats
2W - 13L
943 SR
Queue Stats
39W - 120L
1,128 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nacho-70-
Cu Chulainn
Level 67
God Stats
0W - 4L
1,089 SR
Queue Stats
18W - 67L
1,053 Elo+
Party 2
Team Averages
Level 40
1,176 SR
1,114 Elo+

VS

Team Averages
Level 155
1,502 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Deziinn
Tyr
Level 147
God Stats
3W - 2L
1,282 SR
Queue Stats
193W - 193L
1,472 Elo+
Party 3
Lancelot
Lancelot
SexyErva
Lancelot
Level 181
God Stats
5W - 1L
1,728 SR
Queue Stats
363W - 181L
1,605 Elo+
Party 1
Kuzenbo
Kuzenbo
brunoide009
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
bjrojas2010
Baron Samedi
11
0 / 3 / 0
5,801
446
2,219
7,168
2,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 6 / 1
5,235
403
1,988
11,792
8,062
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 5 / 0
6,012
462
2,830
11,506
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 0
5,965
459
2,481
11,712
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
nacho-70-
Cu Chulainn
10
0 / 5 / 0
6,119
471
7,151
14,315
11,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 1 / 4
8,649
665
13,818
8,250
3,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
 
Kukulkan
13
3 / 0 / 1
7,807
601
3,433
2,840
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
15
5 / 0 / 2
8,717
671
11,028
12,577
12,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
SexyErva
Lancelot
12
5 / 1 / 1
7,237
557
7,367
8,781
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
brunoide009
Kuzenbo
10
3 / 0 / 4
6,481
499
3,119
3,653
4,034
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
22
22
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
W
Kukulkan
 
Kukulkan
3
0
1
3.5
W
Tyr
5
0
2
6
W
Lancelot
SexyErva
Lancelot
5
1
1
5.5
L
Baron Samedi
bjrojas2010
Baron Samedi
0
3
0
0
W
Kuzenbo
brunoide009
Kuzenbo
3
0
4
5
L
0
6
1
0.08
L
2
5
0
0.4
L
0
3
0
0
L
Cu Chulainn
nacho-70-
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
38,765
56,493
Taken
36,101
30,401
Mitigated
24,882
8,413
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,818
9,663
0
3,842
8,250
3,250
765
1,613
6,593
0
82,262
W
Kukulkan
 
Kukulkan
3,433
361
0
500
2,840
1,265
279
1,462
1,378
53,754
0
W
Tyr
11,028
2,479
0
8,001
12,577
12,600
195
0
12,577
0
69,992
W
Lancelot
SexyErva
Lancelot
7,367
1,931
0
488
8,781
3,733
0
813
7,968
0
53,101
L
Baron Samedi
bjrojas2010
Baron Samedi
2,219
165
0
2,398
7,168
2,863
0
2,521
4,539
35,044
0
W
Kuzenbo
brunoide009
Kuzenbo
3,119
1,126
0
375
3,653
4,034
56
388
3,221
14,930
0
L
1,988
383
0
0
11,792
8,062
0
903
10,889
18,960
0
L
2,830
1,698
0
1,975
11,506
3,485
0
800
10,706
0
31,956
L
2,481
381
0
1,778
11,712
4,280
0
1,969
9,743
0
45,873
L
Cu Chulainn
nacho-70-
Cu Chulainn
7,151
1,192
0
2,262
14,315
11,711
0
319
13,996
0
46,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
38,891
286
Minions Killed
426
0
Camps Cleared
0
1,229,770
Distance Traveled
1,257,604
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,649
665
132
10
0
229,388
2
W
Kukulkan
7,807
601
102
8
0
170,340
0
W
Tyr
8,717
671
99
8
0
287,290
5
W
Lancelot
7,237
557
73
6
0
302,770
0
L
Baron Samedi
5,801
446
71
5
0
225,180
0
W
Kuzenbo
6,481
499
20
2
0
267,816
2
L
Ymir
5,235
403
22
2
0
244,633
2
L
Anhur
6,012
462
58
4
0
227,442
0
L
Thor
5,965
459
67
5
0
285,792
1
L
Cu Chulainn
6,119
471
68
5
0
246,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role