Player Matchup

Thoth
Thoth
C28666
Thoth
Level 43
God Stats
2W - 7L
1,823 SR
Queue Stats
83W - 76L
1,474 Elo+
Party 1
Surtr
Surtr
II Trickyy II
Surtr
Level 61
God Stats
4W - 9L
1,451 SR
Queue Stats
107W - 109L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
Mushu Mercy
Sun Wukong
Level 127
God Stats
0W - 2L
1,146 SR
Queue Stats
80W - 81L
1,464 Elo+
Party 1
Team Averages
Level 77
1,473 SR
1,455 Elo+

VS

Team Averages
Level 71
1,461 SR
1,440 Elo+
Atlas
Atlas
Biggest Byrd
Atlas
Level 89
God Stats
1W - 3L
1,417 SR
Queue Stats
28W - 36L
1,398 Elo+
Solo
Freya
Freya
Onlyfans4Kate-
Freya
Level 94
God Stats
12W - 10L
1,466 SR
Queue Stats
419W - 411L
1,479 Elo+
Party 2
Chiron
Chiron
xWHITESIDEx
Chiron
Level 30
God Stats
59W - 55L
1,502 SR
Queue Stats
60W - 56L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
C28666
Thoth
13
3 / 3 / 1
10,411
694
11,929
8,113
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 3
9,713
648
7,520
14,706
15,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Mushu Mercy
Sun Wukong
12
1 / 5 / 2
9,773
652
8,552
14,060
7,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
10,359
691
6,608
12,890
13,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 1 / 4
12,237
816
12,886
15,133
6,491
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
14
3 / 3 / 5
11,387
759
12,476
11,384
4,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
10
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Thoth
C28666
Thoth
3
3
1
1.17
L
1
3
3
0.83
L
Sun Wukong
Mushu Mercy
Sun Wukong
1
5
2
0.4
W
7
1
4
9
W
Chiron
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
31,970
36,879
Taken
39,407
25,961
Mitigated
24,341
4,794
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,608
1,946
0
1,545
12,890
13,741
369
5,026
7,784
23,201
0
L
Thoth
C28666
Thoth
11,929
561
0
0
8,113
3,006
0
4,233
3,702
42,229
0
L
7,520
1,814
0
2,894
14,706
15,067
0
9,316
5,055
179
18,040
L
Sun Wukong
Mushu Mercy
Sun Wukong
8,552
1,519
0
1,900
14,060
7,888
0
5,786
8,075
0
44,147
W
12,886
4,144
0
10,412
15,133
6,491
1,335
3,983
11,150
64,293
0
W
Chiron
12,476
5,465
667
3,408
11,384
4,109
1,488
4,351
7,033
0
57,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
33,983
135
Minions Killed
174
0
Camps Cleared
0
759,784
Distance Traveled
794,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,359
691
23
2
0
272,276
0
L
Thoth
10,411
694
41
3
0
268,199
0
L
Surtr
9,713
648
19
1
0
232,447
0
L
Sun Wukong
9,773
652
75
5
0
259,138
0
W
Freya
12,237
816
75
5
0
263,061
0
W
Chiron
11,387
759
76
5
0
259,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role