Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HXPER6613
Ah Muzen Cab
Level 35
God Stats
12W - 11L
1,512 SR
Queue Stats
31W - 27L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
grimlinbtw
Ix Chel
Level 44
God Stats
34W - 26L
1,589 SR
Queue Stats
272W - 267L
1,442 Elo+
Party 1
Team Averages
Level 69
1,534 SR
1,483 Elo+

VS

Team Averages
Level 70
1,643 SR
1,423 Elo+
Baron Samedi
Baron Samedi
HydroChampion
Baron Samedi
Level 76
God Stats
50W - 38L
1,603 SR
Queue Stats
173W - 185L
1,452 Elo+
Solo
Surtr
Surtr
Sw_Quil74th
Surtr
Level 50
God Stats
2W - 1L
1,817 SR
Queue Stats
16W - 26L
1,383 Elo+
Solo
Hera
Hera
xsPidErFrEaK15
Hera
Level 83
God Stats
5W - 8L
1,508 SR
Queue Stats
358W - 352L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 0 / 6
9,124
760
9,601
11,654
9,711
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
HXPER6613
Ah Muzen Cab
12
2 / 2 / 5
8,960
747
5,406
7,483
2,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
grimlinbtw
Ix Chel
12
4 / 0 / 5
9,213
768
9,144
6,966
2,382
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HydroChampion
Baron Samedi
10
0 / 3 / 0
7,700
642
6,575
7,440
4,146
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
8,685
724
5,907
11,787
8,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 1
8,304
692
9,246
8,239
3,298
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
2
2
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
6
6
W
Ah Muzen Cab
HXPER6613
Ah Muzen Cab
2
2
5
2.25
L
Baron Samedi
HydroChampion
Baron Samedi
0
3
0
0
L
2
3
0
0.67
W
Ix Chel
grimlinbtw
Ix Chel
4
0
5
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
21,728
26,103
Taken
27,466
14,661
Mitigated
15,466
7,744
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,601
563
0
3,201
11,654
9,711
0
7,460
4,194
31,975
283
W
Ah Muzen Cab
HXPER6613
Ah Muzen Cab
5,406
1,305
0
872
7,483
2,568
0
4,687
2,796
0
36,926
L
Baron Samedi
HydroChampion
Baron Samedi
6,575
190
1,975
1,760
7,440
4,146
0
6,215
1,112
27,953
0
L
5,907
2,151
136
1,565
11,787
8,022
0
6,734
4,781
336
17,348
W
Ix Chel
grimlinbtw
Ix Chel
9,144
1,080
1,446
2,225
6,966
2,382
0
4,274
2,692
26,590
0
L
9,246
1,301
0
0
8,239
3,298
45
5,487
2,605
46,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
24,689
139
Minions Killed
135
0
Camps Cleared
0
625,963
Distance Traveled
619,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,124
760
39
3
0
211,176
0
W
Ah Muzen Cab
8,960
747
58
5
0
209,228
0
L
Baron Samedi
7,700
642
24
2
0
204,540
0
L
Surtr
8,685
724
29
2
0
216,492
0
W
Ix Chel
9,213
768
42
4
0
205,559
0
L
Hera
8,304
692
82
7
0
198,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role