Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
BoogieWitDaHoodi
Serqet
Level 109
God Stats
2W - 2L
1,350 SR
Queue Stats
30W - 27L
1,514 Elo+
Party 3
Jing Wei
Jing Wei
ExtremeTtvWifey
Jing Wei
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,352 Elo+
Party 4
Cthulhu
Cthulhu
iVapeCloroxX
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Nox
Nox
puthyflapth
Nox
Level 49
God Stats
2W - 0L
1,694 SR
Queue Stats
36W - 21L
1,601 Elo+
Party 4
Team Averages
Level 81
1,509 SR
1,493 Elo+

VS

Team Averages
Level 88
1,400 SR
1,443 Elo+
Ne Zha
Ne Zha
Groundpounder40
Ne Zha
Level 55
God Stats
0W - 3L
1,369 SR
Queue Stats
34W - 37L
1,389 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KwissKarma
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,175 SR
Queue Stats
68W - 77L
1,436 Elo+
Party 2
Cupid
Cupid
Levino1775
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Quria
Bacchus
Level 45
God Stats
0W - 3L
1,233 SR
Queue Stats
48W - 57L
1,388 Elo+
Party 2
Horus
Horus
ryboltX
Horus
Level 188
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
7 / 2 / 1
7,480
680
5,463
9,234
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 6
6,450
586
2,572
8,371
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
10
3 / 1 / 1
6,361
578
3,589
4,483
1,648
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
iVapeCloroxX
Cthulhu
8
0 / 2 / 4
5,427
493
2,755
7,725
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 3
6,432
585
9,086
4,573
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,567
506
4,472
8,573
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
KwissKarma
Morgan Le Fay
9
0 / 4 / 3
5,186
471
4,662
6,927
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
8
2 / 5 / 1
5,238
476
2,808
6,720
2,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Quria
Bacchus
10
2 / 2 / 1
5,991
545
2,729
7,444
5,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
ryboltX
Horus
7
0 / 2 / 3
4,877
443
2,123
9,632
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
5
6
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
1
3.75
W
1
1
6
4
W
Jing Wei
3
1
1
3.5
L
1
2
4
1.5
L
Morgan Le Fay
KwissKarma
Morgan Le Fay
0
4
3
0.38
L
Cupid
2
5
1
0.5
L
Bacchus
Quria
Bacchus
2
2
1
1.25
W
Cthulhu
iVapeCloroxX
Cthulhu
0
2
4
1
W
4
0
3
5.5
L
Horus
ryboltX
Horus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
16,794
34,386
Taken
39,296
15,377
Mitigated
20,720
14,844
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,463
860
0
4,948
9,234
3,369
507
2,772
6,462
40,207
0
W
2,572
557
0
4,274
8,371
3,768
0
909
7,462
0
39,844
W
Jing Wei
3,589
3,046
0
1,935
4,483
1,648
1,546
616
3,867
0
38,257
L
4,472
1,345
0
1,202
8,573
3,089
0
3,861
4,538
0
36,547
L
Morgan Le Fay
KwissKarma
Morgan Le Fay
4,662
573
0
551
6,927
2,404
0
3,891
3,036
31,285
0
L
Cupid
2,808
1,505
242
1,008
6,720
2,318
0
2,207
4,513
0
19,464
L
Bacchus
Quria
Bacchus
2,729
466
461
1,347
7,444
5,973
0
3,796
3,648
22,781
0
W
Cthulhu
iVapeCloroxX
Cthulhu
2,755
254
890
2,175
7,725
4,652
0
1,413
6,312
18,023
0
W
9,086
492
0
622
4,573
1,940
0
1,768
2,805
44,792
0
L
Horus
ryboltX
Horus
2,123
1,145
748
1,776
9,632
6,936
0
3,724
5,596
0
14,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
26,859
310
Minions Killed
195
0
Camps Cleared
0
1,045,838
Distance Traveled
1,058,709
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,480
680
66
6
0
182,467
0
W
Serqet
6,450
586
79
7
0
249,572
0
W
Jing Wei
6,361
578
73
7
0
174,408
0
L
Ne Zha
5,567
506
61
6
0
216,860
0
L
Morgan Le Fay
5,186
471
52
5
0
208,306
0
L
Cupid
5,238
476
30
3
0
197,040
0
L
Bacchus
5,991
545
29
3
0
221,938
1
W
Cthulhu
5,427
493
15
1
0
211,554
0
W
Nox
6,432
585
77
7
0
227,837
3
L
Horus
4,877
443
23
2
0
214,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role