Player Matchup

Set
Set
Amped Vibes
Set
Level 79
God Stats
6W - 11L
1,430 SR
Queue Stats
319W - 339L
1,459 Elo+
Party 1
Artemis
Artemis
BarsonCrown2
Artemis
Level 138
God Stats
2W - 3L
1,833 SR
Queue Stats
428W - 442L
1,510 Elo+
Party 1
Artio
Artio
H4V0C Apex
Artio
Level 107
God Stats
22W - 19L
1,592 SR
Queue Stats
166W - 151L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
RiSe Reverse 69
Guan Yu
Level 128
God Stats
6W - 7L
1,471 SR
Queue Stats
365W - 366L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
SeveN62ARMED
Baron Samedi
Level 122
God Stats
2W - 6L
1,419 SR
Queue Stats
148W - 153L
1,451 Elo+
Solo
Team Averages
Level 115
1,549 SR
1,484 Elo+

VS

Team Averages
Level 111
1,434 SR
1,456 Elo+
Baron Samedi
Baron Samedi
KILLFREE33
Baron Samedi
Level 111
God Stats
5W - 6L
1,598 SR
Queue Stats
280W - 274L
1,508 Elo+
Solo
Janus
Janus
Karii sznn
Janus
Level 80
God Stats
3W - 1L
1,199 SR
Queue Stats
101W - 101L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Krytykull Mass
Ah Muzen Cab
Level 158
God Stats
6W - 2L
1,543 SR
Queue Stats
101W - 102L
1,443 Elo+
Solo
Artio
Artio
Nahomex
Artio
Level 121
God Stats
5W - 6L
1,331 SR
Queue Stats
382W - 367L
1,459 Elo+
Solo
Thoth
Thoth
el_herrero_tato
Thoth
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 48L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 7 / 4
9,483
558
13,442
18,603
8,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
BarsonCrown2
Artemis
15
3 / 1 / 4
8,798
518
8,315
8,222
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
12
2 / 2 / 3
7,611
448
4,697
21,408
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 6
9,026
531
5,930
17,597
16,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SeveN62ARMED
Baron Samedi
13
1 / 5 / 7
8,220
484
10,091
11,819
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KILLFREE33
Baron Samedi
14
6 / 7 / 7
8,974
528
20,129
17,664
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
15
4 / 4 / 5
8,791
517
9,126
9,950
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Krytykull Mass
Ah Muzen Cab
14
0 / 1 / 2
8,362
492
7,744
7,847
3,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Nahomex
Artio
13
2 / 4 / 5
8,477
499
3,926
17,244
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 5 / 5
9,774
575
11,326
9,342
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
21
Kills
17
19
Deaths
21
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
11
7
4
1.86
L
Artemis
BarsonCrown2
Artemis
3
1
4
5
L
Artio
2
2
3
1.75
W
Baron Samedi
KILLFREE33
Baron Samedi
6
7
7
1.36
W
Janus
4
4
5
1.63
W
Ah Muzen Cab
Krytykull Mass
Ah Muzen Cab
0
1
2
1
W
Artio
Nahomex
Artio
2
4
5
1.13
L
4
4
6
1.75
L
Baron Samedi
SeveN62ARMED
Baron Samedi
1
5
7
0.9
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,475
Damage
52,251
77,649
Taken
62,047
52,046
Mitigated
32,351
17,502
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,442
5,648
0
1,556
18,603
8,750
562
10,163
8,314
0
59,316
L
Artemis
BarsonCrown2
Artemis
8,315
2,358
0
734
8,222
3,317
528
3,001
5,029
0
80,027
L
Artio
4,697
525
610
6,791
21,408
17,723
0
12,817
8,231
23,237
0
W
Baron Samedi
KILLFREE33
Baron Samedi
20,129
1,330
2,733
6,007
17,664
7,900
0
6,702
10,962
53,736
0
W
Janus
9,126
440
0
0
9,950
3,232
0
2,194
7,756
59,717
0
W
Ah Muzen Cab
Krytykull Mass
Ah Muzen Cab
7,744
2,433
0
932
7,847
3,095
1,307
464
7,383
0
76,489
W
Artio
Nahomex
Artio
3,926
457
821
3,773
17,244
15,339
84
4,581
12,499
18,040
308
L
5,930
676
160
4,328
17,597
16,364
0
9,507
8,014
0
59,490
L
Baron Samedi
SeveN62ARMED
Baron Samedi
10,091
405
1,226
2,097
11,819
5,892
56
7,881
3,676
60,643
0
W
11,326
1,356
0
1,112
9,342
2,785
1,002
970
8,372
61,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
44,378
432
Minions Killed
388
0
Camps Cleared
0
1,502,714
Distance Traveled
1,608,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,483
558
68
4
0
322,936
0
L
Artemis
8,798
518
140
8
0
282,631
0
L
Artio
7,611
448
30
2
0
319,549
0
W
Baron Samedi
8,974
528
60
4
0
305,004
2
W
Janus
8,791
517
80
5
0
342,458
0
W
Ah Muzen Cab
8,362
492
115
7
0
341,635
0
W
Artio
8,477
499
23
1
0
320,411
0
L
Guan Yu
9,026
531
90
5
0
269,954
0
L
Baron Samedi
8,220
484
104
6
0
307,644
3
W
Thoth
9,774
575
110
6
0
299,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role