Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Chubaca 7u7
Surtr
Level 102
God Stats
79W - 67L
1,617 SR
Queue Stats
179W - 181L
1,474 Elo+
Solo
Anhur
Anhur
FElTANNN
Anhur
Level 157
God Stats
7W - 8L
1,574 SR
Queue Stats
191W - 181L
1,556 Elo+
Solo
Aphrodite
Aphrodite
xDiamondTiara
Aphrodite
Level 83
God Stats
8W - 11L
1,522 SR
Queue Stats
50W - 51L
1,504 Elo+
Party 2
Fenrir
Fenrir
xGamed__
Fenrir
Level 120
God Stats
12W - 10L
1,413 SR
Queue Stats
107W - 109L
1,490 Elo+
Party 2
Team Averages
Level 116
1,525 SR
1,505 Elo+

VS

Team Averages
Level 111
1,577 SR
1,471 Elo+
Cernunnos
Cernunnos
AttyAtlas
Cernunnos
Level 102
God Stats
107W - 88L
1,527 SR
Queue Stats
134W - 119L
1,460 Elo+
Party 1
Hades
Hades
Lock-In-Ken
Hades
Level 152
God Stats
16W - 10L
1,593 SR
Queue Stats
468W - 464L
1,462 Elo+
Solo
Bellona
Bellona
NoxiousNote9292
Bellona
Level 102
God Stats
5W - 2L
1,617 SR
Queue Stats
79W - 89L
1,507 Elo+
Solo
Surtr
Surtr
Reglas
Surtr
Level 57
God Stats
48W - 51L
1,475 SR
Queue Stats
181W - 174L
1,465 Elo+
Party 1
Anubis
Anubis
TIMINEM
Anubis
Level 141
God Stats
30W - 13L
1,673 SR
Queue Stats
187W - 176L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,290
529
3,214
8,205
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 4 / 0
5,442
544
6,088
11,598
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
FElTANNN
Anhur
9
2 / 1 / 2
5,240
524
6,372
7,621
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xDiamondTiara
Aphrodite
7
1 / 5 / 2
4,625
463
4,189
9,719
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
xGamed__
Fenrir
7
1 / 5 / 0
4,828
483
2,101
9,838
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AttyAtlas
Cernunnos
10
1 / 2 / 7
5,641
564
6,387
5,776
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 5
5,740
574
5,519
9,543
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 2
6,310
631
6,346
9,232
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
Reglas
Surtr
11
8 / 0 / 5
7,026
703
7,769
5,984
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TIMINEM
Anubis
12
4 / 0 / 3
6,894
689
6,401
4,678
2,476
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
17
18
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Cernunnos
AttyAtlas
Cernunnos
1
2
7
2.25
L
2
4
0
0.5
L
Anhur
FElTANNN
Anhur
2
1
2
3
W
2
2
5
2.25
W
2
2
2
1.5
W
Surtr
Reglas
Surtr
8
0
5
10.5
W
Anubis
TIMINEM
Anubis
4
0
3
5.5
L
Aphrodite
xDiamondTiara
Aphrodite
1
5
2
0.4
L
Fenrir
xGamed__
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
32,422
46,981
Taken
35,213
18,203
Mitigated
22,635
16,827
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,214
858
0
3,141
8,205
2,214
734
4,231
3,974
36,867
5,610
W
Cernunnos
AttyAtlas
Cernunnos
6,387
2,727
0
1,149
5,776
1,777
192
948
4,828
0
34,935
L
6,088
2,652
0
3,189
11,598
6,423
0
494
11,104
459
32,915
L
Anhur
FElTANNN
Anhur
6,372
3,973
0
2,977
7,621
2,617
0
2,587
5,034
0
31,533
W
5,519
966
671
4,011
9,543
6,719
416
2,743
6,800
21,430
0
W
6,346
3,227
0
3,316
9,232
8,882
0
252
8,980
0
41,088
W
Surtr
Reglas
Surtr
7,769
4,394
0
855
5,984
2,781
359
985
4,999
436
43,012
W
Anubis
TIMINEM
Anubis
6,401
82
0
2,554
4,678
2,476
780
2,693
1,985
53,546
0
L
Aphrodite
xDiamondTiara
Aphrodite
4,189
379
864
3,721
9,719
3,608
0
3,098
6,621
18,382
0
L
Fenrir
xGamed__
Fenrir
2,101
529
0
2,935
9,838
3,341
0
1,743
8,095
0
24,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
31,611
256
Minions Killed
315
0
Camps Cleared
0
930,147
Distance Traveled
991,805
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,290
529
74
7
0
173,677
0
W
Cernunnos
5,641
564
53
5
0
198,348
5
L
Surtr
5,442
544
51
5
0
183,182
0
L
Anhur
5,240
524
61
6
0
182,710
0
W
Hades
5,740
574
33
3
0
178,841
2
W
Bellona
6,310
631
77
8
0
186,662
0
W
Surtr
7,026
703
61
6
0
238,783
2
W
Anubis
6,894
689
91
9
0
189,171
3
L
Aphrodite
4,625
463
27
3
0
177,042
0
L
Fenrir
4,828
483
43
4
0
213,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role