Player Matchup

Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Asavo
Maui
Level 157
God Stats
2W - 7L
1,658 SR
Queue Stats
50W - 46L
1,510 Elo+
Party 2
Da Ji
Da Ji
Gripatron
Da Ji
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,615 Elo+
Party 2
Charybdis
Charybdis
HeavensMaestro
Charybdis
Level 172
God Stats
0W - 2L
1,286 SR
Queue Stats
80W - 75L
1,555 Elo+
Party 2
Discordia
Discordia
Z0o3
Discordia
Level 147
God Stats
6W - 13L
1,587 SR
Queue Stats
602W - 523L
1,542 Elo+
Solo
Team Averages
Level 154
1,506 SR
1,544 Elo+

VS

Team Averages
Level 152
1,482 SR
1,534 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fartster1204
Nemesis
Level 171
God Stats
2W - 1L
1,475 SR
Queue Stats
239W - 265L
1,528 Elo+
Party 1
Hachiman
Hachiman
FixelFlare
Hachiman
Level 129
God Stats
5W - 3L
1,615 SR
Queue Stats
123W - 112L
1,565 Elo+
Party 3
Chronos
Chronos
bowmaster760
Chronos
Level 140
God Stats
9W - 7L
1,551 SR
Queue Stats
107W - 128L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
c-Asphyxiation
Jormungandr
Level 161
God Stats
3W - 1L
1,267 SR
Queue Stats
421W - 397L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 4 / 0
7,673
548
4,114
14,164
12,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
Asavo
Maui
10
0 / 1 / 1
6,276
448
3,610
14,372
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Gripatron
Da Ji
10
0 / 6 / 0
6,231
445
4,766
13,988
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
HeavensMaestro
Charybdis
11
1 / 4 / 0
6,439
460
4,027
12,670
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Z0o3
Discordia
13
2 / 2 / 0
7,189
514
11,206
8,335
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 0 / 0
8,942
639
10,261
7,953
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Fartster1204
Nemesis
13
5 / 1 / 3
8,176
584
8,048
11,929
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
FixelFlare
Hachiman
14
2 / 0 / 4
7,813
558
8,786
7,042
2,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
bowmaster760
Chronos
12
2 / 2 / 3
7,492
535
8,522
12,132
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
c-Asphyxiation
Jormungandr
12
4 / 0 / 4
7,010
501
7,838
9,976
7,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
0
0
W
Odin
 
Odin
4
0
0
4
L
Maui
Asavo
Maui
0
1
1
0.5
W
Nemesis
Fartster1204
Nemesis
5
1
3
6.5
W
Hachiman
FixelFlare
Hachiman
2
0
4
4
L
Da Ji
Gripatron
Da Ji
0
6
0
0
L
Charybdis
HeavensMaestro
Charybdis
1
4
0
0.25
L
Discordia
Z0o3
Discordia
2
2
0
1
W
Chronos
bowmaster760
Chronos
2
2
3
1.75
W
Jormungandr
c-Asphyxiation
Jormungandr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,723
Damage
43,455
63,529
Taken
49,032
37,848
Mitigated
26,732
12,499
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,114
606
0
774
14,164
12,143
0
447
13,717
0
64,842
W
Odin
 
Odin
10,261
1,740
0
2,280
7,953
6,795
0
0
7,953
1,066
69,490
L
Maui
Asavo
Maui
3,610
848
0
2,296
14,372
13,027
0
5,789
8,583
16,281
0
W
Nemesis
Fartster1204
Nemesis
8,048
4,595
0
1,965
11,929
4,533
0
1,317
10,612
0
68,168
W
Hachiman
FixelFlare
Hachiman
8,786
5,486
0
4,326
7,042
2,886
576
2,194
4,848
0
63,543
L
Da Ji
Gripatron
Da Ji
4,766
949
0
4,441
13,988
5,323
0
4,221
9,767
0
40,465
L
Charybdis
HeavensMaestro
Charybdis
4,027
2,198
0
4,182
12,670
4,171
0
2,404
10,266
0
45,802
L
Discordia
Z0o3
Discordia
11,206
836
0
806
8,335
3,184
0
3,484
4,841
66,435
0
W
Chronos
bowmaster760
Chronos
8,522
3,669
0
855
12,132
5,334
0
8,640
3,492
49,766
4,587
W
Jormungandr
c-Asphyxiation
Jormungandr
7,838
2,983
0
750
9,976
7,184
10
2,905
6,879
32,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,808
Gold Earned
39,433
407
Minions Killed
460
0
Camps Cleared
0
1,393,467
Distance Traveled
1,458,488
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,673
548
129
9
0
256,734
0
W
Odin
8,942
639
121
9
0
263,750
2
L
Maui
6,276
448
16
1
0
289,218
1
W
Nemesis
8,176
584
101
7
0
341,302
0
W
Hachiman
7,813
558
93
7
0
272,571
2
L
Da Ji
6,231
445
75
5
0
299,777
0
L
Charybdis
6,439
460
82
6
0
256,490
3
L
Discordia
7,189
514
105
8
0
291,248
2
W
Chronos
7,492
535
91
7
0
290,853
0
W
Jormungandr
7,010
501
54
4
0
290,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role