Player Matchup

Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Janonymou5
Merlin
Level 122
God Stats
17W - 21L
1,466 SR
Queue Stats
253W - 249L
1,397 Elo+
Party 1
Thor
Thor
KRAK3N105
Thor
Level 104
God Stats
15W - 11L
1,563 SR
Queue Stats
234W - 222L
1,403 Elo+
Party 1
Olorun
Olorun
PipeDice
Olorun
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 68L
1,355 Elo+
Solo
Bellona
Bellona
Whisk3yThr0ttl3
Bellona
Level 87
God Stats
7W - 6L
1,445 SR
Queue Stats
180W - 182L
1,400 Elo+
Party 1
Team Averages
Level 89
1,495 SR
1,411 Elo+

VS

Team Averages
Level 38
1,460 SR
1,366 Elo+
Cernunnos
Cernunnos
Gir2132
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,287 Elo+
Party 2
Aphrodite
Aphrodite
Pigdude154
Aphrodite
Level 38
God Stats
0W - 2L
1,288 SR
Queue Stats
19W - 24L
1,333 Elo+
Solo
Maui
Maui
Verdyas130
Maui
Level 41
God Stats
16W - 15L
1,609 SR
Queue Stats
134W - 129L
1,419 Elo+
Solo
Tyr
Tyr
Zepplid
Tyr
Level 48
God Stats
1W - 2L
1,299 SR
Queue Stats
8W - 13L
1,286 Elo+
Party 2
Ymir
Ymir
trineo-cosmico5
Ymir
Level 33
God Stats
4W - 3L
1,603 SR
Queue Stats
39W - 51L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 0 / 11
7,526
579
5,436
10,898
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Janonymou5
Merlin
14
4 / 1 / 2
8,281
637
8,278
6,527
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
4 / 0 / 3
8,072
621
5,234
9,083
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
PipeDice
Olorun
13
8 / 0 / 1
8,155
627
11,226
4,144
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 1 / 1
7,872
606
4,006
7,314
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gir2132
Cernunnos
7
0 / 4 / 0
5,028
387
4,081
6,297
2,206
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
Pigdude154
Aphrodite
11
1 / 5 / 0
6,545
503
4,922
11,414
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,583
506
4,950
13,438
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyr
8
0 / 2 / 1
5,482
422
3,210
6,179
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,496
423
3,030
12,575
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
2
2
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
11
7.5
L
Cernunnos
Gir2132
Cernunnos
0
4
0
0
W
Merlin
Janonymou5
Merlin
4
1
2
5
W
Thor
4
0
3
5.5
L
Aphrodite
Pigdude154
Aphrodite
1
5
0
0.2
W
Olorun
PipeDice
Olorun
8
0
1
8.5
L
1
4
1
0.38
W
1
1
1
1.5
L
Tyr
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,180
Damage
20,193
37,966
Taken
49,903
22,949
Mitigated
28,321
12,203
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,436
1,783
0
3,308
10,898
9,142
524
4,792
6,106
19,672
0
L
Cernunnos
Gir2132
Cernunnos
4,081
2,521
0
332
6,297
2,206
0
4,596
1,701
0
25,910
W
Merlin
Janonymou5
Merlin
8,278
406
0
1,982
6,527
2,797
336
4,110
2,417
54,542
0
W
Thor
5,234
1,474
0
750
9,083
3,787
0
2,035
6,936
0
59,317
L
Aphrodite
Pigdude154
Aphrodite
4,922
664
66
4,138
11,414
3,941
0
5,446
5,484
40,061
0
W
Olorun
PipeDice
Olorun
11,226
4,881
540
2,490
4,144
1,692
1,412
1,240
2,904
66,275
0
L
4,950
1,320
413
2,916
13,438
7,547
0
4,589
8,706
41,492
15,202
W
4,006
885
0
3,133
7,314
5,531
346
609
6,705
0
54,404
L
Tyr
3,210
436
0
520
6,179
5,210
0
62
5,998
0
27,224
L
3,030
1,203
0
714
12,575
9,417
0
9,639
2,886
15,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
29,134
422
Minions Killed
282
0
Camps Cleared
0
1,174,612
Distance Traveled
1,057,367
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,526
579
28
2
0
207,222
3
L
Cernunnos
5,028
387
34
3
0
171,318
0
W
Merlin
8,281
637
101
8
0
236,631
3
W
Thor
8,072
621
89
7
0
300,058
2
L
Aphrodite
6,545
503
79
6
0
226,206
0
W
Olorun
8,155
627
111
9
0
230,552
0
L
Maui
6,583
506
98
8
0
247,778
0
W
Bellona
7,872
606
93
7
0
200,149
2
L
Tyr
5,482
422
53
4
0
167,762
2
L
Ymir
5,496
423
18
1
0
244,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role