Player Matchup

Hel
Hel
Rockanechu
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo
Ullr
Ullr
SenpaiDigital
Ullr
Level 26
God Stats
20W - 34L
1,417 SR
Queue Stats
185W - 207L
1,440 Elo+
Solo
Cthulhu
Cthulhu
SinbadSM44
Cthulhu
Level 9
God Stats
0W - 2L
1,522 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Loki
Loki
Twilight_the_Fox
Loki
Level 29
God Stats
0W - 1L
1,529 SR
Queue Stats
9W - 10L
1,506 Elo+
Solo
Anubis
Anubis
insanejester97
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,494 SR
1,399 Elo+

VS

Team Averages
Level 60
1,475 SR
1,309 Elo+
Bellona
Bellona
Helpless93
Bellona
Level 16
God Stats
3W - 3L
1,744 SR
Queue Stats
6W - 14L
1,253 Elo+
Party 2
Merlin
Merlin
HughNeutrino
Merlin
Level 130
God Stats
1W - 2L
1,350 SR
Queue Stats
4W - 12L
1,295 Elo+
Party 2
Chronos
Chronos
SPM_x_BoPz
Chronos
Level 7
God Stats
2W - 6L
1,315 SR
Queue Stats
8W - 9L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sk8ter327
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
shrimpfryingrice
Sylvanus
Level 144
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 17L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
6,807
619
4,071
8,134
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 0 / 0
8,473
770
8,282
6,030
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SinbadSM44
Cthulhu
13
1 / 4 / 2
7,110
646
6,688
16,539
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 2
7,421
675
5,254
10,073
4,096
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 8 / 3
7,854
714
7,695
12,262
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Helpless93
Bellona
14
1 / 0 / 6
7,504
682
3,191
7,438
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
17
10 / 0 / 7
9,571
870
16,400
7,221
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
SPM_x_BoPz
Chronos
17
6 / 0 / 7
9,373
852
11,360
8,088
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Sk8ter327
Tsukuyomi
13
0 / 6 / 9
7,347
668
8,759
12,625
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 11
9,033
821
4,262
9,327
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
20
20
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
Helpless93
Bellona
1
0
6
4
W
Merlin
10
0
7
13.5
L
0
5
0
0
W
Chronos
SPM_x_BoPz
Chronos
6
0
7
9.5
L
1
0
0
1
L
Cthulhu
SinbadSM44
Cthulhu
1
4
2
0.5
W
Tsukuyomi
Sk8ter327
Tsukuyomi
0
6
9
0.75
L
2
3
2
1
L
3
8
3
0.56
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,990
Damage
43,972
53,038
Taken
44,699
30,469
Mitigated
25,430
4,368
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Helpless93
Bellona
3,191
647
0
1,367
7,438
6,057
0
3,359
3,982
0
14,823
W
Merlin
16,400
588
0
1,500
7,221
3,315
684
2,683
4,298
46,409
0
L
4,071
338
215
492
8,134
3,564
0
6,632
1,422
12,292
0
W
Chronos
SPM_x_BoPz
Chronos
11,360
3,103
0
1,986
8,088
4,055
331
1,550
6,490
48,513
0
L
8,282
2,053
0
1,652
6,030
2,637
0
3,425
2,533
0
43,348
L
Cthulhu
SinbadSM44
Cthulhu
6,688
634
52
523
16,539
14,202
0
8,677
7,862
18,465
0
W
Tsukuyomi
Sk8ter327
Tsukuyomi
8,759
2,597
0
297
12,625
4,344
0
5,991
6,296
0
17,622
L
5,254
787
0
0
10,073
4,096
0
5,655
4,418
0
21,206
L
7,695
270
0
1,434
12,262
5,970
0
7,579
4,683
21,158
0
W
4,262
1,278
3,962
4,086
9,327
7,659
62
4,040
5,119
11,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
42,828
212
Minions Killed
228
0
Camps Cleared
0
1,042,871
Distance Traveled
1,187,821
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,504
682
23
2
0
248,168
0
W
Merlin
9,571
870
74
7
0
239,683
3
L
Hel
6,807
619
16
1
0
186,565
0
W
Chronos
9,373
852
98
9
0
241,940
0
L
Ullr
8,473
770
97
9
0
211,702
0
L
Cthulhu
7,110
646
27
2
0
227,006
0
W
Tsukuyomi
7,347
668
22
2
0
228,222
0
L
Loki
7,421
675
28
3
0
250,668
0
L
Anubis
7,854
714
44
4
0
166,930
0
W
Sylvanus
9,033
821
11
1
0
229,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role