Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ALEX 4NDR333
Surtr
Level 104
God Stats
12W - 13L
1,529 SR
Queue Stats
242W - 234L
1,455 Elo+
Party 1
Charybdis
Charybdis
GamerEGTS9598
Charybdis
Level 100
God Stats
4W - 5L
1,474 SR
Queue Stats
154W - 152L
1,426 Elo+
Party 1
Atlas
Atlas
Mr TECNO4391
Atlas
Level 32
God Stats
2W - 2L
1,618 SR
Queue Stats
9W - 8L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
itoschiro
Ne Zha
Level 89
God Stats
9W - 14L
1,410 SR
Queue Stats
52W - 69L
1,422 Elo+
Party 1
Team Averages
Level 86
1,506 SR
1,463 Elo+

VS

Team Averages
Level 76
1,622 SR
1,463 Elo+
Bastet
Bastet
TheGeneral98795
Bastet
Level 109
God Stats
25W - 19L
1,683 SR
Queue Stats
322W - 286L
1,486 Elo+
Solo
Merlin
Merlin
Yakumon_1201
Merlin
Level 105
God Stats
3W - 0L
1,861 SR
Queue Stats
84W - 66L
1,457 Elo+
Solo
Ares
Ares
mtz_3cpo
Ares
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
264W - 235L
1,533 Elo+
Party 2
Cupid
Cupid
sLxcKn_
Cupid
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 150L
1,457 Elo+
Party 2
Susano
Susano
stiinkipinkii
Susano
Level 23
God Stats
19W - 20L
1,568 SR
Queue Stats
116W - 113L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 0 / 1
4,307
718
1,954
3,996
1,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
3,889
648
2,664
5,954
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
GamerEGTS9598
Charybdis
2
0 / 1 / 0
2,844
474
105
1,237
240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 1 / 0
3,490
582
1,596
4,540
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
itoschiro
Ne Zha
5
0 / 2 / 0
3,251
542
1,783
4,936
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,428
738
3,603
5,242
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
7
1 / 0 / 0
4,316
719
1,526
1,687
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
6
1 / 0 / 3
4,584
764
3,018
4,944
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
sLxcKn_
Cupid
7
2 / 0 / 1
4,426
738
3,040
2,346
655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 3 / 0
3,749
625
765
5,075
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
1
1.5
L
0
1
1
0.5
L
Charybdis
GamerEGTS9598
Charybdis
0
1
0
0
L
0
1
0
0
W
0
0
0
0
W
Merlin
1
0
0
1
L
Ne Zha
itoschiro
Ne Zha
0
2
0
0
W
Ares
1
0
3
2.5
W
Cupid
sLxcKn_
Cupid
2
0
1
2.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,102
Damage
11,952
20,663
Taken
19,294
9,700
Mitigated
7,111
6,519
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,954
451
0
2,317
3,996
1,646
0
1,812
1,940
29,062
0
L
2,664
923
0
533
5,954
4,268
0
0
5,954
214
23,503
L
Charybdis
GamerEGTS9598
Charybdis
105
41
0
222
1,237
240
0
144
1,093
0
3,884
L
1,596
926
196
1,559
4,540
2,248
0
1,216
3,324
11,039
0
W
3,603
874
0
2,486
5,242
1,605
0
98
5,144
0
27,397
W
Merlin
1,526
174
0
500
1,687
431
0
764
923
23,138
0
L
Ne Zha
itoschiro
Ne Zha
1,783
718
0
1,692
4,936
1,298
0
1,171
3,729
0
10,739
W
Ares
3,018
691
0
2,065
4,944
3,154
0
1,359
3,585
17,178
0
W
Cupid
sLxcKn_
Cupid
3,040
2,211
87
1,574
2,346
655
0
676
1,670
0
21,382
W
765
332
0
360
5,075
1,266
0
783
4,292
0
13,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,781
Gold Earned
21,503
123
Minions Killed
175
0
Camps Cleared
0
552,443
Distance Traveled
653,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,307
718
54
9
0
139,519
0
L
Surtr
3,889
648
39
7
0
130,925
0
L
Charybdis
2,844
474
8
1
0
45,137
0
L
Atlas
3,490
582
5
1
0
104,532
0
W
Bastet
4,428
738
44
7
0
137,081
0
W
Merlin
4,316
719
49
8
0
126,576
0
L
Ne Zha
3,251
542
17
3
0
132,330
0
W
Ares
4,584
764
17
3
0
130,483
0
W
Cupid
4,426
738
37
6
0
115,655
0
W
Susano
3,749
625
28
5
0
143,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role