Player Matchup

Kukulkan
Kukulkan
Fourthcoffee
Kukulkan
Level 17
God Stats
95W - 84L
1,481 SR
Queue Stats
132W - 147L
1,386 Elo+
Party 2
Cerberus
Cerberus
asaploftis
Cerberus
Level 39
God Stats
15W - 17L
1,497 SR
Queue Stats
125W - 146L
1,360 Elo+
Party 2
Medusa
Medusa
jakeklein21
Medusa
Level 73
God Stats
12W - 7L
1,643 SR
Queue Stats
137W - 135L
1,421 Elo+
Party 2
Team Averages
Level 43
1,540 SR
1,389 Elo+

VS

Team Averages
Level 94
1,482 SR
1,396 Elo+
Xbalanque
Xbalanque
DOARequiem
Xbalanque
Level 100
God Stats
3W - 2L
1,301 SR
Queue Stats
241W - 261L
1,396 Elo+
Party 1
Thoth
Thoth
LichHiveMind
Thoth
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 145L
1,352 Elo+
Solo
Arachne
Arachne
jessebutler
Arachne
Level 143
God Stats
122W - 100L
1,646 SR
Queue Stats
419W - 441L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fourthcoffee
Kukulkan
13
0 / 6 / 5
10,892
681
7,358
13,224
4,346
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
asaploftis
Cerberus
15
5 / 2 / 2
12,012
751
8,725
18,917
19,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
4 / 6 / 3
12,213
763
11,386
15,364
5,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DOARequiem
Xbalanque
15
4 / 2 / 5
12,292
768
12,679
11,879
4,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 4 / 8
12,617
789
13,558
11,180
6,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
jessebutler
Arachne
16
7 / 3 / 5
13,327
833
16,950
15,712
7,411
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
14
14
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DOARequiem
Xbalanque
4
2
5
3.25
L
Kukulkan
Fourthcoffee
Kukulkan
0
6
5
0.42
W
3
4
8
1.75
L
Cerberus
asaploftis
Cerberus
5
2
2
3
L
Medusa
4
6
3
0.92
W
Arachne
jessebutler
Arachne
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
43,187
47,505
Taken
38,771
29,698
Mitigated
18,226
7,757
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DOARequiem
Xbalanque
12,679
6,517
139
647
11,879
4,425
488
5,755
6,124
0
54,222
L
Kukulkan
Fourthcoffee
Kukulkan
7,358
663
0
1,956
13,224
4,346
408
2,739
10,485
37,064
0
W
13,558
592
0
94
11,180
6,390
1,158
3,969
7,211
55,932
0
L
Cerberus
asaploftis
Cerberus
8,725
114
0
4,923
18,917
19,609
213
6,494
12,423
33,257
888
L
Medusa
11,386
4,778
0
878
15,364
5,743
927
4,548
10,816
0
46,789
W
Arachne
jessebutler
Arachne
16,950
11,498
208
4,616
15,712
7,411
893
6,885
8,827
0
41,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
38,236
251
Minions Killed
182
0
Camps Cleared
0
921,204
Distance Traveled
903,573
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,292
768
70
4
0
291,935
0
L
Kukulkan
10,892
681
74
5
0
263,210
0
W
Thoth
12,617
789
64
4
0
294,974
0
L
Cerberus
12,012
751
108
7
0
337,964
6
L
Medusa
12,213
763
69
4
0
320,030
3
W
Arachne
13,327
833
48
3
0
316,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role