Player Matchup

Ares
Ares
Platinum II
RoyalEagle02
Ares
Platinum II
Level 152
God Stats
2W - 3L
1,306 SR
Queue Stats
342W - 343L
1,602 MMR
Party 2
Pele
Pele
Gold I
Tezopaco
Pele
Gold I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 256L
1,683 MMR
Solo
Chiron
Chiron
Gold I
Thund3rDrag0n9
Chiron
Gold I
Level 159
God Stats
18W - 20L
1,533 SR
Queue Stats
283W - 280L
1,685 MMR
Solo
Chang'e
Chang'e
Platinum I
Tsuihoji
Chang'e
Platinum I
Level 103
God Stats
47W - 38L
1,614 SR
Queue Stats
142W - 131L
1,798 MMR
Party 2
Cthulhu
Cthulhu
Gold II
Umòja
Cthulhu
Gold II
Level 159
God Stats
11W - 4L
1,706 SR
Queue Stats
1,075W - 1,112L
1,692 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,532 SR
1,692 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,655 SR
1,649 MMR
Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
AngeLoL_1229
Bakasura
Gold II
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 68L
1,671 MMR
Solo
Janus
Janus
Gold I
ManOfHighT
Janus
Gold I
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 25L
1,748 MMR
Party 1
Athena
Athena
Gold I
PerleyWhites
Athena
Gold I
Level 158
God Stats
8W - 3L
1,938 SR
Queue Stats
87W - 68L
1,604 MMR
Party 1
Cerberus
Cerberus
Gold I
eVo Jayy
Cerberus
Gold I
Level 159
God Stats
0W - 2L
1,836 SR
Queue Stats
303W - 304L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,176
513
4,443
9,706
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
15
7 / 2 / 2
8,699
621
6,104
12,731
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 1
8,252
589
5,091
9,905
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chang'e
Tsuihoji
Chang'e
14
5 / 0 / 1
8,401
600
8,244
5,132
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Umòja
Cthulhu
14
0 / 1 / 3
7,519
537
4,806
8,606
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SerqetKaliRavana

VS

Bans
ThorAgniMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 3 / 0
6,894
492
8,666
9,257
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
AngeLoL_1229
Bakasura
13
2 / 2 / 0
7,599
543
2,982
10,665
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
1 / 5 / 1
7,135
510
4,716
9,393
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
0 / 4 / 2
6,390
456
3,605
13,448
11,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
eVo Jayy
Cerberus
14
1 / 2 / 0
8,462
604
4,348
11,096
6,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
L
Bakasura
AngeLoL_1229
Bakasura
2
2
0
1
L
Janus
1
5
1
0.3
L
Athena
0
4
2
0.25
W
2
1
5
4.5
W
Pele
7
2
2
4
W
2
1
1
2.5
W
Chang'e
Tsuihoji
Chang'e
5
0
1
5.5
W
Cthulhu
Umòja
Cthulhu
0
1
3
1.5
L
Cerberus
eVo Jayy
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
24,317
46,080
Taken
53,859
24,809
Mitigated
30,714
15,966
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,666
3,683
0
1,460
9,257
3,426
0
713
8,544
0
56,943
L
Bakasura
AngeLoL_1229
Bakasura
2,982
2,067
0
6,799
10,665
5,892
0
883
9,782
0
43,407
L
Janus
4,716
526
0
950
9,393
3,483
0
3,114
6,279
72,647
0
L
Athena
3,605
1,688
0
1,482
13,448
11,082
0
8,248
5,172
18,224
0
W
4,443
832
0
2,077
9,706
7,682
0
3,063
6,575
13,984
0
W
Pele
6,104
1,429
0
3,130
12,731
4,861
0
2,150
10,355
0
70,338
W
5,091
1,628
291
3,353
9,905
3,506
1,112
781
8,813
0
64,022
W
Chang'e
Tsuihoji
Chang'e
8,244
1,000
1,234
3,638
5,132
2,250
460
2,375
2,689
69,557
0
W
Cthulhu
Umòja
Cthulhu
4,806
198
0
2,243
8,606
6,510
0
4,229
4,377
51,007
0
L
Cerberus
eVo Jayy
Cerberus
4,348
200
0
5,815
11,096
6,831
0
4,144
6,548
75,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,047
Gold Earned
36,480
474
Minions Killed
511
0
Camps Cleared
0
1,471,930
Distance Traveled
1,369,492
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,894
492
96
7
0
212,202
2
L
Bakasura
7,599
543
98
7
0
338,873
0
L
Janus
7,135
510
121
9
0
271,595
0
L
Athena
6,390
456
24
2
0
281,643
4
W
Ares
7,176
513
16
1
0
281,546
4
W
Pele
8,699
621
101
7
0
341,750
2
W
Chiron
8,252
589
122
9
0
253,835
2
W
Chang'e
8,401
600
139
10
0
302,632
0
W
Cthulhu
7,519
537
96
7
0
292,167
0
L
Cerberus
8,462
604
172
12
0
265,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role