Player Matchup

Set
Set
ItsTheLolice
Set
Level 89
God Stats
7W - 11L
1,465 SR
Queue Stats
278W - 315L
1,507 Elo+
Party 1
Pele
Pele
Lil Matuu
Pele
Level 121
God Stats
8W - 9L
1,464 SR
Queue Stats
85W - 126L
1,491 Elo+
Party 1
Zeus
Zeus
Scritchie
Zeus
Level 103
God Stats
3W - 4L
1,506 SR
Queue Stats
105W - 136L
1,513 Elo+
Party 1
Mulan
Mulan
TRASH_bot-9001
Mulan
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,350 Elo+
Solo
Charon
Charon
Yeezus9338
Charon
Level 140
God Stats
8W - 14L
1,550 SR
Queue Stats
265W - 292L
1,494 Elo+
Party 1
Team Averages
Level 97
1,497 SR
1,471 Elo+

VS

Team Averages
Level 91
1,436 SR
1,513 Elo+
Hachiman
Hachiman
FoliagedUncle
Hachiman
Level 109
God Stats
4W - 7L
1,654 SR
Queue Stats
73W - 89L
1,509 Elo+
Party 2
Charon
Charon
ImActuallyUrSon
Charon
Level 105
God Stats
1W - 3L
1,605 SR
Queue Stats
75W - 88L
1,509 Elo+
Party 2
Poseidon
Poseidon
KingChanChan
Poseidon
Level 83
God Stats
0W - 2L
1,205 SR
Queue Stats
62W - 84L
1,462 Elo+
Party 2
Eset
Eset
SirDirtyPants
Eset
Level 63
God Stats
3W - 1L
1,306 SR
Queue Stats
311W - 271L
1,606 Elo+
Solo
Geb
Geb
ravanessfork213
Geb
Level 95
God Stats
4W - 7L
1,412 SR
Queue Stats
34W - 43L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,041
577
2,929
4,183
2,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
8
3 / 0 / 2
5,054
722
2,192
5,189
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
9
1 / 0 / 1
4,746
678
1,134
2,303
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,055
722
1,774
4,583
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
Yeezus9338
Charon
7
1 / 0 / 2
4,498
643
1,424
3,923
1,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FoliagedUncle
Hachiman
6
0 / 2 / 0
3,714
531
4,051
4,740
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
3,902
557
2,140
4,937
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
KingChanChan
Poseidon
7
0 / 3 / 0
3,967
567
158
3,846
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 0 / 0
4,026
575
569
2,337
602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 0
4,454
636
1,884
4,278
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FoliagedUncle
Hachiman
0
2
0
0
L
0
2
0
0
W
1
0
2
2
L
Poseidon
KingChanChan
Poseidon
0
3
0
0
W
Pele
3
0
2
4
W
Zeus
1
0
1
1.5
L
0
0
0
0
W
0
0
0
0
W
Charon
Yeezus9338
Charon
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,453
Damage
8,802
20,181
Taken
20,138
8,263
Mitigated
7,637
11,259
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FoliagedUncle
Hachiman
4,051
2,319
0
1,993
4,740
1,310
0
1,018
3,722
0
23,876
L
2,140
552
0
1,389
4,937
3,128
0
406
4,531
15,028
0
W
2,929
1,337
0
1,354
4,183
2,216
0
963
3,220
0
24,124
L
Poseidon
KingChanChan
Poseidon
158
0
0
250
3,846
891
0
475
3,338
23,519
0
W
Pele
2,192
642
0
3,452
5,189
1,647
0
692
4,489
0
30,145
W
Zeus
1,134
245
0
963
2,303
573
0
305
1,990
29,264
0
L
569
185
0
471
2,337
602
0
576
1,711
22,919
0
W
1,774
379
0
2,817
4,583
1,900
0
1,548
2,699
0
35,993
W
Charon
Yeezus9338
Charon
1,424
264
876
1,797
3,923
1,927
0
898
3,025
13,266
0
L
1,884
37
0
984
4,278
1,706
0
0
4,278
25,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,394
Gold Earned
20,063
242
Minions Killed
205
0
Camps Cleared
0
736,007
Distance Traveled
619,162
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,714
531
47
7
0
129,026
0
L
Charon
3,902
557
16
2
0
122,392
0
W
Set
4,041
577
35
5
0
146,232
0
L
Poseidon
3,967
567
39
6
0
127,783
0
W
Pele
5,054
722
59
8
0
174,498
2
W
Zeus
4,746
678
66
9
0
121,658
0
L
Eset
4,026
575
45
6
0
104,966
1
W
Mulan
5,055
722
66
9
0
149,512
0
W
Charon
4,498
643
16
2
0
144,107
0
L
Geb
4,454
636
58
8
0
134,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role