Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IISPIGGY
Cupid
Level 154
God Stats
3W - 1L
1,790 SR
Queue Stats
62W - 52L
1,496 Elo+
Solo
Persephone
Persephone
Luma52
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,549 Elo+
Party 1
Hel
Hel
Pambazito23
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,518 Elo+
Party 1
Team Averages
Level 137
1,558 SR
1,513 Elo+

VS

Team Averages
Level 126
1,586 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
Arkham Nol
Morgan Le Fay
Level 156
God Stats
39W - 26L
1,607 SR
Queue Stats
382W - 333L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
darkpie1881
Ao Kuang
Level 115
God Stats
4W - 9L
1,395 SR
Queue Stats
215W - 212L
1,451 Elo+
Solo
Charybdis
Charybdis
dogebats5
Charybdis
Level 99
God Stats
3W - 0L
1,565 SR
Queue Stats
48W - 31L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
sniper_dcb
Kuzenbo
Level 151
God Stats
22W - 13L
1,604 SR
Queue Stats
268W - 266L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
wolfbite2003
Gilgamesh
Level 108
God Stats
10W - 3L
1,760 SR
Queue Stats
42W - 35L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 4 / 1
8,841
632
8,958
14,410
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
 
Cthulhu
12
1 / 2 / 1
7,475
534
7,139
15,490
8,475
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
IISPIGGY
Cupid
12
0 / 5 / 1
6,892
492
3,844
12,389
3,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Luma52
Persephone
11
1 / 6 / 1
7,069
505
6,590
10,691
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 2
6,513
465
4,380
12,318
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arkham Nol
Morgan Le Fay
14
8 / 2 / 4
9,143
653
14,010
11,501
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
darkpie1881
Ao Kuang
15
7 / 4 / 3
9,091
649
8,776
13,553
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
dogebats5
Charybdis
14
5 / 1 / 7
9,081
649
11,475
9,463
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
sniper_dcb
Kuzenbo
13
2 / 0 / 9
8,377
598
3,143
11,108
11,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
wolfbite2003
Gilgamesh
13
0 / 1 / 2
7,887
563
7,271
10,905
6,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
22
23
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
4
1
1.38
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Morgan Le Fay
Arkham Nol
Morgan Le Fay
8
2
4
5
L
Cupid
IISPIGGY
Cupid
0
5
1
0.1
L
Persephone
Luma52
Persephone
1
6
1
0.25
L
0
6
2
0.17
W
Ao Kuang
darkpie1881
Ao Kuang
7
4
3
2.13
W
Charybdis
dogebats5
Charybdis
5
1
7
8.5
W
Kuzenbo
sniper_dcb
Kuzenbo
2
0
9
6.5
W
Gilgamesh
wolfbite2003
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
44,675
65,298
Taken
56,530
25,566
Mitigated
32,495
15,817
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,958
3,627
0
852
14,410
5,685
0
5,511
8,731
0
74,999
L
Cthulhu
 
Cthulhu
7,139
1,240
0
6,745
15,490
8,475
0
2,016
13,474
52,530
0
W
Morgan Le Fay
Arkham Nol
Morgan Le Fay
14,010
1,287
0
2,421
11,501
4,700
0
4,651
6,218
65,904
0
L
Cupid
IISPIGGY
Cupid
3,844
2,426
107
3,913
12,389
3,990
675
2,468
9,921
0
41,781
L
Persephone
Luma52
Persephone
6,590
749
0
995
10,691
3,110
0
7,794
2,836
41,350
0
L
4,380
122
1,088
2,117
12,318
4,306
0
8,323
3,995
37,126
0
W
Ao Kuang
darkpie1881
Ao Kuang
8,776
1,804
0
1,968
13,553
5,796
264
3,486
9,906
70,372
0
W
Charybdis
dogebats5
Charybdis
11,475
6,685
0
5,082
9,463
3,606
1,563
2,105
7,148
0
69,685
W
Kuzenbo
sniper_dcb
Kuzenbo
3,143
1,071
0
3,074
11,108
11,738
131
2,549
8,242
24,184
0
W
Gilgamesh
wolfbite2003
Gilgamesh
7,271
2,793
0
3,449
10,905
6,655
510
6,416
4,449
0
48,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
43,579
388
Minions Killed
414
0
Camps Cleared
0
1,394,890
Distance Traveled
1,453,038
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,841
632
102
7
0
335,751
0
L
Cthulhu
7,475
534
77
6
0
271,859
0
W
Morgan Le Fay
9,143
653
105
8
0
287,488
2
L
Cupid
6,892
492
73
5
0
258,162
0
L
Persephone
7,069
505
64
5
0
270,915
0
L
Hel
6,513
465
72
5
0
258,203
0
W
Ao Kuang
9,091
649
85
6
0
317,727
0
W
Charybdis
9,081
649
108
8
0
250,854
0
W
Kuzenbo
8,377
598
25
2
0
285,941
7
W
Gilgamesh
7,887
563
91
7
0
311,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role