Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Nagdawg
Atlas
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 50L
1,568 Elo+
Party 2
Cliodhna
Cliodhna
UchihaTrash
Cliodhna
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 27L
1,540 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,536 Elo+

VS

Team Averages
Level 88
1,641 SR
1,536 Elo+
Fenrir
Fenrir
Lilwata100
Fenrir
Level 66
God Stats
2W - 0L
1,770 SR
Queue Stats
41W - 27L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
Saint_ThomasXIII
Cu Chulainn
Level 75
God Stats
7W - 6L
1,543 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 1
Anubis
Anubis
liljimcrazy
Anubis
Level 123
God Stats
16W - 10L
1,609 SR
Queue Stats
31W - 26L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 7 / 0
12,178
677
12,917
15,620
6,118
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
Nagdawg
Atlas
13
0 / 5 / 2
11,067
615
8,619
20,403
24,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
UchihaTrash
Cliodhna
12
0 / 7 / 2
10,800
600
7,744
13,425
3,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lilwata100
Fenrir
15
5 / 0 / 10
13,347
742
8,493
13,150
6,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Saint_ThomasXIII
Cu Chulainn
15
1 / 1 / 13
12,684
705
7,124
12,711
8,662
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
18
13 / 1 / 4
15,922
885
26,456
14,640
8,436
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
19
19
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
0
0.29
W
Fenrir
Lilwata100
Fenrir
5
0
10
10
L
Atlas
Nagdawg
Atlas
0
5
2
0.2
W
Cu Chulainn
Saint_ThomasXIII
Cu Chulainn
1
1
13
7.5
L
Cliodhna
UchihaTrash
Cliodhna
0
7
2
0.14
W
Anubis
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,280
Damage
42,073
49,448
Taken
40,501
34,485
Mitigated
24,061
6,606
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,917
485
1,221
3,001
15,620
6,118
0
7,342
8,278
67,306
0
W
Fenrir
Lilwata100
Fenrir
8,493
2,087
0
2,916
13,150
6,963
700
5,713
7,220
0
35,918
L
Atlas
Nagdawg
Atlas
8,619
1,948
0
250
20,403
24,959
0
12,366
7,922
26,404
0
W
Cu Chulainn
Saint_ThomasXIII
Cu Chulainn
7,124
1,277
0
2,390
12,711
8,662
453
8,410
4,078
1,928
26,777
L
Cliodhna
UchihaTrash
Cliodhna
7,744
478
0
2,134
13,425
3,408
0
7,447
5,978
0
25,047
W
Anubis
26,456
199
0
9,068
14,640
8,436
1,359
7,735
6,839
121,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
41,953
158
Minions Killed
218
0
Camps Cleared
0
940,512
Distance Traveled
957,276
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,178
677
86
5
0
295,900
0
W
Fenrir
13,347
742
33
2
0
322,117
10
L
Atlas
11,067
615
30
2
0
317,872
0
W
Cu Chulainn
12,684
705
34
2
0
311,013
0
L
Cliodhna
10,800
600
42
2
0
326,740
2
W
Anubis
15,922
885
151
8
0
324,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role