Player Matchup

Raijin
Raijin
AlKuang
Raijin
Level 175
God Stats
0W - 1L
1,697 SR
Queue Stats
13W - 18L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
LordStabbington
Kukulkan
Level 104
God Stats
0W - 2L
1,677 SR
Queue Stats
17W - 18L
1,515 Elo+
Party 1
Mulan
Mulan
SSoupp
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,517 Elo+
Party 1
Neith
Neith
Zylphiq
Neith
Level 5
God Stats
2W - 8L
1,060 SR
Queue Stats
4W - 9L
1,167 Elo+
Party 1
Bacchus
Bacchus
itsOregano
Bacchus
Level 12
God Stats
3W - 8L
1,310 SR
Queue Stats
4W - 8L
1,377 Elo+
Party 1
Team Averages
Level 81
1,449 SR
1,396 Elo+

VS

Team Averages
Level 144
1,532 SR
1,566 Elo+
Osiris
Osiris
Bebe Faker
Osiris
Level 159
God Stats
1W - 0L
1,495 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 2
Surtr
Surtr
Bebe Senpai9184
Surtr
Level 128
God Stats
1W - 0L
1,493 SR
Queue Stats
6W - 3L
1,552 Elo+
Party 2
Ganesha
Ganesha
SkylineNope
Ganesha
Level 124
God Stats
2W - 2L
1,573 SR
Queue Stats
95W - 64L
1,630 Elo+
Party 2
Merlin
Merlin
StarkCoyote
Merlin
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,606 Elo+
Party 2
Thor
Thor
bigdereckh
Thor
Level 148
God Stats
8W - 2L
1,600 SR
Queue Stats
142W - 150L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlKuang
Raijin
11
2 / 0 / 0
7,098
645
2,598
1,830
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
0 / 5 / 3
8,153
741
7,061
9,408
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
SSoupp
Mulan
16
4 / 4 / 1
8,819
802
11,085
14,830
14,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Zylphiq
Neith
14
0 / 3 / 2
7,598
691
3,197
7,563
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
itsOregano
Bacchus
14
1 / 3 / 2
7,291
663
3,252
8,695
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bebe Faker
Osiris
17
8 / 2 / 4
9,802
891
8,925
7,491
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 8
8,545
777
6,508
10,157
7,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
SkylineNope
Ganesha
15
0 / 1 / 14
9,089
826
4,504
7,599
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
16
1 / 1 / 10
9,004
819
7,046
6,030
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 7
9,326
848
9,786
10,829
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
15
15
Deaths
8
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
AlKuang
Raijin
2
0
0
2
W
Osiris
Bebe Faker
Osiris
8
2
4
5
W
1
2
8
2.5
L
Kukulkan
0
5
3
0.3
L
Mulan
SSoupp
Mulan
4
4
1
1.13
W
Ganesha
SkylineNope
Ganesha
0
1
14
7
W
Merlin
1
1
10
6
L
Neith
Zylphiq
Neith
0
3
2
0.33
W
5
2
7
4.25
L
Bacchus
itsOregano
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
36,769
42,326
Taken
42,106
32,330
Mitigated
30,231
3,805
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AlKuang
Raijin
2,598
365
0
490
1,830
546
0
639
1,147
5,024
0
W
Osiris
Bebe Faker
Osiris
8,925
4,107
0
1,037
7,491
5,375
1,132
2,005
5,147
0
39,641
W
6,508
2,846
0
1,348
10,157
7,932
1,845
3,157
6,578
349
19,472
L
Kukulkan
7,061
1,108
0
500
9,408
4,068
0
2,397
6,875
36,552
0
L
Mulan
SSoupp
Mulan
11,085
1,570
0
1,873
14,830
14,220
0
3,589
10,960
0
29,308
W
Ganesha
SkylineNope
Ganesha
4,504
468
0
2,125
7,599
8,160
368
2,611
4,677
21,485
0
W
Merlin
7,046
1,015
0
951
6,030
2,559
3,035
1,745
4,167
40,845
0
L
Neith
Zylphiq
Neith
3,197
1,726
0
510
7,563
3,397
0
1,499
6,038
0
21,235
W
9,786
2,701
0
500
10,829
6,205
212
2,146
8,470
0
32,701
L
Bacchus
itsOregano
Bacchus
3,252
284
0
432
8,695
10,099
0
3,138
5,417
6,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
45,766
184
Minions Killed
279
0
Camps Cleared
0
826,039
Distance Traveled
1,192,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,098
645
8
1
0
47,456
0
W
Osiris
9,802
891
64
6
0
270,823
0
W
Surtr
8,545
777
42
4
0
238,431
0
L
Kukulkan
8,153
741
84
8
0
192,447
0
L
Mulan
8,819
802
39
4
0
215,908
0
W
Ganesha
9,089
826
7
1
0
239,279
0
W
Merlin
9,004
819
98
9
0
223,035
0
L
Neith
7,598
691
49
4
0
161,652
0
W
Thor
9,326
848
68
6
0
221,171
0
L
Bacchus
7,291
663
4
0
0
208,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role