Player Matchup

Cthulhu
Cthulhu
DRxFEELGOODxxx
Cthulhu
Level 129
God Stats
6W - 7L
1,515 SR
Queue Stats
242W - 247L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
MuttD3vil
Danzaburou
Level 59
God Stats
15W - 13L
1,580 SR
Queue Stats
144W - 131L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
Palmpilot7133
Sylvanus
Level 110
God Stats
6W - 13L
1,390 SR
Queue Stats
145W - 155L
1,486 Elo+
Party 2
Thanatos
Thanatos
killyouwithpeen
Thanatos
Level 37
God Stats
3W - 3L
1,564 SR
Queue Stats
10W - 10L
1,518 Elo+
Party 2
Chang'e
Chang'e
kingtinajero
Chang'e
Level 119
God Stats
0W - 3L
1,285 SR
Queue Stats
117W - 128L
1,510 Elo+
Solo
Team Averages
Level 91
1,467 SR
1,506 Elo+

VS

Team Averages
Level 96
1,562 SR
1,418 Elo+
Serqet
Serqet
BluFirewalker
Serqet
Level 38
God Stats
9W - 6L
1,597 SR
Queue Stats
53W - 35L
1,517 Elo+
Party 3
Ra
Ra
Drdoolil
Ra
Level 108
God Stats
40W - 37L
1,487 SR
Queue Stats
129W - 128L
1,403 Elo+
Party 1
Ishtar
Ishtar
Viewtiful_Joe43
Ishtar
Level 103
God Stats
2W - 0L
1,424 SR
Queue Stats
34W - 40L
1,279 Elo+
Solo
Anubis
Anubis
cornpocket
Anubis
Level 109
God Stats
32W - 21L
1,573 SR
Queue Stats
136W - 152L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
xxpeanut124
Gilgamesh
Level 124
God Stats
3W - 0L
1,729 SR
Queue Stats
115W - 85L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,694
569
6,068
9,407
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MuttD3vil
Danzaburou
9
3 / 3 / 2
5,465
547
4,807
6,630
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Palmpilot7133
Sylvanus
10
3 / 2 / 2
6,110
611
3,401
7,086
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
8
0 / 6 / 1
4,792
479
3,365
8,726
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
kingtinajero
Chang'e
9
1 / 2 / 0
5,231
523
2,327
7,123
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,262
626
4,342
8,667
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 1 / 2
6,396
640
4,393
3,045
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 3
5,503
550
3,897
6,773
2,091
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
cornpocket
Anubis
9
4 / 4 / 0
5,620
562
2,551
5,159
1,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
xxpeanut124
Gilgamesh
11
5 / 1 / 0
6,768
677
8,986
10,931
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
15
15
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
2
1
0.25
W
2
1
2
3
L
Danzaburou
MuttD3vil
Danzaburou
3
3
2
1.33
L
Sylvanus
Palmpilot7133
Sylvanus
3
2
2
2
W
1
1
3
2.5
W
Anubis
cornpocket
Anubis
4
4
0
1
L
Thanatos
0
6
1
0.08
L
Chang'e
kingtinajero
Chang'e
1
2
0
0.5
W
Gilgamesh
xxpeanut124
Gilgamesh
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
24,169
38,972
Taken
34,575
17,413
Mitigated
12,727
10,834
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,342
1,386
0
3,100
8,667
3,352
0
1,521
7,098
0
40,315
L
6,068
1,258
0
2,458
9,407
5,082
555
0
9,407
39,201
0
W
4,393
460
72
884
3,045
911
492
248
2,779
47,230
0
L
Danzaburou
MuttD3vil
Danzaburou
4,807
1,775
0
1,586
6,630
2,726
288
1,594
5,036
0
30,767
L
Sylvanus
Palmpilot7133
Sylvanus
3,401
966
266
2,193
7,086
4,575
380
935
5,695
24,583
7,216
W
3,897
2,344
183
2,352
6,773
2,091
682
1,922
4,781
0
26,634
W
Anubis
cornpocket
Anubis
2,551
223
0
1,581
5,159
1,974
304
1,174
3,921
16,665
0
L
Thanatos
3,365
993
0
2,750
8,726
2,816
0
1,816
6,750
0
24,718
L
Chang'e
kingtinajero
Chang'e
2,327
574
120
1,461
7,123
2,214
0
2,557
4,312
32,676
0
W
Gilgamesh
xxpeanut124
Gilgamesh
8,986
3,980
0
3,516
10,931
4,399
0
6,284
4,145
0
40,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
30,549
276
Minions Killed
305
0
Camps Cleared
0
929,848
Distance Traveled
938,645
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,262
626
77
8
0
239,326
0
L
Cthulhu
5,694
569
78
8
0
213,454
0
W
Ra
6,396
640
82
8
0
205,167
0
L
Danzaburou
5,465
547
44
4
0
180,008
2
L
Sylvanus
6,110
611
50
5
0
162,611
0
W
Ishtar
5,503
550
52
5
0
182,918
3
W
Anubis
5,620
562
24
2
0
126,446
0
L
Thanatos
4,792
479
41
4
0
210,088
0
L
Chang'e
5,231
523
63
6
0
163,687
0
W
Gilgamesh
6,768
677
70
7
0
184,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role