Player Matchup

Fenrir
Fenrir
GreenDaddy99
Fenrir
Level 108
God Stats
5W - 7L
1,447 SR
Queue Stats
317W - 312L
1,458 Elo+
Party 3
Jormungandr
Jormungandr
Lkane1992
Jormungandr
Level 140
God Stats
1W - 4L
1,366 SR
Queue Stats
127W - 133L
1,466 Elo+
Party 1
Izanami
Izanami
MildAlzheimerz
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
Snuggler Bear
Cthulhu
Level 155
God Stats
32W - 34L
1,481 SR
Queue Stats
607W - 574L
1,511 Elo+
Party 3
Freya
Freya
thvnderfxk
Freya
Level 75
God Stats
6W - 5L
1,383 SR
Queue Stats
348W - 374L
1,425 Elo+
Solo
Team Averages
Level 117
1,436 SR
1,417 Elo+

VS

Team Averages
Level 101
1,496 SR
1,438 Elo+
Kali
Kali
GibbaXslapzz
Kali
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 43L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
Honda recon1701
Jormungandr
Level 83
God Stats
4W - 3L
1,539 SR
Queue Stats
22W - 32L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
NBS_Delirious
Cthulhu
Level 109
God Stats
13W - 9L
1,598 SR
Queue Stats
296W - 288L
1,457 Elo+
Solo
Janus
Janus
Shockwave_169
Janus
Level 128
God Stats
5W - 13L
1,280 SR
Queue Stats
364W - 342L
1,478 Elo+
Solo
Medusa
Medusa
lIMuzziIl
Medusa
Level 109
God Stats
13W - 8L
1,563 SR
Queue Stats
175W - 171L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 5 / 0
4,645
465
2,592
10,192
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Lkane1992
Jormungandr
7
0 / 5 / 0
4,680
468
3,103
9,498
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
5,016
502
1,820
5,096
1,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
11
1 / 0 / 0
5,732
573
4,855
7,966
4,209
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
9
0 / 6 / 0
5,186
519
2,875
9,279
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,620
562
4,510
6,834
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Honda recon1701
Jormungandr
11
0 / 1 / 0
6,015
602
4,545
7,322
4,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
9
4 / 0 / 6
6,083
608
3,602
7,254
3,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 5
6,942
694
6,943
3,845
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
lIMuzziIl
Medusa
11
5 / 0 / 1
6,186
619
7,569
4,126
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
17
17
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Fenrir
0
5
0
0
W
Jormungandr
Honda recon1701
Jormungandr
0
1
0
0
L
Jormungandr
Lkane1992
Jormungandr
0
5
0
0
L
0
1
0
0
W
Cthulhu
4
0
6
7
W
4
0
5
6.5
L
Cthulhu
1
0
0
1
W
Medusa
lIMuzziIl
Medusa
5
0
1
5.5
L
Freya
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
27,169
42,031
Taken
29,381
19,489
Mitigated
12,942
9,601
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,510
2,039
0
1,532
6,834
2,299
0
1,089
5,729
0
27,089
L
Fenrir
2,592
983
0
1,324
10,192
3,628
0
2,262
7,930
0
31,694
W
Jormungandr
Honda recon1701
Jormungandr
4,545
1,568
0
1,622
7,322
4,191
0
4,797
2,525
52,058
0
L
Jormungandr
Lkane1992
Jormungandr
3,103
1,196
83
1,805
9,498
6,636
0
2,068
7,430
19,127
0
L
1,820
1,330
0
1,050
5,096
1,632
707
678
4,418
0
35,821
W
Cthulhu
3,602
443
1,380
2,039
7,254
3,596
0
1,892
5,306
16,678
0
W
6,943
861
0
250
3,845
1,360
0
2,081
1,682
45,813
0
L
Cthulhu
4,855
417
0
3,186
7,966
4,209
0
4,650
3,316
47,900
0
W
Medusa
lIMuzziIl
Medusa
7,569
2,922
0
416
4,126
1,496
0
1,114
3,012
0
45,176
L
Freya
2,875
1,022
0
2,153
9,279
3,384
0
5,586
3,693
29,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
30,846
286
Minions Killed
325
0
Camps Cleared
0
919,736
Distance Traveled
1,030,086
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,620
562
47
5
0
236,739
0
L
Fenrir
4,645
465
50
5
0
184,485
2
W
Jormungandr
6,015
602
107
11
0
192,509
0
L
Jormungandr
4,680
468
24
2
0
182,878
2
L
Izanami
5,016
502
75
8
0
172,892
0
W
Cthulhu
6,083
608
24
2
0
242,756
7
W
Janus
6,942
694
83
8
0
193,200
0
L
Cthulhu
5,732
573
79
8
0
219,820
0
W
Medusa
6,186
619
64
6
0
164,882
0
L
Freya
5,186
519
58
6
0
159,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role