Player Matchup

He Bo
He Bo
 
He Bo
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
BrantCamo
Ravana
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,499 Elo+
Party 2
Chiron
Chiron
RaZaReSmite
Chiron
Level 63
God Stats
20W - 8L
1,699 SR
Queue Stats
55W - 32L
1,620 Elo+
Party 1
Bacchus
Bacchus
TheW0rstJungle
Bacchus
Level 69
God Stats
1W - 1L
1,555 SR
Queue Stats
82W - 61L
1,507 Elo+
Party 1
Team Averages
Level 74
1,551 SR
1,525 Elo+

VS

Team Averages
Level 83
1,644 SR
1,544 Elo+
Sun Wukong
Sun Wukong
LightTheWay812
Sun Wukong
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 18L
1,649 Elo+
Party 4
Chaac
Chaac
Tiodiaz
Chaac
Level 17
God Stats
18W - 14L
1,581 SR
Queue Stats
21W - 19L
1,482 Elo+
Party 3
Ix Chel
Ix Chel
Zerdalias
Ix Chel
Level 92
God Stats
12W - 11L
1,487 SR
Queue Stats
436W - 398L
1,501 Elo+
Solo
Thanatos
Thanatos
dmmdskk
Thanatos
Level 81
God Stats
13W - 3L
1,986 SR
Queue Stats
45W - 32L
1,601 Elo+
Party 4
Chronos
Chronos
phatUwU
Chronos
Level 104
God Stats
14W - 11L
1,666 SR
Queue Stats
103W - 90L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
6 / 0 / 0
5,341
763
4,295
3,468
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
 
Kukulkan
8
0 / 0 / 2
4,365
624
1,371
2,132
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
BrantCamo
Ravana
7
0 / 0 / 0
4,151
593
1,706
2,976
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
7
1 / 2 / 1
4,283
612
4,796
4,081
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 5
4,407
630
3,795
4,264
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LightTheWay812
Sun Wukong
5
2 / 1 / 1
3,684
526
2,652
3,785
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Tiodiaz
Chaac
8
0 / 0 / 0
4,501
643
1,537
5,791
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Zerdalias
Ix Chel
6
0 / 2 / 0
3,726
532
627
3,627
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
dmmdskk
Thanatos
7
1 / 2 / 0
4,162
595
1,986
6,267
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos
phatUwU
Chronos
6
0 / 2 / 1
3,779
540
1,112
5,218
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
0
6
W
Kukulkan
 
Kukulkan
0
0
2
1
W
Ravana
BrantCamo
Ravana
0
0
0
0
L
Sun Wukong
LightTheWay812
Sun Wukong
2
1
1
2.5
W
Chiron
1
2
1
0.75
W
0
1
5
2.5
L
Chaac
Tiodiaz
Chaac
0
0
0
0
L
Ix Chel
Zerdalias
Ix Chel
0
2
0
0
L
Thanatos
dmmdskk
Thanatos
1
2
0
0.5
L
Chronos
phatUwU
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
7,914
16,921
Taken
24,688
7,323
Mitigated
9,642
6,686
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,295
445
0
2,286
3,468
869
0
428
3,016
32,010
0
W
Kukulkan
 
Kukulkan
1,371
397
0
500
2,132
651
0
270
1,862
29,640
0
W
Ravana
BrantCamo
Ravana
1,706
145
0
1,248
2,976
1,191
0
0
2,976
0
17,927
L
Sun Wukong
LightTheWay812
Sun Wukong
2,652
1,168
0
190
3,785
1,632
0
668
3,067
0
9,564
W
Chiron
4,796
1,915
185
513
4,081
1,456
0
505
3,520
0
25,801
W
3,795
540
0
1,954
4,264
3,156
0
585
3,679
10,635
0
L
Chaac
Tiodiaz
Chaac
1,537
209
0
1,442
5,791
3,064
0
1,774
4,017
0
27,214
L
Ix Chel
Zerdalias
Ix Chel
627
0
100
430
3,627
1,232
0
2,829
692
19,585
0
L
Thanatos
dmmdskk
Thanatos
1,986
718
0
3,177
6,267
2,132
0
2,630
3,595
0
22,381
L
Chronos
phatUwU
Chronos
1,112
373
0
1,766
5,218
1,582
0
1,492
3,726
16,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,547
Gold Earned
19,852
199
Minions Killed
160
0
Camps Cleared
0
752,906
Distance Traveled
678,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,341
763
54
8
0
168,131
1
W
Kukulkan
4,365
624
58
8
0
158,984
0
W
Ravana
4,151
593
39
6
0
144,316
0
L
Sun Wukong
3,684
526
14
2
0
109,155
0
W
Chiron
4,283
612
35
5
0
125,905
0
W
Bacchus
4,407
630
13
2
0
155,570
1
L
Chaac
4,501
643
54
8
0
133,947
0
L
Ix Chel
3,726
532
35
5
0
135,660
0
L
Thanatos
4,162
595
31
4
0
159,991
0
L
Chronos
3,779
540
26
4
0
139,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role