Player Matchup

Ares
Ares
O he killing
Ares
Level 31
God Stats
1W - 1L
1,452 SR
Queue Stats
11W - 11L
1,385 Elo+
Party 1
Anubis
Anubis
TheLethalDawn
Anubis
Level 116
God Stats
1W - 3L
1,071 SR
Queue Stats
18W - 15L
1,430 Elo+
Party 1
Hercules
Hercules
xANBHASIx
Hercules
Level 8
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 1
Team Averages
Level 52
1,278 SR
1,337 Elo+

VS

Team Averages
Level 58
1,591 SR
1,343 Elo+
Izanami
Izanami
BMW JORDAN9970
Izanami
Level 44
God Stats
3W - 1L
1,711 SR
Queue Stats
99W - 120L
1,317 Elo+
Party 2
Zeus
Zeus
CVisions6149
Zeus
Level 69
God Stats
2W - 3L
1,617 SR
Queue Stats
28W - 31L
1,362 Elo+
Solo
Hun Batz
Hun Batz
DiamondBoy5010
Hun Batz
Level 60
God Stats
5W - 6L
1,445 SR
Queue Stats
153W - 152L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
13,481
843
9,311
16,398
20,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
16 / 3 / 5
15,603
975
27,702
18,740
11,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
xANBHASIx
Hercules
12
0 / 10 / 10
10,781
674
2,828
16,947
12,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 6
12,472
780
13,668
15,906
4,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 10
12,762
798
17,168
16,045
5,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
16
7 / 5 / 7
14,008
876
11,699
18,881
6,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
21
Kills
16
16
Deaths
21
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
9
6
1
L
3
7
10
1.14
L
Hun Batz
7
5
7
2.1
W
5
3
13
3.83
W
16
3
5
6.17
W
Hercules
xANBHASIx
Hercules
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,841
Damage
42,535
52,085
Taken
50,832
44,001
Mitigated
15,940
13,628
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,668
9,317
0
384
15,906
4,235
131
13,796
1,851
0
44,949
L
17,168
2,084
97
858
16,045
5,146
124
12,078
3,958
50,367
0
L
Hun Batz
11,699
5,184
0
1,324
18,881
6,559
887
11,505
7,264
0
37,468
W
9,311
1,005
0
2,248
16,398
20,229
623
6,554
9,517
34,563
0
W
27,702
1,775
0
10,255
18,740
11,483
947
4,821
13,689
97,997
0
W
Hercules
xANBHASIx
Hercules
2,828
731
449
676
16,947
12,289
557
5,657
11,290
0
11,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
39,242
165
Minions Killed
153
0
Camps Cleared
0
772,434
Distance Traveled
699,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,472
780
48
3
0
195,297
0
L
Zeus
12,762
798
62
4
0
248,381
0
L
Hun Batz
14,008
876
43
3
0
255,952
0
W
Ares
13,481
843
31
2
0
271,580
0
W
Anubis
15,603
975
121
8
0
250,967
0
W
Hercules
10,781
674
13
1
0
249,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role