Player Matchup

Chaac
Chaac
BlueJAY405364
Chaac
Level 127
God Stats
10W - 12L
1,382 SR
Queue Stats
75W - 78L
1,427 Elo+
Solo
Thor
Thor
CoxyWRKSV
Thor
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
14W - 33L
1,255 Elo+
Solo
Artemis
Artemis
NightKiller2798
Artemis
Level 155
God Stats
5W - 3L
1,604 SR
Queue Stats
172W - 159L
1,500 Elo+
Party 1
Discordia
Discordia
Ovayner
Discordia
Level 29
God Stats
2W - 3L
1,572 SR
Queue Stats
40W - 41L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
thenightking-28
Nu Wa
Level 126
God Stats
21W - 7L
1,724 SR
Queue Stats
29W - 19L
1,585 Elo+
Party 1
Team Averages
Level 101
1,516 SR
1,450 Elo+

VS

Team Averages
Level 122
1,484 SR
1,488 Elo+
Nox
Nox
EvilCrayfish117
Nox
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,602 Elo+
Party 2
Athena
Athena
ExoticCronos
Athena
Level 109
God Stats
5W - 2L
1,708 SR
Queue Stats
44W - 45L
1,525 Elo+
Party 2
Serqet
Serqet
ViewerSauce
Serqet
Level 122
God Stats
7W - 4L
1,597 SR
Queue Stats
62W - 63L
1,546 Elo+
Party 2
Olorun
Olorun
cubanito-mode103
Olorun
Level 159
God Stats
2W - 1L
1,485 SR
Queue Stats
351W - 347L
1,415 Elo+
Solo
Lancelot
Lancelot
zokadokid
Lancelot
Level 117
God Stats
1W - 3L
1,130 SR
Queue Stats
74W - 80L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,962
536
7,350
11,413
6,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
1
0 / 0 / 0
4,088
314
0
0
0
14
9 / 5 / 0
8,486
653
10,572
12,844
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ovayner
Discordia
12
1 / 3 / 2
7,387
568
5,403
7,254
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 5
7,347
565
6,375
7,081
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,750
519
4,797
6,174
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
12
2 / 1 / 6
7,655
589
2,166
10,701
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
15
7 / 3 / 2
8,738
672
8,695
12,072
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 2
7,737
595
4,543
10,680
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
zokadokid
Lancelot
14
4 / 3 / 0
8,529
656
7,774
12,021
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
16
16
Deaths
13
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Thor
0
0
0
0
W
2
2
3
1.75
W
Athena
2
1
6
5
L
9
5
0
1.8
L
Discordia
Ovayner
Discordia
1
3
2
0.67
W
Serqet
7
3
2
2.67
W
1
4
2
0.5
L
0
4
5
0.63
W
Lancelot
zokadokid
Lancelot
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,700
Damage
27,975
38,592
Taken
51,648
18,001
Mitigated
27,320
6,510
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,350
1,882
0
1,352
11,413
6,459
0
0
11,413
0
37,969
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
4,797
155
0
750
6,174
2,355
252
2,855
3,319
39,861
0
W
Athena
2,166
647
0
1,621
10,701
9,301
13
2,884
7,577
31,456
0
L
10,572
4,082
0
2,702
12,844
6,151
0
2,555
9,897
0
65,327
L
Discordia
Ovayner
Discordia
5,403
296
0
1,351
7,254
2,913
0
4,904
2,302
55,892
0
W
Serqet
8,695
2,752
0
492
12,072
5,736
0
1,028
10,934
0
69,033
W
4,543
2,081
20
3,961
10,680
4,524
2,137
4,460
6,172
59,995
0
L
6,375
3,364
0
1,105
7,081
2,478
120
4,069
2,901
42,389
0
W
Lancelot
zokadokid
Lancelot
7,774
2,781
0
2,970
12,021
5,404
1,030
549
11,472
0
64,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
39,409
312
Minions Killed
420
0
Camps Cleared
0
960,938
Distance Traveled
1,282,094
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,962
536
68
5
0
207,089
0
L
Thor
4,088
314
0
0
0
0
0
W
Nox
6,750
519
51
4
0
222,674
0
W
Athena
7,655
589
62
5
0
286,126
1
L
Artemis
8,486
653
87
7
0
256,938
0
L
Discordia
7,387
568
92
7
0
247,053
1
W
Serqet
8,738
672
92
7
0
309,761
0
W
Olorun
7,737
595
103
8
0
208,543
0
L
Nu Wa
7,347
565
65
5
0
249,858
0
W
Lancelot
8,529
656
112
9
0
254,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role