Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FooPosted69
Cthulhu
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 171L
1,352 Elo+
Solo
Danzaburou
Danzaburou
PRINCE-LIGHT-SKN
Danzaburou
Level 88
God Stats
4W - 5L
1,451 SR
Queue Stats
254W - 260L
1,482 Elo+
Solo
Team Averages
Level 81
1,484 SR
1,444 Elo+

VS

Team Averages
Level 63
1,473 SR
1,420 Elo+
Ra
Ra
DarkSafeguard
Ra
Level 36
God Stats
1W - 4L
1,414 SR
Queue Stats
1W - 5L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Tidewell
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
xXHybridXx31
Danzaburou
Level 68
God Stats
8W - 6L
1,506 SR
Queue Stats
219W - 201L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 1 / 1
9,569
797
11,811
5,447
2,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
FooPosted69
Cthulhu
12
1 / 1 / 6
8,636
720
5,392
8,634
7,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PRINCE-LIGHT-SKN
Danzaburou
11
2 / 1 / 4
8,896
741
5,538
5,112
2,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,288
691
3,993
6,507
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Tidewell
Cthulhu
10
0 / 3 / 2
7,647
637
4,849
11,688
11,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
xXHybridXx31
Danzaburou
11
1 / 3 / 1
7,970
664
4,535
8,443
3,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
3
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
1
5.5
L
1
2
1
0.75
W
Cthulhu
FooPosted69
Cthulhu
1
1
6
4
W
Danzaburou
PRINCE-LIGHT-SKN
Danzaburou
2
1
4
4
L
Cthulhu
Tidewell
Cthulhu
0
3
2
0.33
L
Danzaburou
xXHybridXx31
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
13,377
19,193
Taken
26,638
11,933
Mitigated
17,775
4,620
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,811
1,605
0
1,021
5,447
2,372
44
2,055
3,392
54,258
0
L
3,993
230
1,218
1,360
6,507
2,597
0
5,551
940
27,068
0
W
Cthulhu
FooPosted69
Cthulhu
5,392
330
284
2,592
8,634
7,462
25
4,267
4,292
15,505
0
W
Danzaburou
PRINCE-LIGHT-SKN
Danzaburou
5,538
2,861
0
723
5,112
2,099
302
2,721
2,257
0
32,165
L
Cthulhu
Tidewell
Cthulhu
4,849
565
52
496
11,688
11,690
0
6,787
4,901
14,893
0
L
Danzaburou
xXHybridXx31
Danzaburou
4,535
835
0
1,618
8,443
3,488
0
5,494
2,949
0
28,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
23,905
143
Minions Killed
103
0
Camps Cleared
0
631,935
Distance Traveled
620,518
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,569
797
83
7
0
204,088
0
L
Ra
8,288
691
46
4
0
228,005
0
W
Cthulhu
8,636
720
20
2
0
237,308
3
W
Danzaburou
8,896
741
40
3
0
190,539
0
L
Cthulhu
7,647
637
28
2
0
205,329
0
L
Danzaburou
7,970
664
29
2
0
187,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role