Player Matchup

Jormungandr
Jormungandr
VigorousPain
Jormungandr
Level 116
God Stats
3W - 2L
1,960 SR
Queue Stats
175W - 161L
1,498 Elo+
Party 1
Fenrir
Fenrir
YoMater
Fenrir
Level 93
God Stats
1W - 1L
1,233 SR
Queue Stats
81W - 67L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
loshong2002
Baron Samedi
Level 119
God Stats
1W - 1L
1,734 SR
Queue Stats
165W - 158L
1,502 Elo+
Party 1
Team Averages
Level 109
1,642 SR
1,484 Elo+

VS

Team Averages
Level 110
1,559 SR
1,472 Elo+
Kuzenbo
Kuzenbo
aManCalledHero
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,485 Elo+
Solo
Hel
Hel
vTheWOLFv
Hel
Level 126
God Stats
1W - 2L
1,582 SR
Queue Stats
39W - 40L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
zcqlx
Ratatoskr
Level 100
God Stats
1W - 3L
1,593 SR
Queue Stats
54W - 57L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
VigorousPain
Jormungandr
11
1 / 2 / 11
8,450
768
10,413
10,945
11,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
YoMater
Fenrir
10
4 / 1 / 4
8,137
740
8,005
11,957
10,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
loshong2002
Baron Samedi
13
7 / 0 / 5
9,628
875
13,640
4,791
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,524
684
6,356
16,659
20,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 3
7,141
649
5,609
7,996
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
zcqlx
Ratatoskr
10
1 / 5 / 1
7,241
658
6,661
11,748
4,969
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
VigorousPain
Jormungandr
1
2
11
3.25
W
Fenrir
YoMater
Fenrir
4
1
4
6
L
2
5
1
0.5
W
Baron Samedi
loshong2002
Baron Samedi
7
0
5
9.5
L
0
2
3
0.75
L
Ratatoskr
zcqlx
Ratatoskr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
18,626
27,693
Taken
36,403
24,509
Mitigated
31,064
9,094
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
VigorousPain
Jormungandr
10,413
2,953
324
1,799
10,945
11,122
0
4,941
5,974
38,334
0
W
Fenrir
YoMater
Fenrir
8,005
3,457
146
2,345
11,957
10,650
0
6,016
5,782
30
20,589
L
6,356
2,774
0
155
16,659
20,622
0
10,436
6,223
12,065
299
W
Baron Samedi
loshong2002
Baron Samedi
13,640
2,131
1,823
2,657
4,791
2,737
0
2,054
2,669
42,661
0
L
5,609
225
4,137
4,245
7,996
5,473
0
6,082
1,864
24,452
0
L
Ratatoskr
zcqlx
Ratatoskr
6,661
1,440
0
0
11,748
4,969
0
7,847
3,851
0
27,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
21,906
125
Minions Killed
76
0
Camps Cleared
0
621,856
Distance Traveled
587,617
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,450
768
45
4
0
198,418
0
W
Fenrir
8,137
740
19
2
0
214,275
2
L
Kuzenbo
7,524
684
11
1
0
191,523
4
W
Baron Samedi
9,628
875
61
6
0
209,163
0
L
Hel
7,141
649
23
2
0
207,135
0
L
Ratatoskr
7,241
658
42
4
0
188,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role