Player Matchup

Cerberus
Cerberus
A-Speco
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 2
Kali
Kali
DistantPluvio
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
FunkyGoblins
Cthulhu
Level 128
God Stats
1W - 0L
1,464 SR
Queue Stats
2W - 2L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
deadmaniac33
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 2
Janus
Janus
frandiex
Janus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 59L
1,498 Elo+
Solo
Team Averages
Level 73
1,493 SR
1,404 Elo+

VS

Team Averages
Level 136
1,462 SR
1,530 Elo+
Thor
Thor
CapPrice450
Thor
Level 122
God Stats
1W - 2L
1,285 SR
Queue Stats
95W - 84L
1,688 Elo+
Party 1
Ao Kuang
Ao Kuang
Fokada
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,410 Elo+
Solo
Chernobog
Chernobog
GlibELMINTY
Chernobog
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,409 Elo+
Party 3
Cthulhu
Cthulhu
Rabbi Smallwood
Cthulhu
Level 137
God Stats
2W - 2L
1,485 SR
Queue Stats
87W - 71L
1,659 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheLooneyLion93
Cu Chulainn
Level 157
God Stats
7W - 7L
1,540 SR
Queue Stats
471W - 483L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A-Speco
Cerberus
14
3 / 3 / 18
8,448
845
7,898
9,601
9,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 16
8,365
837
5,227
9,712
4,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
FunkyGoblins
Cthulhu
16
4 / 1 / 19
9,295
930
13,114
11,727
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
deadmaniac33
Zhong Kui
16
8 / 2 / 14
9,406
941
11,922
9,116
8,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
frandiex
Janus
16
8 / 1 / 12
9,673
967
12,089
4,143
1,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 4
8,069
807
6,530
10,208
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Fokada
Ao Kuang
14
2 / 5 / 6
7,848
785
4,110
10,205
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
GlibELMINTY
Chernobog
11
0 / 6 / 7
6,997
700
3,885
10,340
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 5 / 9
7,586
759
11,660
12,989
16,207
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
TheLooneyLion93
Cu Chulainn
14
2 / 5 / 3
8,198
820
7,218
11,279
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
26
Kills
11
12
Deaths
27
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A-Speco
Cerberus
3
3
18
4
L
6
6
4
1.33
W
3
5
16
2.2
L
Ao Kuang
Fokada
Ao Kuang
2
5
6
1
W
Cthulhu
FunkyGoblins
Cthulhu
4
1
19
13.5
L
Chernobog
GlibELMINTY
Chernobog
0
6
7
0.58
L
1
5
9
1.1
L
Cu Chulainn
TheLooneyLion93
Cu Chulainn
2
5
3
0.7
W
Zhong Kui
deadmaniac33
Zhong Kui
8
2
14
7.5
W
Janus
frandiex
Janus
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,250
Damage
33,403
44,299
Taken
55,021
37,575
Mitigated
40,247
17,054
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A-Speco
Cerberus
7,898
275
596
2,375
9,601
9,825
455
3,104
6,098
12,214
0
L
6,530
864
484
376
10,208
4,356
0
7,494
2,357
0
11,128
W
5,227
1,814
0
1,605
9,712
4,307
413
3,372
6,264
0
11,063
L
Ao Kuang
Fokada
Ao Kuang
4,110
444
281
1,476
10,205
4,291
576
8,344
1,557
9,547
0
W
Cthulhu
FunkyGoblins
Cthulhu
13,114
534
1,502
1,828
11,727
12,979
884
3,182
7,912
24,650
1,757
L
Chernobog
GlibELMINTY
Chernobog
3,885
1,976
257
467
10,340
4,105
351
8,798
1,203
0
11,717
L
11,660
233
1,521
1,397
12,989
16,207
0
9,323
3,237
20,720
0
L
Cu Chulainn
TheLooneyLion93
Cu Chulainn
7,218
746
305
605
11,279
11,288
97
8,083
2,954
0
17,670
W
Zhong Kui
deadmaniac33
Zhong Kui
11,922
3,528
0
3,008
9,116
8,498
2,321
3,553
5,090
19,426
0
W
Janus
frandiex
Janus
12,089
667
4,609
1,531
4,143
1,966
1,153
1,761
2,013
26,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
38,698
116
Minions Killed
92
0
Camps Cleared
0
972,191
Distance Traveled
771,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,448
845
22
2
0
185,630
0
L
Thor
8,069
807
9
1
0
120,569
0
W
Kali
8,365
837
12
1
0
187,258
0
L
Ao Kuang
7,848
785
12
1
0
162,342
0
W
Cthulhu
9,295
930
33
3
0
216,643
0
L
Chernobog
6,997
700
17
2
0
151,198
0
L
Cthulhu
7,586
759
28
3
0
166,025
0
L
Cu Chulainn
8,198
820
26
3
0
170,948
0
W
Zhong Kui
9,406
941
17
2
0
169,867
0
W
Janus
9,673
967
32
3
0
212,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role