Player Matchup

Cliodhna
Cliodhna
Platinum I
IshanRhyno
Cliodhna
Platinum I
Level 141
God Stats
2W - 4L
1,746 SR
Queue Stats
109W - 110L
1,987 MMR
Party 1
Discordia
Discordia
Platinum I
LatamSlayer
Discordia
Platinum I
Level 128
God Stats
3W - 0L
1,648 SR
Queue Stats
139W - 125L
1,991 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
RiOkuu
Sun Wukong
Platinum I
Level 141
God Stats
2W - 0L
1,709 SR
Queue Stats
56W - 43L
1,978 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
SpaceBiTe
Sylvanus
Diamond IV
Level 158
God Stats
21W - 9L
1,861 SR
Queue Stats
165W - 132L
1,986 MMR
Party 2
Izanami
Izanami
Diamond IV
Veeel
Izanami
Diamond IV
Level 158
God Stats
8W - 6L
1,632 SR
Queue Stats
188W - 175L
2,079 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,719 SR
2,004 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,506 SR
1,910 MMR
Yu Huang
Yu Huang
Platinum I
 
Yu Huang
Platinum I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
Sagunio
Thor
Platinum III
Level 171
God Stats
1W - 1L
1,632 SR
Queue Stats
231W - 223L
1,969 MMR
Solo
Tyr
Tyr
Diamond V
UlfBait
Tyr
Diamond V
Level 96
God Stats
12W - 11L
1,577 SR
Queue Stats
308W - 309L
2,053 MMR
Solo
Ganesha
Ganesha
Diamond V
Vаmanа
Ganesha
Diamond V
Level 135
God Stats
1W - 1L
1,320 SR
Queue Stats
330W - 324L
2,053 MMR
Solo
Rama
Rama
Diamond V
dmbrαnøn
Rama
Diamond V
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
362W - 360L
1,973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IshanRhyno
Cliodhna
7
1 / 0 / 1
3,903
781
617
3,536
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
LatamSlayer
Discordia
8
1 / 0 / 1
4,117
823
1,826
2,126
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RiOkuu
Sun Wukong
6
0 / 1 / 0
3,663
733
1,668
3,676
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
SpaceBiTe
Sylvanus
7
2 / 0 / 1
4,254
851
1,974
3,578
1,864
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
Veeel
Izanami
7
1 / 0 / 2
3,821
764
4,851
4,409
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
RavanaJanusMartichorasHe Bo

VS

Bans
BakasuraFreyaKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 1 / 0
3,804
761
2,167
3,146
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Sagunio
Thor
6
0 / 2 / 0
3,422
684
1,274
5,158
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
7
1 / 0 / 0
4,146
829
1,257
3,725
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Vаmanа
Ganesha
4
0 / 1 / 0
3,161
632
1,043
4,783
1,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,376
675
3,473
4,521
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
W
Cliodhna
IshanRhyno
Cliodhna
1
0
1
1.5
W
Discordia
LatamSlayer
Discordia
1
0
1
1.5
W
Sun Wukong
RiOkuu
Sun Wukong
0
1
0
0
L
Thor
Sagunio
Thor
0
2
0
0
W
Sylvanus
SpaceBiTe
Sylvanus
2
0
1
2.5
L
Tyr
1
0
0
1
W
Izanami
Veeel
Izanami
1
0
2
2
L
Ganesha
Vаmanа
Ganesha
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,936
Damage
9,214
17,325
Taken
21,333
6,437
Mitigated
7,301
7,666
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,167
443
0
1,000
3,146
909
0
1,104
1,896
23,170
0
W
Cliodhna
IshanRhyno
Cliodhna
617
131
0
750
3,536
1,011
0
954
2,582
0
18,019
W
Discordia
LatamSlayer
Discordia
1,826
408
0
1,000
2,126
612
0
1,236
890
20,983
0
W
Sun Wukong
RiOkuu
Sun Wukong
1,668
318
0
1,040
3,676
1,692
0
0
3,676
0
22,953
L
Thor
Sagunio
Thor
1,274
298
0
658
5,158
1,488
0
710
4,414
0
20,219
W
Sylvanus
SpaceBiTe
Sylvanus
1,974
1,258
1,081
1,794
3,578
1,864
0
537
3,041
10,375
0
L
Tyr
1,257
197
0
2,305
3,725
2,110
0
0
3,725
0
24,906
W
Izanami
Veeel
Izanami
4,851
3,611
0
2,001
4,409
1,258
0
538
3,871
0
33,018
L
Ganesha
Vаmanа
Ganesha
1,043
60
505
1,228
4,783
1,635
0
1,056
3,727
5,507
0
L
3,473
3,184
0
1,649
4,521
1,159
0
794
3,727
0
24,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,758
Gold Earned
17,909
198
Minions Killed
174
0
Camps Cleared
0
565,533
Distance Traveled
523,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,804
761
55
11
0
96,904
0
W
Cliodhna
3,903
781
34
7
0
130,598
1
W
Discordia
4,117
823
49
10
0
119,508
0
W
Sun Wukong
3,663
733
38
8
0
124,848
0
L
Thor
3,422
684
32
6
0
123,497
0
W
Sylvanus
4,254
851
15
3
0
90,638
0
L
Tyr
4,146
829
50
10
0
123,452
0
W
Izanami
3,821
764
62
12
0
99,941
1
L
Ganesha
3,161
632
2
0
0
76,117
0
L
Rama
3,376
675
35
7
0
103,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role