Player Matchup

Sol
Sol
CongoJit
Sol
Level 28
God Stats
1W - 4L
1,581 SR
Queue Stats
2W - 11L
1,280 Elo+
Party 2
Mulan
Mulan
JorgeJoestar06
Mulan
Level 35
God Stats
13W - 11L
1,593 SR
Queue Stats
176W - 164L
1,436 Elo+
Solo
Thanatos
Thanatos
LyDognut
Thanatos
Level 30
God Stats
41W - 47L
1,598 SR
Queue Stats
76W - 151L
1,396 Elo+
Party 2
Neith
Neith
beefan69
Neith
Level 12
God Stats
1W - 4L
1,339 SR
Queue Stats
41W - 71L
1,058 Elo+
Party 2
Sobek
Sobek
spartan3hunna
Sobek
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
21W - 64L
1,419 Elo+
Party 2
Team Averages
Level 27
1,522 SR
1,318 Elo+

VS

Team Averages
Level 42
1,574 SR
1,425 Elo+
Thanatos
Thanatos
ElmersGlu
Thanatos
Level 63
God Stats
4W - 3L
1,391 SR
Queue Stats
42W - 43L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
GoddAtlas
Danzaburou
Level 49
God Stats
2W - 0L
1,840 SR
Queue Stats
25W - 21L
1,485 Elo+
Party 1
Mulan
Mulan
Tweetea
Mulan
Level 17
God Stats
4W - 7L
1,485 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
juggalobink
Ao Kuang
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 40L
1,310 Elo+
Solo
Charon
Charon
setcosmos
Charon
Level 49
God Stats
5W - 2L
1,656 SR
Queue Stats
21W - 23L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
9,062
566
12,152
13,798
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 0
9,873
617
13,580
18,310
14,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LyDognut
Thanatos
13
8 / 4 / 3
9,043
565
10,436
14,169
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
beefan69
Neith
12
4 / 9 / 0
7,796
487
8,336
14,580
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
2 / 6 / 7
7,786
487
6,220
18,424
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElmersGlu
Thanatos
17
17 / 2 / 4
10,830
677
17,917
16,381
7,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
GoddAtlas
Danzaburou
12
5 / 6 / 9
8,304
519
12,387
13,248
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Tweetea
Mulan
14
4 / 5 / 2
8,470
529
12,237
18,178
12,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
juggalobink
Ao Kuang
11
0 / 5 / 7
7,411
463
4,190
12,140
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
setcosmos
Charon
12
2 / 5 / 15
8,627
539
11,130
14,472
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
23
Kills
28
28
Deaths
23
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Thanatos
ElmersGlu
Thanatos
17
2
4
9.5
W
Danzaburou
GoddAtlas
Danzaburou
5
6
9
1.58
L
5
4
0
1.25
L
Thanatos
LyDognut
Thanatos
8
4
3
2.38
W
Mulan
Tweetea
Mulan
4
5
2
1
L
Neith
beefan69
Neith
4
9
0
0.44
W
Ao Kuang
juggalobink
Ao Kuang
0
5
7
0.7
W
Charon
setcosmos
Charon
2
5
15
1.9
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,724
Damage
57,861
79,281
Taken
74,419
42,218
Mitigated
41,422
26,811
Healing
30,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,152
3,577
0
3,822
13,798
3,426
1,316
2,776
11,022
54,394
0
W
Thanatos
ElmersGlu
Thanatos
17,917
5,805
0
17,813
16,381
7,341
433
4,178
12,203
0
74,062
W
Danzaburou
GoddAtlas
Danzaburou
12,387
6,724
0
3,498
13,248
4,770
1,279
3,102
10,130
0
48,493
L
13,580
2,393
0
5,444
18,310
14,542
0
2,336
15,974
956
81,791
L
Thanatos
LyDognut
Thanatos
10,436
1,966
0
10,866
14,169
5,015
0
2,747
11,422
0
46,297
W
Mulan
Tweetea
Mulan
12,237
2,687
0
5,056
18,178
12,887
0
3,279
14,899
0
62,629
L
Neith
beefan69
Neith
8,336
4,534
0
834
14,580
4,161
842
2,881
11,663
0
44,208
W
Ao Kuang
juggalobink
Ao Kuang
4,190
676
0
2,010
12,140
4,438
388
4,270
7,870
30,143
0
W
Charon
setcosmos
Charon
11,130
3,288
0
2,418
14,472
11,986
335
4,545
9,927
34,035
0
L
6,220
843
222
5,623
18,424
15,074
0
4,731
13,693
18,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
43,642
373
Minions Killed
334
0
Camps Cleared
0
1,561,462
Distance Traveled
1,617,391
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,062
566
80
5
0
270,194
0
W
Thanatos
10,830
677
104
7
0
372,860
0
W
Danzaburou
8,304
519
61
4
0
322,860
0
L
Mulan
9,873
617
134
8
0
292,414
1
L
Thanatos
9,043
565
64
4
0
376,177
0
W
Mulan
8,470
529
94
6
0
294,163
0
L
Neith
7,796
487
75
5
0
302,407
0
W
Ao Kuang
7,411
463
54
3
0
318,722
0
W
Charon
8,627
539
21
1
0
308,786
5
L
Sobek
7,786
487
20
1
0
320,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role