Player Matchup

Nemesis
Nemesis
Cycler
Nemesis
Level 129
God Stats
1W - 3L
1,624 SR
Queue Stats
28W - 24L
1,386 Elo+
Party 1
Medusa
Medusa
Pravada
Medusa
Level 153
God Stats
1W - 1L
1,397 SR
Queue Stats
15W - 17L
1,363 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stealth_gamer_BR
Cu Chulainn
Level 145
God Stats
1W - 1L
1,671 SR
Queue Stats
79W - 68L
1,580 Elo+
Solo
Chronos
Chronos
ThineFoo
Chronos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 38L
1,501 Elo+
Party 1
Tyr
Tyr
Wolfgreyslayer
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,401 Elo+
Solo
Team Averages
Level 119
1,538 SR
1,446 Elo+

VS

Team Averages
Level 123
1,536 SR
1,533 Elo+
Cabrakan
Cabrakan
BxptinBeams
Cabrakan
Level 69
God Stats
7W - 5L
1,422 SR
Queue Stats
548W - 519L
1,530 Elo+
Solo
Shiva
Shiva
MikeyBShootin3s
Shiva
Level 136
God Stats
6W - 8L
1,456 SR
Queue Stats
362W - 351L
1,491 Elo+
Party 3
Yu Huang
Yu Huang
Serghoun
Yu Huang
Level 120
God Stats
2W - 1L
1,537 SR
Queue Stats
87W - 92L
1,541 Elo+
Party 2
Sobek
Sobek
TrevTheNBK
Sobek
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 240L
1,528 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
fabrox1
Morgan Le Fay
Level 147
God Stats
2W - 0L
1,766 SR
Queue Stats
38W - 32L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cycler
Nemesis
15
2 / 6 / 6
8,213
684
8,249
14,306
12,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Pravada
Medusa
16
2 / 5 / 3
8,625
719
7,957
11,972
5,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Stealth_gamer_BR
Cu Chulainn
16
1 / 5 / 10
9,238
770
10,533
17,083
13,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
ThineFoo
Chronos
16
5 / 5 / 4
9,508
792
19,520
14,007
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 2
7,261
605
2,821
13,417
15,100
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BxptinBeams
Cabrakan
17
5 / 2 / 18
10,594
883
10,327
18,726
26,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 4 / 19
9,702
809
9,510
15,898
24,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Serghoun
Yu Huang
17
8 / 2 / 12
10,317
860
21,624
9,945
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
16
5 / 3 / 16
10,100
842
8,715
18,529
27,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
fabrox1
Morgan Le Fay
16
5 / 2 / 10
9,398
783
13,795
7,183
4,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
11
Kills
27
27
Deaths
13
25
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BxptinBeams
Cabrakan
5
2
18
7
L
Nemesis
Cycler
Nemesis
2
6
6
0.83
W
4
4
19
3.38
L
Medusa
Pravada
Medusa
2
5
3
0.7
W
Yu Huang
Serghoun
Yu Huang
8
2
12
7
L
Cu Chulainn
Stealth_gamer_BR
Cu Chulainn
1
5
10
1.2
L
Chronos
ThineFoo
Chronos
5
5
4
1.4
W
Sobek
5
3
16
4.33
L
1
6
2
0.33
W
Morgan Le Fay
fabrox1
Morgan Le Fay
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,080
Damage
63,971
70,785
Taken
70,281
53,480
Mitigated
89,497
15,672
Healing
24,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BxptinBeams
Cabrakan
10,327
1,658
4,051
6,618
18,726
26,083
341
5,774
12,482
15,137
0
L
Nemesis
Cycler
Nemesis
8,249
2,345
352
2,176
14,306
12,623
56
11,035
2,889
0
11,443
W
9,510
1,518
1,117
2,372
15,898
24,447
224
3,097
12,577
656
18,472
L
Medusa
Pravada
Medusa
7,957
3,142
1,483
1,863
11,972
5,340
0
9,891
1,969
0
19,845
W
Yu Huang
Serghoun
Yu Huang
21,624
1,074
861
1,443
9,945
7,009
888
4,812
5,105
36,975
0
L
Cu Chulainn
Stealth_gamer_BR
Cu Chulainn
10,533
1,006
1,457
3,798
17,083
13,685
0
12,722
4,276
0
21,098
L
Chronos
ThineFoo
Chronos
19,520
7,108
1,201
2,888
14,007
6,732
112
11,301
2,442
42,693
0
W
Sobek
8,715
509
2,538
3,154
18,529
27,166
208
4,475
13,823
13,058
0
L
2,821
253
0
454
13,417
15,100
0
8,905
4,288
0
3,506
W
Morgan Le Fay
fabrox1
Morgan Le Fay
13,795
1,619
793
1,497
7,183
4,792
2,270
1,248
5,935
30,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
50,111
118
Minions Killed
125
0
Camps Cleared
0
1,103,021
Distance Traveled
1,078,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,594
883
8
1
0
222,960
0
L
Nemesis
8,213
684
10
1
0
213,746
0
W
Shiva
9,702
809
22
2
0
211,492
0
L
Medusa
8,625
719
28
2
0
239,282
0
W
Yu Huang
10,317
860
48
4
0
226,051
0
L
Cu Chulainn
9,238
770
17
1
0
236,392
0
L
Chronos
9,508
792
63
5
0
204,221
0
W
Sobek
10,100
842
19
2
0
229,349
0
L
Tyr
7,261
605
0
0
0
209,380
0
W
Morgan Le Fay
9,398
783
28
2
0
188,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role