Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BlazingScythe001
Amaterasu
Level 44
God Stats
3W - 3L
1,576 SR
Queue Stats
168W - 150L
1,469 Elo+
Solo
Janus
Janus
Jonny4i20
Janus
Level 135
God Stats
11W - 12L
1,456 SR
Queue Stats
243W - 228L
1,557 Elo+
Party 1
Charybdis
Charybdis
MysticNinjaGod
Charybdis
Level 107
God Stats
5W - 2L
1,720 SR
Queue Stats
36W - 25L
1,588 Elo+
Party 1
Athena
Athena
cmecme
Athena
Level 17
God Stats
6W - 4L
1,726 SR
Queue Stats
7W - 6L
1,537 Elo+
Party 1
Team Averages
Level 72
1,596 SR
1,530 Elo+

VS

Team Averages
Level 35
1,679 SR
1,446 Elo+
Shiva
Shiva
Eddytoowavy
Shiva
Level 49
God Stats
3W - 2L
1,842 SR
Queue Stats
68W - 68L
1,516 Elo+
Solo
Hachiman
Hachiman
KevQc22
Hachiman
Level 8
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 2
Loki
Loki
SMOKE1380
Loki
Level 35
God Stats
2W - 6L
1,364 SR
Queue Stats
50W - 60L
1,354 Elo+
Party 3
Jormungandr
Jormungandr
SpiritxIr
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,396 Elo+
Party 3
Kukulkan
Kukulkan
Xa0Qc
Kukulkan
Level 61
God Stats
4W - 1L
1,972 SR
Queue Stats
21W - 17L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 2 / 3
9,647
643
11,096
13,993
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
14
0 / 1 / 2
8,056
537
6,831
16,447
13,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Jonny4i20
Janus
14
3 / 1 / 6
8,378
559
4,534
5,605
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MysticNinjaGod
Charybdis
16
11 / 0 / 3
9,966
664
15,315
8,280
3,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
cmecme
Athena
14
3 / 0 / 13
9,165
611
5,480
10,743
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,272
551
11,236
11,967
12,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
KevQc22
Hachiman
7
0 / 12 / 0
5,413
361
3,094
13,936
2,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
12
1 / 5 / 3
7,336
489
4,146
12,620
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SpiritxIr
Jormungandr
10
0 / 3 / 0
6,496
433
4,758
11,847
7,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Xa0Qc
Kukulkan
12
3 / 6 / 0
7,882
525
7,198
10,728
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
26
Kills
4
4
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
3
5.25
W
Amaterasu
0
1
2
1
L
0
0
1
0.5
W
Janus
Jonny4i20
Janus
3
1
6
6
L
Hachiman
KevQc22
Hachiman
0
12
0
0
W
Charybdis
MysticNinjaGod
Charybdis
11
0
3
12.5
L
Loki
1
5
3
0.5
L
Jormungandr
SpiritxIr
Jormungandr
0
3
0
0
L
Kukulkan
Xa0Qc
Kukulkan
3
6
0
0.5
W
Athena
cmecme
Athena
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
30,432
55,068
Taken
61,098
36,513
Mitigated
30,803
29,597
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,096
3,094
0
14,714
13,993
6,084
0
3,238
10,755
0
87,492
W
Amaterasu
6,831
3,662
0
6,412
16,447
13,875
0
626
15,821
0
52,334
L
11,236
2,774
0
2,474
11,967
12,533
0
0
11,967
1,907
71,315
W
Janus
Jonny4i20
Janus
4,534
171
0
910
5,605
2,027
186
3,066
2,539
50,744
0
L
Hachiman
KevQc22
Hachiman
3,094
1,842
32
914
13,936
2,948
397
3,401
10,491
0
13,646
W
Charybdis
MysticNinjaGod
Charybdis
15,315
9,759
0
5,519
8,280
3,715
3,089
2,606
5,674
0
107,410
L
Loki
4,146
1,059
0
4,553
12,620
4,270
0
875
11,745
0
45,983
L
Jormungandr
SpiritxIr
Jormungandr
4,758
1,690
0
2,101
11,847
7,592
0
1,808
10,037
43,457
0
L
Kukulkan
Xa0Qc
Kukulkan
7,198
1,070
61
468
10,728
3,460
675
3,736
6,811
55,097
0
W
Athena
cmecme
Athena
5,480
1,464
0
2,042
10,743
10,812
457
3,967
6,712
18,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,212
Gold Earned
35,399
482
Minions Killed
343
0
Camps Cleared
0
1,625,927
Distance Traveled
1,410,453
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,647
643
119
8
0
345,801
0
W
Amaterasu
8,056
537
94
6
0
330,757
0
L
Shiva
8,272
551
109
7
0
291,443
0
W
Janus
8,378
559
81
5
0
353,765
0
L
Hachiman
5,413
361
14
1
0
262,255
0
W
Charybdis
9,966
664
163
11
0
282,499
3
L
Loki
7,336
489
67
4
0
283,080
0
L
Jormungandr
6,496
433
68
5
0
299,726
0
L
Kukulkan
7,882
525
85
6
0
273,949
1
W
Athena
9,165
611
25
2
0
313,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role