Player Matchup

Bacchus
Bacchus
LEMONSxWORTH
Bacchus
Level 145
God Stats
7W - 2L
1,629 SR
Queue Stats
132W - 88L
1,664 Elo+
Solo
Merlin
Merlin
MuslimWhale
Merlin
Level 158
God Stats
6W - 8L
1,280 SR
Queue Stats
560W - 621L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
NightfallA
Sun Wukong
Level 154
God Stats
9W - 5L
1,722 SR
Queue Stats
120W - 149L
1,513 Elo+
Party 1
Cliodhna
Cliodhna
TwistedTimTTV
Cliodhna
Level 103
God Stats
2W - 0L
1,675 SR
Queue Stats
217W - 207L
1,503 Elo+
Solo
Heimdallr
Heimdallr
ZuesOnlyfans
Heimdallr
Level 128
God Stats
12W - 14L
1,407 SR
Queue Stats
318W - 338L
1,519 Elo+
Party 1
Team Averages
Level 138
1,542 SR
1,537 Elo+

VS

Team Averages
Level 139
1,541 SR
1,528 Elo+
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Diego RPD117
Charon
Level 128
God Stats
19W - 19L
1,768 SR
Queue Stats
454W - 424L
1,497 Elo+
Solo
Bastet
Bastet
NekoKawaiiii
Bastet
Level 149
God Stats
2W - 3L
1,574 SR
Queue Stats
381W - 343L
1,612 Elo+
Solo
Janus
Janus
Skekkle
Janus
Level 126
God Stats
3W - 7L
1,361 SR
Queue Stats
81W - 74L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LEMONSxWORTH
Bacchus
12
3 / 0 / 3
7,127
594
7,305
8,186
6,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
11
1 / 0 / 4
6,459
538
3,384
5,055
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
NightfallA
Sun Wukong
13
3 / 2 / 0
8,086
674
6,680
10,949
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
TwistedTimTTV
Cliodhna
12
0 / 1 / 3
6,503
542
3,317
9,714
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
ZuesOnlyfans
Heimdallr
12
1 / 0 / 0
6,862
572
3,356
5,364
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 2 / 1
7,228
602
5,104
11,182
7,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
 
Ullr
11
0 / 1 / 0
5,816
485
4,056
7,212
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
9
0 / 1 / 0
5,693
474
3,204
7,373
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
10
1 / 3 / 0
5,869
489
4,649
11,124
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Skekkle
Janus
13
1 / 1 / 1
7,076
590
4,891
6,035
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
L
Ullr
 
Ullr
0
1
0
0
L
Charon
0
1
0
0
W
Bacchus
LEMONSxWORTH
Bacchus
3
0
3
4.5
W
Merlin
1
0
4
3
L
Bastet
1
3
0
0.33
W
Sun Wukong
NightfallA
Sun Wukong
3
2
0
1.5
L
Janus
Skekkle
Janus
1
1
1
1.5
W
Cliodhna
TwistedTimTTV
Cliodhna
0
1
3
1.5
W
Heimdallr
ZuesOnlyfans
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
21,904
39,268
Taken
42,926
22,266
Mitigated
22,015
11,103
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,104
799
0
2,414
11,182
7,152
0
28
11,099
0
60,904
L
Ullr
 
Ullr
4,056
1,399
0
1,210
7,212
2,762
1,026
1,434
5,778
0
45,697
L
Charon
3,204
570
0
2,340
7,373
5,423
50
2,996
4,377
16,888
0
W
Bacchus
LEMONSxWORTH
Bacchus
7,305
875
1,578
2,495
8,186
6,639
0
2,892
5,223
22,973
0
W
Merlin
3,384
54
0
500
5,055
1,719
0
1,779
3,180
41,910
0
L
Bastet
4,649
722
0
2,012
11,124
4,186
0
3,010
8,114
0
43,097
W
Sun Wukong
NightfallA
Sun Wukong
6,680
1,512
0
3,800
10,949
7,243
50
661
10,256
0
63,510
L
Janus
Skekkle
Janus
4,891
332
0
583
6,035
2,492
0
3,249
2,786
65,624
0
W
Cliodhna
TwistedTimTTV
Cliodhna
3,317
69
0
1,005
9,714
3,589
0
2,164
7,432
0
64,241
W
Heimdallr
ZuesOnlyfans
Heimdallr
3,356
1,723
0
1,725
5,364
3,076
689
296
5,068
0
57,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
31,682
448
Minions Killed
396
0
Camps Cleared
0
1,241,466
Distance Traveled
1,190,246
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,228
602
106
9
0
210,962
0
L
Ullr
5,816
485
80
7
0
220,842
2
L
Charon
5,693
474
18
2
0
243,866
2
W
Bacchus
7,127
594
26
2
0
277,533
0
W
Merlin
6,459
538
83
7
0
203,465
0
L
Bastet
5,869
489
56
5
0
274,878
0
W
Sun Wukong
8,086
674
122
10
0
224,251
0
L
Janus
7,076
590
136
11
0
239,698
2
W
Cliodhna
6,503
542
106
9
0
298,992
0
W
Heimdallr
6,862
572
111
9
0
237,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role