Player Matchup

Baron Samedi
Baron Samedi
Dakorty
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 56L
1,454 Elo+
Solo
Ra
Ra
FaZo_ExtReMoXd_9
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ninja_07_Guapo
Cu Chulainn
Level 65
God Stats
8W - 9L
1,574 SR
Queue Stats
46W - 46L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ninja_oscuro_08
Tsukuyomi
Level 54
God Stats
8W - 5L
1,562 SR
Queue Stats
22W - 24L
1,481 Elo+
Party 2
Bastet
Bastet
sepusalo629
Bastet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,281 Elo+
Party 2
Team Averages
Level 51
1,527 SR
1,444 Elo+

VS

Team Averages
Level 84
1,519 SR
1,377 Elo+
Jormungandr
Jormungandr
Alemefraz
Jormungandr
Level 144
God Stats
5W - 5L
1,451 SR
Queue Stats
410W - 395L
1,554 Elo+
Solo
Agni
Agni
DaZaubara
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,204 Elo+
Party 1
Charon
Charon
JerryCo77
Charon
Level 42
God Stats
1W - 2L
1,546 SR
Queue Stats
5W - 11L
1,273 Elo+
Party 1
Sun Wukong
Sun Wukong
NIBI-0
Sun Wukong
Level 94
God Stats
0W - 4L
1,596 SR
Queue Stats
61W - 75L
1,366 Elo+
Solo
Tyr
Tyr
weli-2
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dakorty
Baron Samedi
12
7 / 0 / 6
8,174
584
8,675
9,730
6,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 8 / 2
6,563
469
6,566
8,784
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ninja_07_Guapo
Cu Chulainn
12
3 / 1 / 3
7,513
537
5,857
13,111
7,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tsukuyomi
ninja_oscuro_08
Tsukuyomi
11
2 / 5 / 2
6,533
467
3,889
10,987
3,610
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
11
5 / 3 / 4
6,851
489
4,251
11,550
4,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alemefraz
Jormungandr
12
8 / 1 / 3
7,984
570
11,144
10,139
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
9
1 / 5 / 0
5,509
394
5,812
7,469
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
JerryCo77
Charon
9
0 / 4 / 6
6,356
454
6,435
9,898
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
NIBI-0
Sun Wukong
8
2 / 5 / 3
5,525
395
2,899
10,053
4,841
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
weli-2
Tyr
12
4 / 4 / 3
7,255
518
5,900
11,754
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
19
Kills
15
17
Deaths
19
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alemefraz
Jormungandr
8
1
3
9.5
L
Agni
1
5
0
0.2
W
Baron Samedi
Dakorty
Baron Samedi
7
0
6
10
W
2
8
2
0.38
L
Charon
JerryCo77
Charon
0
4
6
0.75
L
Sun Wukong
NIBI-0
Sun Wukong
2
5
3
0.7
W
Cu Chulainn
Ninja_07_Guapo
Cu Chulainn
3
1
3
4.5
W
Tsukuyomi
ninja_oscuro_08
Tsukuyomi
2
5
2
0.6
W
Bastet
5
3
4
2.33
L
Tyr
weli-2
Tyr
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
32,190
54,162
Taken
49,313
25,568
Mitigated
26,503
14,102
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alemefraz
Jormungandr
11,144
1,899
0
1,206
10,139
4,963
26
2,348
7,543
48,623
0
L
Agni
5,812
744
0
1,255
7,469
2,371
234
2,607
4,862
32,873
0
W
Baron Samedi
Dakorty
Baron Samedi
8,675
1,134
2,303
4,473
9,730
6,745
165
4,871
4,753
29,598
0
W
6,566
1,600
82
322
8,784
2,997
90
3,382
5,084
30,217
0
L
Charon
JerryCo77
Charon
6,435
1,347
0
2,797
9,898
7,844
0
5,358
4,540
21,120
0
L
Sun Wukong
NIBI-0
Sun Wukong
2,899
590
0
381
10,053
4,841
148
2,947
7,106
0
10,593
W
Cu Chulainn
Ninja_07_Guapo
Cu Chulainn
5,857
1,419
0
2,170
13,111
7,870
304
5,882
7,032
0
50,268
W
Tsukuyomi
ninja_oscuro_08
Tsukuyomi
3,889
1,180
0
2,235
10,987
3,610
0
3,260
7,531
0
39,068
W
Bastet
4,251
1,052
0
2,517
11,550
4,346
0
5,014
6,301
0
31,929
L
Tyr
weli-2
Tyr
5,900
1,658
0
1,625
11,754
6,484
0
1,957
9,715
0
53,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
32,629
255
Minions Killed
236
0
Camps Cleared
0
1,342,584
Distance Traveled
1,396,613
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,984
570
79
6
0
284,211
0
L
Agni
5,509
394
56
4
0
257,445
0
W
Baron Samedi
8,174
584
29
2
0
263,323
6
W
Ra
6,563
469
42
3
0
248,632
0
L
Charon
6,356
454
17
1
0
255,491
0
L
Sun Wukong
5,525
395
8
1
0
316,124
0
W
Cu Chulainn
7,513
537
72
5
0
258,769
0
W
Tsukuyomi
6,533
467
56
4
0
313,048
0
W
Bastet
6,851
489
56
4
0
258,812
0
L
Tyr
7,255
518
76
5
0
283,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role