Player Matchup

Gilgamesh
Gilgamesh
AngeldeDios
Gilgamesh
Level 149
God Stats
5W - 5L
1,096 SR
Queue Stats
441W - 434L
1,471 Elo+
Solo
Chernobog
Chernobog
RusticApprentice
Chernobog
Level 28
God Stats
1W - 0L
1,313 SR
Queue Stats
18W - 41L
1,367 Elo+
Party 1
Scylla
Scylla
UrJustTooEasy
Scylla
Level 126
God Stats
1W - 1L
1,299 SR
Queue Stats
44W - 55L
1,458 Elo+
Solo
Sol
Sol
iXDevilHelperX
Sol
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,553 Elo+
Solo
Geb
Geb
temp-457033
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,460 Elo+
Party 1
Team Averages
Level 84
1,342 SR
1,462 Elo+

VS

Team Averages
Level 61
1,448 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
BolognaRippr
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
87W - 108L
1,426 Elo+
Solo
Shiva
Shiva
Buttsnifficus
Shiva
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Solo
Ymir
Ymir
SPD Norse
Ymir
Level 82
God Stats
0W - 2L
1,234 SR
Queue Stats
151W - 151L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
SSJ THURBZ
Zhong Kui
Level 29
God Stats
4W - 4L
1,706 SR
Queue Stats
272W - 290L
1,410 Elo+
Solo
Bellona
Bellona
nnupx
Bellona
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngeldeDios
Gilgamesh
16
7 / 2 / 15
9,917
826
10,382
14,854
15,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
16
2 / 1 / 17
9,220
768
9,914
8,993
4,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 1 / 15
10,155
846
17,318
7,114
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 0 / 14
10,638
887
17,336
9,101
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 4 / 18
9,396
783
7,609
16,728
15,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BolognaRippr
Ah Muzen Cab
18
3 / 2 / 5
8,697
725
11,810
12,493
6,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 4
7,684
640
5,251
12,939
15,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ymir
14
0 / 7 / 4
7,890
658
8,570
18,054
18,902
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
SSJ THURBZ
Zhong Kui
15
2 / 5 / 6
8,381
698
12,111
11,616
11,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
nnupx
Bellona
13
1 / 6 / 1
7,680
640
6,162
13,643
14,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
25
Kills
8
8
Deaths
25
79
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AngeldeDios
Gilgamesh
7
2
15
7.25
L
Ah Muzen Cab
BolognaRippr
Ah Muzen Cab
3
2
5
2.75
L
2
5
4
0.8
W
Chernobog
2
1
17
10.5
L
Ymir
0
7
4
0.29
L
Zhong Kui
SSJ THURBZ
Zhong Kui
2
5
6
1
W
5
1
15
12.5
W
8
0
14
15
L
Bellona
nnupx
Bellona
1
6
1
0.25
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,559
Damage
43,904
56,790
Taken
68,745
42,673
Mitigated
66,385
22,781
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AngeldeDios
Gilgamesh
10,382
1,970
4,405
3,947
14,854
15,020
0
7,001
7,504
0
13,478
L
Ah Muzen Cab
BolognaRippr
Ah Muzen Cab
11,810
3,476
760
4,159
12,493
6,288
0
8,543
3,748
0
32,389
L
5,251
214
347
981
12,939
15,071
0
8,482
4,135
247
8,647
W
Chernobog
9,914
5,605
0
528
8,993
4,545
472
2,324
6,361
0
23,554
L
Ymir
8,570
461
550
1,581
18,054
18,902
0
11,294
6,090
16,626
0
L
Zhong Kui
SSJ THURBZ
Zhong Kui
12,111
1,114
603
2,006
11,616
11,642
0
7,936
3,469
24,017
0
W
17,318
686
973
1,683
7,114
3,320
949
2,510
4,509
41,543
0
W
17,336
4,622
1,590
3,965
9,101
4,621
1,580
2,819
6,156
32,631
0
L
Bellona
nnupx
Bellona
6,162
957
691
1,332
13,643
14,482
0
5,936
7,114
0
9,852
W
7,609
586
2,950
2,740
16,728
15,167
0
6,330
9,784
11,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
40,332
154
Minions Killed
103
0
Camps Cleared
0
1,143,118
Distance Traveled
1,011,263
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,917
826
10
1
0
238,640
0
L
Ah Muzen Cab
8,697
725
41
3
0
209,989
0
L
Shiva
7,684
640
10
1
0
221,599
0
W
Chernobog
9,220
768
45
4
0
219,567
0
L
Ymir
7,890
658
17
1
0
198,403
0
L
Zhong Kui
8,381
698
30
3
0
193,526
0
W
Scylla
10,155
846
57
5
0
212,794
1
W
Sol
10,638
887
37
3
0
239,779
0
L
Bellona
7,680
640
5
0
0
187,746
0
W
Geb
9,396
783
5
0
0
232,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role